Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-23 | Merge pull request #61311 from trollodel/fix_joint3d_warning_crash | Rémi Verschelde | |
2022-05-23 | Fix typos with codespell | Rémi Verschelde | |
Using codespell 2.2-dev from current git. | |||
2022-05-23 | [TextMesh] Do not generate meshes for non-visual glyphs. | bruvzg | |
2022-05-23 | [Label3D, 4.x] Monitor default theme font changes, to prevent use of invalid ↵ | bruvzg | |
materials. | |||
2022-05-23 | Merge pull request #61314 from Chaosus/vs_fix_conversion_bug | Rémi Verschelde | |
Fix connection of subports after uniform->constant conversion in visual shader | |||
2022-05-23 | Improve MultiplayerSynchronizer editor usability | reduz | |
* Add a button to add properties (which lets you select node and property) * Add ability to drag properties and drop them to the editor. * Made the editor transient (not always visible on the bottom) since its not needed most of the time. * Added the ability to pin the editor, in case dragging properties from other nodes is desired. | |||
2022-05-23 | Fix connection of subports after uniform->constant conversion in vshader | Yuri Rubinsky | |
2022-05-23 | Fix Joint3D and Joint2D warning causing a crash | trollodel | |
2022-05-23 | Merge pull request #61283 from bruvzg/text_mesh_cubic | Rémi Verschelde | |
[TextMesh] Fix cubic Bezier arc processing. | |||
2022-05-23 | Merge pull request #61270 from Calinou/sphereshape3d-decrease-default-radius | Rémi Verschelde | |
Decrease SphereShape3D's default radius to 0.5 to match primitive mesh | |||
2022-05-22 | Merge pull request #61235 from smix8/navigation_agent_avoidance_processing_4.x | Rémi Verschelde | |
2022-05-22 | [TextMesh] Fix cubic cubic Bezier arc processing. | bruvzg | |
2022-05-22 | Update last min size when Control becomes visible | Haoyu Qiu | |
2022-05-22 | Decrease SphereShape3D's default radius to 0.5 to match primitive mesh | Hugo Locurcio | |
The SphereMesh primitive mesh's size was recently decreased, but unlike other primitive meshes, the sphere shape's radius wasn't adjusted accordingly. | |||
2022-05-21 | Tweak the GPUParticles3D Transform Align property hint for readability | Hugo Locurcio | |
2022-05-21 | Merge pull request #61194 from reduz/new-hash-set | Rémi Verschelde | |
Add a new HashSet template | |||
2022-05-20 | Process NavigationAgent2D/3D avoidance on demand only | smix8 | |
Changes NavigationAgent avoidance callback to a toggle that is disabled by default. Also fixes a few missing descriptions / wrong warnings. | |||
2022-05-20 | Remove outdated "not implemented yet" comments in ParticlesMaterial | Hugo Locurcio | |
These features have been working as of 4.0.alpha8. | |||
2022-05-20 | Add a new HashSet template | reduz | |
* Intended to replace RBSet in most cases. * Optimized for iteration speed | |||
2022-05-20 | Tweak the disabled files text color in FileDialog for readability | Hugo Locurcio | |
Contrast rate is still fairly low, but the text needs to be easy enough to distinguish from non-disabled items. | |||
2022-05-20 | Merge pull request #61182 from danielkariv/fix_misclick_selection | Rémi Verschelde | |
2022-05-20 | Merge pull request #61170 from smix8/navigation_navmesh_property_limits_4.x | Rémi Verschelde | |
Remove arbitrary NavigationMesh bake property limits | |||
2022-05-20 | Merge pull request #61026 from timothyqiu/quit-prop | Rémi Verschelde | |
Make `auto_accept_quit` and `quit_on_go_back` properties | |||
2022-05-20 | Merge pull request #61205 from Calinou/default-font-tweak-fake-bold-italic | Rémi Verschelde | |
Tweak the default font's fake italic to better match Open Sans Italic | |||
2022-05-20 | Tweak the default font's fake italic to better match Open Sans Italic | Hugo Locurcio | |
2022-05-19 | Use suffixes for units in nodes and resources | Aaron Franke | |
