Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-09-02 | Fixed jitter when scrolling up | Paulb23 | |
2017-09-02 | Merge pull request #10858 from letheed/add-shadow_filter-variant | Rémi Verschelde | |
add shadow_filter variant PCF7 | |||
2017-09-02 | Fix use of unitialized variables | Hein-Pieter van Braam | |
The second in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-09-01 | Merge pull request #10846 from hpvb/fix-sign-compare | Rémi Verschelde | |
Fix signed and unsigned comparisons | |||
2017-09-01 | Fix freeze on exit on audiostreamplayers when setting invalid stream, closes ↵ | Juan Linietsky | |
#10093 | |||
2017-09-01 | Fix AnimationTreePlayer bogus argument name | Rémi Verschelde | |
Regression from 6fa6149517b974fccd97e41f6b0a6466c83473fc. | |||
2017-09-01 | Fix some argument ordering, closes #10010 | Juan Linietsky | |
2017-09-01 | Removed ontop property, added a material rendering priority system. Fixes ↵ | Juan Linietsky | |
#9935, closes #10135 | |||
2017-09-01 | Fix files header | Poommetee Ketson | |
2017-09-01 | add shadow_filter variant PCF7 | letheed | |
2017-09-01 | Fix signed and unsigned comparisons | Hein-Pieter van Braam | |
The first in my quest to make Godot 3.x compile with -Werror on GCC7 | |||
2017-08-31 | Fix issues regarding reload of resources in imported scenes. Closes #10017 | Juan Linietsky | |
2017-08-31 | Merge pull request #10791 from tuga3d/indent-glitch-attempt-2 | Rémi Verschelde | |
second attempt on fixing the indent glitch. | |||
2017-08-31 | Merge pull request #10816 from toger5/style_box_texture_set_fill | Rémi Verschelde | |
unified draw_center naming for (9patch,StyleBoxes) | |||
2017-08-31 | Merge pull request #10823 from toger5/fix_VSlider_focus_non_existent | Rémi Verschelde | |
changed-"HSlider" -> "VSlider" for focus style fixes #728 | |||
2017-08-31 | changed-"HSlider" -> "VSlider" for focus style fixes #728 | toger5 | |
2017-08-31 | Merge pull request #10818 from Jellonator/master | Rémi Verschelde | |
Fixed incorrect KinematicBody::_move normal return | |||
2017-08-31 | Fixed return of KinematicBody::_move | James Beedie | |
Fixed incorrect normal Added missing collider velocity | |||
2017-08-31 | Exposed new ClearMode function to Viewport clases, closes #9995 | Juan Linietsky | |
2017-08-31 | unified draw_center naming for (9patch,StyleBoxes) | toger5 | |
- filled -> draw_center - is_draw_center -> is_draw_center_enabled - get_draw_center -> is_draw_center_enabled | |||
2017-08-31 | Fixed problem with non triplanar UV2 mode as described in issue. Closes #9979 | Juan Linietsky | |
2017-08-31 | Merge pull request #10096 from toger5/label_stylebox | Rémi Verschelde | |
fixed Import LineEdit to label + label stylebox | |||
2017-08-31 | Do not error flood if removing default environment. Closes #9945 | Juan Linietsky | |
2017-08-31 | Merge pull request #10401 from maxim-sheronov/fix_particles_spritesheet | Rémi Verschelde | |
Fix UV calculation for spritesheet in particles | |||
2017-08-30 | second attempt on fixing the indent glitch. | Paulo Gomes | |
I've reverted the first attempt (https://github.com/godotengine/godot/pull/10653). I was very naive and didn't consider that the glitch happens also if you're not in the first column, ex. if you have 2 tabs and press return in between them. Hope this will solve the problem without messing anything else. | |||
2017-08-30 | Merge pull request #10378 from RandomShaper/nav-keep-start-end | Rémi Verschelde | |
Guarantee start & end points are returned by Navigation2D | |||
2017-08-30 | Merge pull request #10361 from RandomShaper/tilemap-global-mtl | Rémi Verschelde | |
Let TileMap apply its material | |||
2017-08-30 | Improved default directional shadow params, added bias split scale, closes #9828 | Juan Linietsky | |
