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2020-04-14Merge pull request #37861 from reduz/implement-decalsRémi Verschelde
Implement decals
2020-04-14Implement decalsJuan Linietsky
Also implemented decal atlas, so projectors and other stuff can be added. Sidenote: Had to make RID hashable, so some unrelated includes changed in order to include it in hashfuncs.h
2020-04-13Fixed 0 width issue of rich text labeljanglee
Fixes #37746
2020-04-13Handle huge offset values in Path2D and Path3D set_offsetMickeMakaron
2020-04-13Merge pull request #37749 from clayjohn/Vulkan-improved-ssRémi Verschelde
Add vogel filter and settings to soft shadows
2020-04-12Implement MSAAJuan Linietsky
2020-04-12Add screen space AA option, with FXAA implementation.Juan Linietsky
2020-04-10Add proper quality settings to soft shadowsclayjohn
2020-04-10Fix OptionButton docs godotengine#36803Zak Grumbles
* item_selected and item_focused docs incorrectly had 'id' as the parameter. Changed to 'index'. * Fix parameter name in ADD_SIGNAL callin code.
2020-04-10Merge pull request #37517 from nekomatata/slider-grab-area-highlightRémi Verschelde
Add style for highlighted Slider grab area
2020-04-10Merge pull request #37688 from theludovyc/devRémi Verschelde
Remove unused ofs variable in Tree::_draw
2020-04-10Merge pull request #37722 from reduz/implement-softshadowsRémi Verschelde
Support light size and soft shadows
2020-04-09Support light size and soft shadowsJuan Linietsky
2020-04-09Renaming all ARVR nodes to XRBastiaan Olij
2020-04-08Remove unused ofs variabletheludovyc
2020-04-08Merge pull request #37678 from reduz/refactor-shadowmappingJuan Linietsky
Refactored shadowmapping.
2020-04-08Refactored shadowmapping.Juan Linietsky
- Made shadow bias size independent, so it will remain when changing light or camera size. - Implemented normal offset bias, which greatly enhances quality. - Added transmission to subsurface scattering - Reimplemented shadow filter modes Closes #17260
2020-04-08erase : if ( i < offset ) { continue;} in for loopstheludovyc
2020-04-07Fixed underlines and striketrough not respecting visible characterjanglee
2020-04-07Merge pull request #37551 from KoBeWi/found_your_screenRémi Verschelde
Add the missing argument in files_dropped signal
2020-04-07Merge pull request #37591 from Anutrix/remove_reduntant_classRémi Verschelde
Removed redundant class LineEditFileChooser from file_dialog
2020-04-07Merge pull request #37642 from dreamsComeTrue/rich-text-strike-fixRémi Verschelde
Calculate strike-through y-position correctly (RichTexteLabel)
2020-04-07Merge pull request #37615 from guilhermefelipecgs/fix_37526Rémi Verschelde
Fix TextureRect::flip_* when used with atlas texture
2020-04-06Calculate strike-through position correctlyDominik 'dreamsComeTrue' Jasiński
Fixes: #37637
2020-04-06Merge pull request #37639 from qarmin/no_more_leaksRémi Verschelde
Fixes leaks when running editor
2020-04-06Fixes leaks when running editorqarmin
2020-04-06Fix TextureRect::flip_* when used with atlas textureGuilherme Felipe
Fix #37526
2020-04-06Merge pull request #37623 from Chaosus/vs_fix_keyword_nameYuri Roubinsky
Adds warning to the uniform name in visual shader if its equal to keyword
2020-04-06Adds warning to the uniform name in visual shader if its equal to keywordYuri Roubinsky
2020-04-06Merge pull request #37556 from KoBeWi/kill_get_indexRémi Verschelde
Remove Node.get_position_in_parent()
2020-04-06Remove Node.get_position_in_parent()Tomasz Chabora
2020-04-05Merge pull request #37397 from Eoin-ONeill-Yokai/Bug37081Rémi Verschelde
Correction to RichTextLabel Tabulation (Bug 37081)
2020-04-05Removed reduntant class LineEditFileChooser.unknown
2020-04-04Merge pull request #37570 from reduz/implement-sssRémi Verschelde
Re-implement subsurface scattering.
2020-04-04Re-implement subsurface scattering.Juan Linietsky
The size settings are more "just works", with default scale and depth scale values that don't need much tweaking. Additionally, a "skin" mode was added so skin looks better. EDIT: Cleaned up SSR filter shader a bit.
2020-04-04Fix file dialog not showing iconsunknown
2020-04-04Remove redundant vbx variable in FileDialogunknown
2020-04-03Re-expose a simplified version of the stretch properties in SubViewportMichael Alexsander
2020-04-03Add the missing argument in files_dropped signalTomasz Chabora
2020-04-03Merge pull request #37505 from YeldhamDev/viewcont_renameRémi Verschelde
Rename ViewportContainer to SubViewportContainer
2020-04-02Merge pull request #37521 from akien-mga/more-nullptrRémi Verschelde
Replace more occurrences of NULL with nullptr
2020-04-02Merge pull request #37512 from reduz/implement-ssrRémi Verschelde
Re-Added screen space reflection.
2020-04-02Re-Added screen space reflection.Juan Linietsky
2020-04-02Add style for highlighted Slider grab areaPouleyKetchoupp
2020-04-02Replace more occurrences of NULL with nullptrRémi Verschelde
2020-04-02Replace NULL with nullptrlupoDharkael
2020-04-02Merge pull request #37504 from qarmin/out_of_bound_cursorRémi Verschelde
Fix array out of bounds access caused by uninitialised variables
2020-04-01Rename ViewportContainer to SubViewportContainerMichael Alexsander
2020-04-01Fix out of bound array access caused by unassigned variableRafał Mikrut
2020-04-01Merge pull request #37443 from Leleat/masterRémi Verschelde
Fix PopupMenu's letter jumping on any InputEventKey (instead of just a press)