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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-12-12
-make smoothing respect camera limits, fixes #3037
Juan Linietsky
2015-12-12
make popup emit index when id is not defined
Juan Linietsky
2015-12-12
-collision debug is shown above all else, fixes #2985
Juan Linietsky
2015-12-11
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-10
added fallbacks proprty to fonts
Juan Linietsky
2015-12-10
Fix editing TreeItem cells in range mode
eska
2015-12-10
Fix exponential sliders
eska
2015-12-10
Merge pull request #2306 from dbsGen/patch-1
Rémi Verschelde
2015-12-10
Merge pull request #3019 from neikeq/spinbox_timer
Rémi Verschelde
2015-12-10
Spinbox: increase/decrease with mouse held
neikeq
2015-12-10
This fixes long standing animation bug
Sergey Lapin
2015-12-10
Merge pull request #3029 from neikeq/textedit_select_imp
Rémi Verschelde
2015-12-09
TextEdit: Scroll while selecting with mouse idle
neikeq
2015-12-09
Fix tscn format not being recongnized by EditorFileSystem
Franklin Sobrinho
2015-12-08
-New mask mode for lights, makes using masks MUCH easier.
Juan Linietsky
2015-12-08
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-08
made the exclusion of nodes from joints optional, fixes #3015
Juan Linietsky
2015-12-08
Merge pull request #2868 from akien-mga/pr-fix-can-move-to
Juan Linietsky
2015-12-08
Merge pull request #2922 from romulox-x/set_hidden
Juan Linietsky
2015-12-08
better unique name resolution, as suggested i #3017
Juan Linietsky
2015-12-08
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-08
added option to add_child, to use the same deduplication convention as in the...
Juan Linietsky
2015-12-07
Merge pull request #3005 from TheHX/pr-file-dialog
Rémi Verschelde
2015-12-07
Merge pull request #3007 from neikeq/fix_line_edit
Rémi Verschelde
2015-12-07
Fix LineEdit cursor
neikeq
2015-12-06
Better hidden folders display preferences for editor file dialogs
Franklin Sobrinho
2015-12-05
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-05
-Display on animation editor which keys are invalid and which tracks are unre...
Juan Linietsky
2015-12-04
Add refresh button to file dialogs
neikeq
2015-12-04
missing pngs
Juan Linietsky
2015-12-02
Merge pull request #2975 from neikeq/help_scroll_top
Rémi Verschelde
2015-12-02
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-12-02
-several fixes to Android to work better on Tegra 3/4 devices, uses 16 bits F...
Juan Linietsky
2015-12-02
Fix help view not scrolling to the top
neikeq
2015-12-02
Properly update node after clearing shapes in _update_shapes_from_children()
Fabio Alessandrelli
2015-12-02
Fix RichTextLabel copy never called
neikeq
2015-11-29
Script Editor: automatic indentation after a colon
koalefant
2015-11-28
Merge branch 'master' of https://github.com/godotengine/godot
Juan Linietsky
2015-11-28
-Fixed bug with scene inheritance, should work again
Juan Linietsky
2015-11-28
Add container automatic update when moving a child node
Franklin Sobrinho
2015-11-27
Fix shader loading, making possible load .shd and .sgp from editor
Franklin Sobrinho
2015-11-27
Fix editor help scroll to result
Franklin Sobrinho
2015-11-26
Added set_hidden method to Spatial and CanvasItem
romulox_x
2015-11-25
0theora compilation fixes
Juan Linietsky
2015-11-24
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-11-24
-work in progress resourceparser and .tscn parser. Still non-functional
Juan Linietsky
2015-11-23
Merge pull request #2870 from neikeq/submenu_pos_fix
Rémi Verschelde
2015-11-23
Merge pull request #2752 from SaracenOne/shadow_color
Rémi Verschelde
2015-11-22
Popup submenu position enhancement
neikeq
2015-11-22
Fix can_move_to and rename it for more clarity
Rémi Verschelde
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