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2018-02-01Merge pull request #16249 from binbitten/fix-highlight-ofsRémi Verschelde
Fix TextEdit current line highlight horizontal offset
2018-02-01Merge pull request #15254 from mrcdk/pitch_scaleRémi Verschelde
Added pitch scale property to AudioStreamPlayer, AudioStreamPlayer2D and AudioStreamPlayer3D
2018-01-31Fix TextEdit current line highlight horizontal offsetbinbitten
2018-01-30Expose a few GraphEdit methods to script languagesGeorge Marques
2018-01-30Ability to import .escn files, which is just a .tscn but with forced import.Juan Linietsky
This works together with the new Blender to Godot exporter.
2018-01-30Merge pull request #16152 from hpvb/fix-16131Rémi Verschelde
Allow focus on disabled buttons
2018-01-30Merge pull request #15980 from mrcdk/audio_stream_get_lengthRémi Verschelde
Expose audio streams get_length()
2018-01-28Allow focus on disabled buttonsHein-Pieter van Braam
This behavior better matches other gui toolkits. A selected disabled button still can't be interacted with but it can now be selected. This seems to be what QT and GTK do also. This fixes #16131
2018-01-27Fix inverted RIGHT/LEFT TOP/BOTTOM Camera2D drag margin in runtime (editor ↵robfram
works fine). Fix #16095.
2018-01-25Remove duplicate "autoplay" propertyBojidar Marinov
Part of #16051
2018-01-23update signals' MethodInfo in TweenPaul Joannon
key is a NodePath, not a String
2018-01-22defend Path2D against a null curveTodd Ross
2018-01-22Expose audio streams get_length()MrCdK
2018-01-22Merge pull request #15938 from poke1024/fix15904Rémi Verschelde
Fix crash on deleted rigidbodies without contact monitor (issue 15904)
2018-01-21Fix typo in CollisionObject warningRémi Verschelde
2018-01-21I have no idea why this commit fixes #15392Juan Linietsky
2018-01-21Fix crash on deleted rigidbodies without contact monitor (issue 15904)Bernhard Liebl
2018-01-20Fix minor typo: it's -> itsYuri Chornoivan
2018-01-18Remove obsolete Viewport _update_rect() codeRémi Verschelde
2018-01-18Fix typos in code and docs with codespellRémi Verschelde
Using v1.11.0 from https://github.com/lucasdemarchi/codespell
2018-01-18Before I forget, add warnings on areas without children (should not break ↵Juan Linietsky
anything). Seen too many users misunderstanding the edit rect is the shape.
2018-01-18TextEdit fix get_mouse after many foldsIan
2018-01-17doc: Replace some more "val" with "value" + syncRémi Verschelde
2018-01-16BMFont loading direct support from .fnt files.Juan Linietsky
2018-01-15Changes the keep_margin parameter to true by default, so that people are not ↵Gilles Roudiere
suprised that set_anchor changes the margins values
2018-01-15Merge pull request #15696 from bojidar-bg/15646-assigned-animationRémi Verschelde
Fix an issue with the animation editor not seeking to the target time
2018-01-15ViewportContainer passes input down to children viewportsFabio Alessandrelli
2018-01-14Merge pull request #15708 from Paulb23/current_line_clipping_issue_15427Rémi Verschelde
Fixed current line highlighting with horizontal clipping, issue 15427
2018-01-14Fixed current line highligting with horizontal clipping, issue 15427Paulb23
2018-01-14Fix an issue with the animation editor not seeking to the target time properly.Bojidar Marinov
Fixes #15646.
2018-01-13Merge pull request #15670 from poke1024/fix15588Rémi Verschelde
Fixes hangs with Tree in multi selection mode (issue 15588)
2018-01-13Fixes hangs with Tree in multi selection mode (issue 15588)Bernhard Liebl
2018-01-13Merge pull request #15657 from paulloz/fix-textedit-undo-redo-selectionRémi Verschelde
TextEdit: Fix selection issue with undo/redo
2018-01-13Deselect on undo/redo in TextEditPaul Joannon
2018-01-13Fix get_parent_range to return 0 when there is no parentRuslan Mustakov
Fixes #15635
2018-01-13Small fix for Control bindingsletheed
2018-01-12Merge pull request #15623 from kubecz3k/param-name-renameRémi Verschelde
modify default param names in couple of signals
2018-01-12Merge pull request #15629 from endragor/fix-shader-propertyRémi Verschelde
Fix Material's shader property binding
2018-01-12Fix Material's shader property bindingRuslan Mustakov
ShaderGraph doesn't exist in 3.0.
2018-01-12Make burley default for materials, fixes #15054Juan Linietsky
2018-01-12modify default param names in couple of signalsUnknown
'name' default param should not be used since there is problem with name shadowing
2018-01-12Add special coloring to members, to make shadowing more obvious.Juan Linietsky
2018-01-12Merge pull request #15606 from RandomShaper/fix-inherited-coll-shapesRémi Verschelde
Update collision shapes data on tree entered
2018-01-12Merge pull request #15620 from AndreaCatania/p4Rémi Verschelde
Reset collider on ray node
2018-01-12Reset collider on ray nodeAndreaCatania
2018-01-12Renamed tree_exited to tree_exiting. tree_exited is now used for actual out ↵Juan Linietsky
of tree notification. Updated doc accordingly.
2018-01-12Bind many more properties to scriptsBojidar Marinov
Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added
2018-01-11Merge pull request #15610 from groud/fix_node_resize_setting_anchorsRémi Verschelde
Fixes nodes being resized or moved when changing an anchor
2018-01-11Fixes nodes being resized or moved when changing an anchorGilles Roudiere
2018-01-11Merge pull request #15528 from AndreaCatania/p1Rémi Verschelde
Fixed viewport node error on editor