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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2017-09-18
Merge pull request #11372 from volzhs/fix-smooth-scroll
Rémi Verschelde
2017-09-18
Merge pull request #11021 from tuga3d/autocomplete-logic-attempt2
Rémi Verschelde
2017-09-17
Merge pull request #11328 from Paulb23/left_right_arrow_tree_issue_10737
Rémi Verschelde
2017-09-18
Fix smooth scrolling in ScrollBar
volzhs
2017-09-17
Fix crash when using key+u on a line with only a #
Marcelo Fernandez
2017-09-17
Merge pull request #11314 from marcelofg55/master
Rémi Verschelde
2017-09-17
Merge pull request #11301 from volzhs/fix-richtextlabel
Rémi Verschelde
2017-09-17
Merge pull request #11274 from Rubonnek/keep-argument-names-consistent
Rémi Verschelde
2017-09-17
Merge pull request #10900 from toger5/theme_tab_border
Rémi Verschelde
2017-09-16
Fixed compilation with tools=no
Daniel J. Ramirez
2017-09-17
Merge pull request #11282 from djrm/pr_script_editor_auto_theme
Poommetee Ketson
2017-09-17
Merge pull request #11269 from toger5/fix_get_stylebox_parent_class
Poommetee Ketson
2017-09-16
Added Left / Right arrow navigation in tree, issue 10737
Paulb23
2017-09-16
Fix possible crash with ctrl-u on script editor
Marcelo Fernandez
2017-09-15
Added adaptive text editor theme, this includes the shader editor
Daniel J. Ramirez
2017-09-16
Make clickable properly in editor help
volzhs
2017-09-15
Merge pull request #11280 from BastiaanOlij/fix_arvr_joyid
Andreas Haas
2017-09-15
Merge pull request #11230 from maxim-sheronov/fix_enum_bindings
Thomas Herzog
2017-09-15
joyid is set to -1, not 0 when no joystick entity has been created
BastiaanOlij
2017-09-15
Added border for tabs + container.
toger5
2017-09-14
Renamed function arguments to keep them consistent between declaration and im...
Wilson E. Alvarez
2017-09-14
also loop for classes if there is no coustom theme fixes #11250
toger5
2017-09-13
Merge pull request #11191 from toger5/slider_highlight_area
Rémi Verschelde
2017-09-13
Fix enums bindings
Maxim Sheronov
2017-09-13
Merge pull request #10995 from GodotExplorer/pr-tree
Rémi Verschelde
2017-09-13
Merge pull request #7908 from SaracenOne/recast
Rémi Verschelde
2017-09-13
Fix out of bound array indexing (reverb_vol)
Hein-Pieter van Braam
2017-09-13
Fix out of bound array indexing
Hein-Pieter van Braam
2017-09-13
Merge pull request #11069 from aroncds/master
Rémi Verschelde
2017-09-13
Renamed play to playing property, but now playing and is_playing is the same,...
Juan Linietsky
2017-09-12
added highlight area to slider
toger5
2017-09-12
Merge pull request #10568 from marcelofg55/surround_fixes
Hein-Pieter van Braam
2017-09-12
Improved theme generation, and other fixes
Daniel J. Ramirez
2017-09-12
Fixed issues with surround sound on audio server
Marcelo Fernandez
2017-09-12
Merge pull request #11015 from toger5/rtl_default_stylebox_empty
Rémi Verschelde
2017-09-12
Merge pull request #11002 from NathanWarden/vehicle_wheel_warning
Rémi Verschelde
2017-09-12
Many fixes to visual script, changed virtuals override for a proper selector.
Juan Linietsky
2017-09-12
Merge pull request #10908 from hpvb/fix-unused-variables
Rémi Verschelde
2017-09-12
Merge pull request #11007 from saltares/issue-9988
Rémi Verschelde
2017-09-12
Merge pull request #11026 from hpvb/fix-assign-in-if
Rémi Verschelde
2017-09-12
Merge pull request #11057 from hpvb/fix-various-warnings
Rémi Verschelde
2017-09-12
Merge pull request #11041 from hpvb/fix-clang-format-error
Rémi Verschelde
2017-09-12
Merge pull request #11135 from willnationsdev/area2d-docs
Poommetee Ketson
2017-09-11
Updated Area2D docs and added enum constants to scripting
Will Nations
2017-09-12
Merge pull request #11142 from BastiaanOlij/arvr_signal_id
Poommetee Ketson
2017-09-12
Merge pull request #11152 from SaracenOne/mesh_arrays_access
Poommetee Ketson
2017-09-12
Merge pull request #11167 from bojidar-bg/9547-fix-metadata-duplication
Poommetee Ketson
2017-09-11
Material: fix priority not int
Poommetee Ketson
2017-09-11
Fix duplication of nodes resulting in shared metadata
Bojidar Marinov
2017-09-11
Script access to formatted arrays and blend_arrays in meshes.
SaracenOne
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