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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2021-08-22
Merge pull request #51700 from Geometror/fix-color-picker
K. S. Ernest (iFire) Lee
2021-08-22
Merge pull request #51945 from yjh0502/fix-bazier-error
K. S. Ernest (iFire) Lee
2021-08-22
Merge pull request #51975 from Jummit/consistent-graphedit-connections
K. S. Ernest (iFire) Lee
2021-08-22
Replace BIND_VMETHOD by new GDVIRTUAL syntax
reduz
2021-08-22
Revert "Add Node processing and physics processing cumulative (as opposed to ...
Juan Linietsky
2021-08-22
Make GraphEdit connections consistent on zoom
Jummit
2021-08-22
Merge pull request #51965 from theoway/fix_node_arranger_origin_bug
K. S. Ernest (iFire) Lee
2021-08-22
Merge pull request #51952 from Jummit/refactor-graphedit-connections
K. S. Ernest (iFire) Lee
2021-08-22
Merge pull request #41850 from MohammadKhashashneh/cumulative-time_issue_6999
Hugo Locurcio
2021-08-22
Fixes position offset of node groups set by arrange_nodes() in GraphEdit
Umang Kalra
2021-08-21
Merge pull request #51958 from requizm/fix/37772
Hugo Locurcio
2021-08-21
Refactor GraphEdit connections
Jummit
2021-08-21
Fix camera override not working
requizm
2021-08-21
Remove redundant assignments.
Anilforextra
2021-08-21
Curve2D/Curve3D: exact linear interpolation
Jihyun Yu
2021-08-21
Fix ItemList layout (+EditorFileDialog)
Hendrik Brucker
2021-08-21
Fix line_separation working incorrectly in find_click of RichTextLabel
Menderes
2021-08-20
Merge pull request #51866 from requizm/fix/49455
Hugo Locurcio
2021-08-20
Fix tooltip message working incorrectly in PopupMenu
requizm
2021-08-20
Fix line_separation constant working incorrectly in RichTextLabel
requizm
2021-08-20
add motion mode to handle TPS
fabriceci
2021-08-19
Merge pull request #51881 from KoBeWi/zz__iinnddeexx
Rémi Verschelde
2021-08-19
Fix capsule height/radius setters with linked properties
PouleyKetchoupp
2021-08-19
Merge pull request #51804 from ThreeRhinosInAnElephantCostume/fixundoredo
Rémi Verschelde
2021-08-19
Merge pull request #51335 from JFonS/fix-omni-shadow-bias
JFonS
2021-08-19
fixed popup_menu buttons getting triggered by lmb press instead of release.
ThreeRhinosInAnElephantCostume
2021-08-19
fixed camera2d's "current" property getting reset when switching scenes
ThreeRhinosInAnElephantCostume
2021-08-19
Improvements to SpotLight3D and OmniLight3D's shadows
jfons
2021-08-19
Fix z_index applied twice for TileMap layers
kobewi
2021-08-19
Merge pull request #51703 from YeldhamDev/compal_tweaks
Rémi Verschelde
2021-08-18
Hide TextFile from the API
Paulb23
2021-08-18
Minor tweaks/fixes for the Command Palette
Michael Alexsander
2021-08-18
Adjust the material key bit size for ParticlesMaterial
Yuri Sizov
2021-08-18
[Net] MultiplayerReplicator with initial state.
Fabio Alessandrelli
2021-08-18
Merge pull request #50752 from Phischermen/indeterminate_checkmark_api
Rémi Verschelde
2021-08-18
Add comments at the top of each built-in shader to ease debugging
Hugo Locurcio
2021-08-17
Fixed magnet vector not working correctly in SkeletonModification2DFABRIK
TwistedTwigleg
2021-08-18
Reimplement ColorPicker presets
Hendrik Brucker
2021-08-18
Merge pull request #51798 from nekomatata/fix-skeleton-child-bones
Rémi Verschelde
2021-08-17
Added increment_pressed and decrement_pressed icons to scrollbars
skysphr
2021-08-17
Add Node processing and physics processing cumulative (as opposed to delta) t...
Mohammad Khashashneh
2021-08-17
Merge pull request #51775 from timothyqiu/disable-undo-redo
Rémi Verschelde
2021-08-17
Fix Skeleton3D regression when bones are not sorted from root to leaves
PouleyKetchoupp
2021-08-17
Fix 3D character snap on moving platforms
PouleyKetchoupp
2021-08-17
Improve Undo/Redo menu items
Haoyu Qiu
2021-08-17
Merge pull request #51651 from pycbouh/editor-merge-custom-theme
Rémi Verschelde
2021-08-17
Merge pull request #51742 from fabriceci/jitter-fix-and-cleaning
Rémi Verschelde
2021-08-17
Merge pull request #51760 from requizm/fix/deleteallselection
Rémi Verschelde
2021-08-17
fix bug on window notification propagation
Jihyun Yu
2021-08-17
We can delete all text on TextEdit
requizm
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