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2021-09-21Merge pull request #52466 from tcoxon/fix_43733_4.0Rémi Verschelde
Prevent shaders from generating code before the constructor finishes.
2021-09-21Prevent shaders from generating code before the constructor finishes.Tom Coxon
Fixes #43733: "creating SpatialMaterial in a separate thread creates invalid shaders (temporarily)." The bug occurred because various setters called in materials' constructors add materials to queues that are processed on the main thread. This means that when the materials are created in another thread, they can be processed on the main thread before the constructor has finished. The fix adds a flag to affected materials that prevents them from being added to the queue until their constructors have finished initialising all the members.
2021-09-21Add flag to connected grapheme. Apply RTL displacement FX only to the whole ↵bruvzg
connected grapheme. Pass more glyph info to the custom RTL FX.
2021-09-21Merge pull request #52605 from TokageItLab/fixed-vtype-in-node-oneshotRémi Verschelde
Fixed value type and applied small change in `AnimationNodeOneShot`
2021-09-21Merge pull request #52886 from bruvzg/rtl_fixesRémi Verschelde
Fix RTL layout Label text, VBox child, 3D node editor controls, and popup menu alignment.
2021-09-21Fix RTL layout Label text, VBox child, 3D node editor controls, and popup ↵bruvzg
menu alignment.
2021-09-21Fix focus shortcuts triggering incorrectlyEric M
2021-09-20Merge pull request #52555 from TokageItLab/fixed-discrete-animation-seekRémi Verschelde
Fixed seeking behavior of property track with discrete interpolation
2021-09-20Merge pull request #52543 from ↵Rémi Verschelde
TokageItLab/fixed-transition-when-xfade-time-is-zero Fixed `AnimationNodeTransition`'s behavior when xfade time is zero
2021-09-20Merge pull request #52519 from e8newallm/52497-Remove_Unused_VariableRémi Verschelde
Removed unused Ref<Font> font variables
2021-09-20Merge pull request #52151 from CaptainProton42/fix-y-billboard-shearRémi Verschelde
Fix y billboard shear when rotating camera
2021-09-20Merge pull request #52848 from Paulb23/code-edit-testsRémi Verschelde
2021-09-20Merge pull request #52862 from bruvzg/cache_index_chkRémi Verschelde
Add FontData cache index check, remove excessive loop.
2021-09-20Change completion prefixes to single char and unnecessary ui_cancel accept_eventPaulb23
2021-09-20Add FontData cache index check, remove excessive loop.bruvzg
2021-09-20Fix `Label` and `RichTextLabel` `visible_characters` and `percent_visible` ↵bruvzg
methods.
2021-09-17Merge pull request #52774 from Calinou/audiostreamplayer3d-remove-out-of-rangeRémi Verschelde
2021-09-17Remove unused `out_of_range_mode` property from AudioStreamPlayer3DHugo Locurcio
The `out_of_range_mode` property is no longer used since audio mixing was moved out of the various AudioStreamPlayer nodes.
2021-09-17Merge pull request #49819 from nekomatata/fix-process-mode-inheritRémi Verschelde
2021-09-17Merge pull request #49376 from menip/OptionButtonFixRémi Verschelde
2021-09-17Merge pull request #52751 from Rubonnek/rename-listener-nodesRémi Verschelde
2021-09-16Rename Listener2D/Listener3D to AudioListener2D/AudioListener3DWilson E. Alvarez
2021-09-16Remove bbcode_text from RichTextLabelHaSa1002
Also renames: - append_bbcode -> append_text - get_bbcode -> get_text - set_bbcode -> set_text - get_text -> get_parsed_text Property text is: set_text get_text
2021-09-16Merge pull request #52681 from nekomatata/rename-rigid-bodyCamille Mohr-Daurat
Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBody
2021-09-16Rename RigidBody to RigidDynamicBody and SoftBody to SoftDynamicBodyPouleyKetchoupp
2021-09-16Merge pull request #52741 from fabriceci/platform-layer-from-physics-serverRémi Verschelde
Retrieve platform layer from PhysicsServer2D
2021-09-16Retrieve platform layer from PhysicsServer2Dfabriceci
2021-09-16Merge pull request #49284 from Calinou/add-listener3d-gizmo-iconRémi Verschelde
Display a editor gizmo icon for Listener3D
2021-09-16Display a editor gizmo icon for Listener3DHugo Locurcio
The icon was present in `editor/icons/`, but it was never implemented in the editor gizmos code. This also removes some unused gizmo drawing code (overridden methods that are no longer called anywhere).
2021-09-16Improvements to Tweens' Variant typeskobewi
2021-09-15Merge pull request #52679 from nekomatata/world-boundary-shapeCamille Mohr-Daurat
Rename WorldMarginShape to WorldBoundaryShape
2021-09-15Merge pull request #52672 from KoBeWi/GraphErrorRémi Verschelde
Fix error when moving graph node
2021-09-15Merge pull request #52313 from groud/cache_tree_item_sizeRémi Verschelde
2021-09-15Merge pull request #52308 from ↵Rémi Verschelde
rxlecky/parallax-layer-position-reset-fix-issue-51914 Fix ParallaxLayer's transform resetting in editor
2021-09-15Fixed Animation Playback Track not seeking properlyEspeute Clement
Fixes #38093.
2021-09-15Merge pull request #52622 from rileylyman/tilemap-crashGilles Roudière
Break TileMap _clear_internals out from _recreate_internals
2021-09-14Break TileMap _clear_internals out from _recreate_internalsRiley Lyman
2021-09-14Clean convex hull decomposition codePouleyKetchoupp
Remove unnecessary conversion between triangle data and vertex data whenever possible.
2021-09-14Merge pull request #52353 from williamd67/documentation-view-scroll-to-endRémi Verschelde
Documentation view scroll to end
2021-09-14Merge pull request #52583 from e8newallm/52360Rémi Verschelde
Removed updates that caused unnecessary window updates
2021-09-14Rename WorldMarginShape to WorldBoundaryShapePouleyKetchoupp
2021-09-14Fix error when moving graph nodekobewi
2021-09-14Merge pull request #52266 from AndreaCatania/collRémi Verschelde
2021-09-14Merge pull request #52657 from timothyqiu/ik-targetRémi Verschelde
Make sure IK target is inside tree before using its transform
2021-09-14Merge pull request #52658 from groud/some_tilemap_fixesGilles Roudière
Fix transform of TileMap nodes and tilemap selection
2021-09-14Fix transform of TileMap nodes and tilemap selectionGilles Roudière
2021-09-14Merge pull request #52185 from Paulb23/nested-complex-opsRémi Verschelde
Allow nested complex ops in TextEdit
2021-09-14Make sure IK target is inside tree before using its transformHaoyu Qiu
2021-09-14Merge pull request #51237 from KoBeWi/tween_fix()Rémi Verschelde
Various fixes to Tween code
2021-09-14Remove unused ImageTexture functionsHaoyu Qiu
* `_resource_path_changed()` does nothing * `_reload_hook()` has been unused since the beginning of GLES3 renderer