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2017-09-25Merge pull request #11552 from Tetane/masterPoommetee Ketson
Add missing constant binding STRETCH_ASPECT_EXPAND in SceneTree
2017-09-24Add a missing constant binding in SceenTreeTetane
Add missing constant binding "STRETCH_ASPECT_EXPAND" (I cannot test it because godot does not compile anymore on my pc (windows10))
2017-09-24Fix: CollisionObject shape owner indexing is inconsistentdamarindra
2017-09-23Added light affect parameter to baked AOJuan Linietsky
2017-09-23Rename get_position => get_playback_position and seek_pos => seek on audio ↵Marcelo Fernandez
classes
2017-09-23Fixes to rim parameter in shaderJuan Linietsky
2017-09-22Changed get_audio_bus and set functions to get_audio_bus_name and setMarcelo Paez
and edited docs for Area2D due to renaming o get_audio_bus and set_audio_bus
2017-09-22Ability to convert from SpatialMaterial to ShaderMaterialJuan Linietsky
2017-09-22Merge pull request #11480 from tagcup/button_unpress_fixRémi Verschelde
Ensure pressed is set to false in BaseButton::_unpress_group. [ci skip]
2017-09-21RichTextLabel: Added get_visible_line_count method.Ferenc Arn
Also exposed get_line_count to GDScript.
2017-09-21Ensure pressed is set to false in BaseButton::_unpress_group.Ferenc Arn
2017-09-21Added proximity and distance fade to SpatialMaterialJuan Linietsky
2017-09-21Merge pull request #11013 from MednauN/masterRémi Verschelde
Fix duplication of node with script
2017-09-21Merge pull request #11453 from djrm/pr_visualsRémi Verschelde
Visual tweaks.
2017-09-21Merge pull request #11447 from akien-mga/queue_deleteRémi Verschelde
Let queue_free() work on nodes which are not in the scene tree
2017-09-21Merge pull request #11365 from leezh/freetype_monoRémi Verschelde
Added support for FT_PIXEL_MODE_MONO in FreeType
2017-09-20Visual tweaks.Daniel J. Ramirez
Updated icons Updated some color
2017-09-20Let queue_free() work on nodes which are not in the scene treeRémi Verschelde
In practice such nodes could directly be free()'ed, but this little change prevents users from leaking memory by mistake. Closes #9074.
2017-09-20Rename pos to position in user facing methods and variablesletheed
Rename user facing methods and variables as well as the corresponding C++ methods according to the folloming changes: * pos -> position * rot -> rotation * loc -> location C++ variables are left as is.
2017-09-20Fix duplication of node with scriptEvgeny Zuev
When duplicating node with script, properties of script weren't copied sometimes. It happened because properties were copied in arbitrary order, and properties of the script were setted before the "script" property itself, i.e. while script is sill NULL. Also, DUPLICATE_SCRIPTS flag wasn't working - script was always copied because `_duplicate` looked for "script/script" property while it should be just "script". Now "script" property is being set before all others, and "script/script" changed to `CoreStringNames::get_singleton()->_script`.
2017-09-19Merge pull request #11256 from djrm/pr_visual_improvementsRémi Verschelde
Visual improvements and new look for VS
2017-09-19Merge pull request #10437 from groud/2d_editor_enhancementsRémi Verschelde
Some 2d editor enhancements
2017-09-19Added support for FT_PIXEL_MODE_MONO in FreeTypeZher Huei Lee
2017-09-18Add some options and reorganize the 2D editor menus. Makes available forced ↵Gilles Roudiere
snapping.
2017-09-18Merge pull request #11372 from volzhs/fix-smooth-scrollRémi Verschelde
Fix smooth scrolling in ScrollBar
2017-09-18Merge pull request #11021 from tuga3d/autocomplete-logic-attempt2Rémi Verschelde
autocomplete logic attempt 2, fixes #10695
2017-09-17Merge pull request #11328 from Paulb23/left_right_arrow_tree_issue_10737Rémi Verschelde
Added Left / Right arrow navigation in tree, issue 10737
2017-09-18Fix smooth scrolling in ScrollBarvolzhs
fixes #11369
2017-09-17Fix crash when using key+u on a line with only a #Marcelo Fernandez
2017-09-17Merge pull request #11314 from marcelofg55/masterRémi Verschelde
Fix possible crash with ctrl-u on script editor
2017-09-17Merge pull request #11301 from volzhs/fix-richtextlabelRémi Verschelde
Make clickable properly in editor help
2017-09-17Merge pull request #11274 from Rubonnek/keep-argument-names-consistentRémi Verschelde
Renamed function arguments to keep them consistent between declaration and implementation
2017-09-17Merge pull request #10900 from toger5/theme_tab_borderRémi Verschelde
Added border for tabs + container.
2017-09-16Fixed compilation with tools=noDaniel J. Ramirez
2017-09-17Merge pull request #11282 from djrm/pr_script_editor_auto_themePoommetee Ketson
Added adaptive text editor theme
2017-09-17Merge pull request #11269 from toger5/fix_get_stylebox_parent_classPoommetee Ketson
also loop for classes if there is no coustom theme fixes #11250
2017-09-16Added Left / Right arrow navigation in tree, issue 10737Paulb23
2017-09-16Fix possible crash with ctrl-u on script editorMarcelo Fernandez
2017-09-15Added adaptive text editor theme, this includes the shader editorDaniel J. Ramirez
2017-09-16Make clickable properly in editor helpvolzhs
fixes #3671
2017-09-15Merge pull request #11280 from BastiaanOlij/fix_arvr_joyidAndreas Haas
joyid is set to -1, not 0 when no joystick entity has been created
2017-09-15Merge pull request #11230 from maxim-sheronov/fix_enum_bindingsThomas Herzog
Fix enums bindings
2017-09-15joyid is set to -1, not 0 when no joystick entity has been createdBastiaanOlij
2017-09-15Added border for tabs + container.toger5
- moved tabConetent position to be more reasonable. - fixed drawing order to allow those kind of styles.
2017-09-14Renamed function arguments to keep them consistent between declaration and ↵Wilson E. Alvarez
implementation
2017-09-14Improved VisualScriptEditorDaniel J. Ramirez
2017-09-14also loop for classes if there is no coustom theme fixes #11250toger5
2017-09-13Merge pull request #11191 from toger5/slider_highlight_areaRémi Verschelde
added highlight area to slider
2017-09-13Fix enums bindingsMaxim Sheronov
Add missed bindings for enums Move some enums to class to have correct output of api.json
2017-09-13Merge pull request #10995 from GodotExplorer/pr-treeRémi Verschelde
Add custom minumus height to TreeItem