2017-08-30 | Merge pull request #10746 from cryptonaut/issue9187-3.0 | Rémi Verschelde | |
Cleaned up logic in Tween::_tween_process(), fixes #9187 (3.0) | |||
2017-08-29 | Remove Basis::set_scale and Basis::set_rotation_* functions. | Ferenc Arn | |
Those functions were added in #8277 but they did more harm than good. They're subtle, don't do what people think and requires users to understand the non-uniqueness of polar decomposition. They ended up confusing people. Until we store additional information enough to make a unique polar decomposition, these functions shouldn't be a part of Basis. | |||
2017-08-29 | Merge pull request #10745 from neikeq/fix-docdata-and-stuff | Juan Linietsky | |
DocData and virtual method type hints fixes | |||
2017-08-29 | DocData and type hints fixes | Ignacio Etcheverry | |
- Makes vararg methods automatically use PROPERTY_USAGE_NIL_IS_VARIANT on return types - Completely removes the ":type" suffix for method names. Virtual methods must use the MethodInfo constructors that takes Variant::Type or PropertyHint as the first parameter for the return type (with CLASS_INFO as a helper to get the PropertyInfo). Parameters must use PROPERTY_HINT_RESOURCE_TYPE and hint string. - PROPERTY_USAGE_NIL_IS_VARIANT is no longer needed for parameters, because parameters cannot be void. - Adds missing PROPERTY_USAGE_NIL_IS_VARIANT to virtual and built-in methods that return Variant. | |||
2017-08-29 | -Fixed screen edge SSAO filter, fixes #9678 | Juan Linietsky | |
-Raised the SSAO limits, making the effect a lot more useful -Still pending to enable tresholding to avoid some hollow places | |||
2017-08-29 | -Fixes to how collada generates tangents (use SurfaceTool), closes #9562 | Juan Linietsky | |
-Fix to gridmap cell size (wrong property type) | |||
2017-08-29 | Cleaned up logic in Tween::_tween_process(), fixes #9187 | cryptonaut | |
2017-08-28 | Merge pull request #10622 from letheed/patch-1 | Rémi Verschelde | |
Allow to disable shadow gradients in Light2D | |||
2017-08-28 | -Some fixes to code completion. | Juan Linietsky | |
-Fix getter in code completion being displayed when it shouldn't -Clean up preview generation for editors and exposed it as editor plugin | |||
2017-08-28 | Merge pull request #10693 from Paulb23/offset_view_when_removing_issue_10529 | Rémi Verschelde | |
Fixed offset view when removing text, issue 10529 | |||
2017-08-27 | Dead code tells no tales | Rémi Verschelde | |
2017-08-27 | -Largely rewrote gridmap to simplify it | Juan Linietsky | |
-Got editor working again -Added a current-floor marker on selection | |||
2017-08-27 | Fixed offset view when removing text, issue 10529 | Paulb23 | |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde | |
2017-08-27 | Merge pull request #10680 from Noshyaar/pr-viewport | Rémi Verschelde | |
Viewport: fix 'size' binding from Rect2 to Vector2 | |||
2017-08-27 | Merge pull request #10678 from Zylann/bind_array_max | Rémi Verschelde | |
Bind missing ArrayMesh.ARRAY_MAX | |||
2017-08-27 | Viewport: fix 'size' binding from Rect2 to Vector2 | Poommetee Ketson | |
2017-08-27 | Bind missing ArrayMesh.ARRAY_MAX | Marc Gilleron | |
2017-08-27 | Merge pull request #10600 from MasonAsh/fix-10596 | Rémi Verschelde | |
Script editor: fixed no key repeat for CTRL+Y | |||
2017-08-27 | Merge pull request #10579 from quinnyo/rpc-sender-id | Rémi Verschelde | |
Method to get ID of RPC calling peer | |||
2017-08-27 | Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference | Rémi Verschelde | |
Added/Fixed null pointer checks | |||
2017-08-27 | Merge pull request #10653 from tuga3d/indent-glitch | Rémi Verschelde | |
Added a cursor column check. |