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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-04-20
Merge pull request #42770 from madmiraal/fix-26680
Rémi Verschelde
2021-04-20
Merge pull request #47345 from nekomatata/heightmap-draw-triangles
Rémi Verschelde
2021-04-20
Merge pull request #47347 from nekomatata/heightmap-support
Rémi Verschelde
2021-04-20
Move collision layer and mask into CollisionObject.
Marcel Admiraal
2021-04-20
Merge pull request #47991 from LightningAA/regroup-area-inspector-4.0
Rémi Verschelde
2021-04-19
Use multiple threads to import.
Juan Linietsky
2021-04-19
doc: Sync classref with current source
Rémi Verschelde
2021-04-19
Merge pull request #47448 from madmiraal/rename-lineedit-cursor
Rémi Verschelde
2021-04-18
Put physics override parameters in their own group and document that areas ca...
Lightning_A
2021-04-18
Merge pull request #47980 from reduz/split-particle-shader-entry-points
Rémi Verschelde
2021-04-17
Fix `sky` visual shader mode after last rename
Yuri Roubinsky
2021-04-17
Split particle shader entry points
reduz
2021-04-17
Rename LineEdit caret_* properties getters and setters to match property
Marcel Admiraal
2021-04-16
Merge pull request #47728 from ray90514/bug#47562
Rémi Verschelde
2021-04-16
Merge pull request #47950 from AndreaCatania/AndreaCatania-patch-4
Rémi Verschelde
2021-04-16
Lowers the navigation edge margin merge
Andrea Catania
2021-04-16
Merge pull request #47923 from smix8/issue_47850_4.x
Rémi Verschelde
2021-04-15
Merge pull request #47933 from TwistedTwigleg/skeletonik_changes_and_bug_fixe...
Rémi Verschelde
2021-04-15
Changed SkeletonIK3D to clear bone overrides when stopping
TwistedTwigleg
2021-04-15
fix skeleton (ik) not resetting global_bone_overrides properly
smix8
2021-04-15
Merge pull request #47916 from akien-mga/stringnames-mesh_materials-unused
Rémi Verschelde
2021-04-15
Scene: Remove unused `mesh_materials` StringNames
Rémi Verschelde
2021-04-15
Fix forgotten rename on surface material override
Bastiaan Olij
2021-04-15
Merge pull request #47878 from clayjohn/rename-get_surface_material
Rémi Verschelde
2021-04-14
Rename get_surface_material to get_surface_override_material
clayjohn
2021-04-14
Merge pull request #47889 from EricEzaM/PR/fix-autocomplete-accept-on-space
Rémi Verschelde
2021-04-15
Fixed ui_accept (spacebar + return) accepting auto-completion options.
Eric M
2021-04-14
Refactor GLSL shader compilation
reduz
2021-04-14
Merge pull request #47689 from nekomatata/textedit-fix-cursor-update
Rémi Verschelde
2021-04-12
Fix crashes with CollisionObject debug shapes
PouleyKetchoupp
2021-04-11
Use Array for node configuration warnings
Nathan Franke
2021-04-10
Merge pull request #46340 from gongpha/various-color-picker
Rémi Verschelde
2021-04-08
Merge pull request #43746 from CaptainProton42/master
Rémi Verschelde
2021-04-08
Fix LineEdit undo behaves strangely
ray90514
2021-04-08
Merge pull request #47697 from gongpha/color-picker-bars-fix-raw-mode
Rémi Verschelde
2021-04-08
Merge pull request #44456 from univeous/allow_input_echo_in_ui_focus
Rémi Verschelde
2021-04-07
Merge pull request #47441 from TwistedTwigleg/skeletonik_changes_and_bug_fixe...
Rémi Verschelde
2021-04-07
Fix ColorPicker's RGB bars are show in RAW mode and other
Kongfa Waroros
2021-04-06
Fix TextEdit cursor update when adding or deleting text
PouleyKetchoupp
2021-04-06
Add Various ColorPicker shapes
Kongfa Waroros
2021-04-05
Make scrollwheel zoom based on mouse position
Lightning_A
2021-04-05
Re-allow playing AnimatedSprite2D without frames
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `modernize-use-bool-literals`
Rémi Verschelde
2021-04-05
Fix crashes in *_input functions
Rafał Mikrut
2021-04-04
Prevents TextureUniform in visual shaders from conversion to constant
Yuri Roubinsky
2021-04-04
Merge pull request #46273 from Chaosus/vs_comment
Rémi Verschelde
2021-04-03
Merge pull request #47452 from BastiaanOlij/xr_positional_tracker_ref
Rémi Verschelde
2021-04-02
Fix for SkeletonIK not working correctly with 0 interpolation and incorrectly...
TwistedTwigleg
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