Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-04-14 | Merge pull request #37861 from reduz/implement-decals | Rémi Verschelde | |
Implement decals | |||
2020-04-14 | Implement decals | Juan Linietsky | |
Also implemented decal atlas, so projectors and other stuff can be added. Sidenote: Had to make RID hashable, so some unrelated includes changed in order to include it in hashfuncs.h | |||
2020-04-13 | Fixed 0 width issue of rich text label | janglee | |
Fixes #37746 | |||
2020-04-13 | Handle huge offset values in Path2D and Path3D set_offset | MickeMakaron | |
2020-04-13 | Merge pull request #37749 from clayjohn/Vulkan-improved-ss | Rémi Verschelde | |
Add vogel filter and settings to soft shadows | |||
2020-04-12 | Implement MSAA | Juan Linietsky | |
2020-04-12 | Add screen space AA option, with FXAA implementation. | Juan Linietsky | |
2020-04-10 | Add proper quality settings to soft shadows | clayjohn | |
2020-04-10 | Fix OptionButton docs godotengine#36803 | Zak Grumbles | |
* item_selected and item_focused docs incorrectly had 'id' as the parameter. Changed to 'index'. * Fix parameter name in ADD_SIGNAL callin code. | |||
2020-04-10 | Merge pull request #37517 from nekomatata/slider-grab-area-highlight | Rémi Verschelde | |
Add style for highlighted Slider grab area | |||
2020-04-10 | Merge pull request #37688 from theludovyc/dev | Rémi Verschelde | |
Remove unused ofs variable in Tree::_draw | |||
2020-04-10 | Merge pull request #37722 from reduz/implement-softshadows | Rémi Verschelde | |
Support light size and soft shadows | |||
2020-04-09 | Support light size and soft shadows | Juan Linietsky | |
2020-04-09 | Renaming all ARVR nodes to XR | Bastiaan Olij | |
2020-04-08 | Remove unused ofs variable | theludovyc | |
2020-04-08 | Merge pull request #37678 from reduz/refactor-shadowmapping | Juan Linietsky | |
Refactored shadowmapping. | |||
2020-04-08 | Refactored shadowmapping. | Juan Linietsky | |
- Made shadow bias size independent, so it will remain when changing light or camera size. - Implemented normal offset bias, which greatly enhances quality. - Added transmission to subsurface scattering - Reimplemented shadow filter modes Closes #17260 | |||
2020-04-08 | erase : if ( i < offset ) { continue;} in for loops | theludovyc | |
2020-04-07 | Fixed underlines and striketrough not respecting visible character | janglee | |
2020-04-07 | Merge pull request #37551 from KoBeWi/found_your_screen | Rémi Verschelde | |
Add the missing argument in files_dropped signal | |||
2020-04-07 | Merge pull request #37591 from Anutrix/remove_reduntant_class | Rémi Verschelde | |
Removed redundant class LineEditFileChooser from file_dialog | |||
2020-04-07 | Merge pull request #37642 from dreamsComeTrue/rich-text-strike-fix | Rémi Verschelde | |
Calculate strike-through y-position correctly (RichTexteLabel) | |||
2020-04-07 | Merge pull request #37615 from guilhermefelipecgs/fix_37526 | Rémi Verschelde | |
Fix TextureRect::flip_* when used with atlas texture | |||
2020-04-06 | Calculate strike-through position correctly | Dominik 'dreamsComeTrue' Jasiński | |
Fixes: #37637 | |||
2020-04-06 | Merge pull request #37639 from qarmin/no_more_leaks | Rémi Verschelde | |
Fixes leaks when running editor | |||
2020-04-06 | Fixes leaks when running editor | qarmin | |
2020-04-06 | Fix TextureRect::flip_* when used with atlas texture | Guilherme Felipe | |
Fix #37526 | |||
2020-04-06 | Merge pull request #37623 from Chaosus/vs_fix_keyword_name | Yuri Roubinsky | |
Adds warning to the uniform name in visual shader if its equal to keyword | |||
2020-04-06 | Adds warning to the uniform name in visual shader if its equal to keyword | Yuri Roubinsky | |
2020-04-06 | Merge pull request #37556 from KoBeWi/kill_get_index | Rémi Verschelde | |
Remove Node.get_position_in_parent() | |||
2020-04-06 | Remove Node.get_position_in_parent() | Tomasz Chabora | |
2020-04-05 | Merge pull request #37397 from Eoin-ONeill-Yokai/Bug37081 | Rémi Verschelde | |
Correction to RichTextLabel Tabulation (Bug 37081) | |||
2020-04-05 | Removed reduntant class LineEditFileChooser. | unknown | |
2020-04-04 | Merge pull request #37570 from reduz/implement-sss | Rémi Verschelde | |
Re-implement subsurface scattering. | |||
2020-04-04 | Re-implement subsurface scattering. | Juan Linietsky | |
The size settings are more "just works", with default scale and depth scale values that don't need much tweaking. Additionally, a "skin" mode was added so skin looks better. EDIT: Cleaned up SSR filter shader a bit. | |||
2020-04-04 | Fix file dialog not showing icons | unknown | |
2020-04-04 | Remove redundant vbx variable in FileDialog | unknown | |
2020-04-03 | Re-expose a simplified version of the stretch properties in SubViewport | Michael Alexsander | |
2020-04-03 | Add the missing argument in files_dropped signal | Tomasz Chabora | |
2020-04-03 | Merge pull request #37505 from YeldhamDev/viewcont_rename | Rémi Verschelde | |
Rename ViewportContainer to SubViewportContainer | |||
2020-04-02 | Merge pull request #37521 from akien-mga/more-nullptr | Rémi Verschelde | |
Replace more occurrences of NULL with nullptr | |||
2020-04-02 | Merge pull request #37512 from reduz/implement-ssr | Rémi Verschelde | |
Re-Added screen space reflection. | |||
2020-04-02 | Re-Added screen space reflection. | Juan Linietsky | |
2020-04-02 | Add style for highlighted Slider grab area | PouleyKetchoupp | |
2020-04-02 | Replace more occurrences of NULL with nullptr | Rémi Verschelde | |
2020-04-02 | Replace NULL with nullptr | lupoDharkael | |
2020-04-02 | Merge pull request #37504 from qarmin/out_of_bound_cursor | Rémi Verschelde | |
Fix array out of bounds access caused by uninitialised variables | |||
2020-04-01 | Rename ViewportContainer to SubViewportContainer | Michael Alexsander | |
2020-04-01 | Fix out of bound array access caused by unassigned variable | Rafał Mikrut | |
2020-04-01 | Merge pull request #37443 from Leleat/master | Rémi Verschelde | |
Fix PopupMenu's letter jumping on any InputEventKey (instead of just a press) |