2022-05-19 | Merge pull request #61128 from smix8/navigation_agent_process_mode_4.x | Rémi Verschelde | |
2022-05-19 | Merge pull request #61142 from bruvzg/rtl_threaded | Rémi Verschelde | |
2022-05-19 | Use range iterators for RBSet in most cases | Aaron Record | |
2022-05-19 | add check for selection when try to push a meta. | Daniel Kariv | |
Add a check for when we select a text but end on a link. Before it would act as if we just click an link, but now it changes it so if we click-drag over a link, we could select it (and not move to other page). | |||
2022-05-19 | [RTL] Add support for shaping in background thread. | bruvzg | |
2022-05-19 | Add dedicated macros for property name extraction | Haoyu Qiu | |
* Replace case-by-case extraction with PNAME & GNAME * Fix group handling when group hint begins with property name * Exclude properties that are PROPERTY_USAGE_NO_EDITOR * Extract missing ADD_ARRAY*, ADD_SUBGROUP* macros | |||
2022-05-18 | Remove arbitrary NavigationMesh bake property limits | smix8 | |
Lowers or removes the slider limits and steps from NavigationMesh resources and changes some default values to better work with realistic unit sizes by default. | |||
2022-05-18 | Merge pull request #60955 from ↵ | Rémi Verschelde | |
pfertyk/issue-60668-fix-get-breakpointed-lines-crash Fix `get_breakpointed_lines` crashing Godot | |||
2022-05-18 | Merge pull request #61155 from YuriSizov/theme-using-using | Rémi Verschelde | |
2022-05-18 | Merge pull request #60599 from rburing/rest_on_recovery_param | Rémi Verschelde | |
2022-05-18 | Define some Theme data structures with using for readability | Yuri Sizov | |
2022-05-18 | Add motion parameter to toggle whether recovery is reported as a collision | Ricardo Buring | |
This makes the intent explicit in each use case. | |||
2022-05-18 | Merge pull request #61154 from KoBeWi/call_deferred_helps,_as_always | Rémi Verschelde | |
2022-05-18 | Merge pull request #61152 from YuriSizov/theme-sets-lists-and-idle-hands | Rémi Verschelde | |
2022-05-18 | Defer group calls in Node3D | kobewi | |
2022-05-18 | Merge pull request #61149 from smix8/navigation_region2d_update_navpoly_4.x | Rémi Verschelde | |
2022-05-18 | Merge pull request #60774 from TokageItLab/root-seek-mode | Rémi Verschelde | |
Fixed broken root motion calculation in internal process of `AnimationBlendTree` such as `NodeOneShot` | |||
2022-05-18 | Merge pull request #61095 from BimDav/get_node_and_resource | Rémi Verschelde | |
Fix a bug in get_node_and_resource when the property is set to null | |||
2022-05-18 | Merge pull request #61144 from smix8/navigation_create_from_mesh_warning_4.x | Rémi Verschelde | |
2022-05-18 | Restore Theme.get_type_list behavior to properly handle uniqueness | Yuri Sizov | |
2022-05-18 | Add wrong surface warnings to NavigationMesh.create_from_mesh() | smix8 | |
Adds warnings when at least one of the input mesh surfaces is of wrong primitive type or has an empty vertex / index array as those broken input meshes would fail as both navmesh as well as later when creating debug meshes. | |||
2022-05-18 | Update NavigationRegion2D when polygons of NavigationPolygon change | smix8 | |
Updates NavigationRegion2D when the NavigationPolygon emits its 'changed' signal due to e.g. polygons altered by script. | |||
2022-05-17 | Merge pull request #61088 from groud/keep_unhandled_events_on_pass | Rémi Verschelde | |
2022-05-17 | Make Navigation Agents and Obstacles respect parent process mode | smix8 | |
Temporarily removes agent from navigation map when parent node cannot process due to SceneTree pause and process_mode property. Normal process_mode does not work as other agents would still avoid the paused agents because they were still active on the navigation map and the rvo world. Also fixes potential crash when region_get_map or agent_get_map is called while no map is set. |