Age | Commit message (Expand) | Author |
2021-08-12 | Merge pull request #51568 from AnilBK/remove-swap | Rémi Verschelde |
2021-08-12 | Fix breakpoint toggle signal not firing when expected | Paulb23 |
2021-08-12 | Merge pull request #51567 from mortarroad/master-fix-cpu-particles-spread | Rémi Verschelde |
2021-08-12 | Merge pull request #50363 from JestemStefan/node2D_zero_scale_det_error | Rémi Verschelde |
2021-08-12 | Merge pull request #50371 from Paulb23/text_edit_cleanup | Rémi Verschelde |
2021-08-12 | Fix CPU Particles spread | Morris Tabor |
2021-08-12 | Remove unused swap template. | Anilforextra |
2021-08-12 | Cleanup and complete TextEdit inspector and docs | Paulb23 |
2021-08-12 | Cleanup and bind remaing methods in TextEdit | Paulb23 |
2021-08-12 | Fix move and slide regression by allowing multiple collision direction | fabriceci |
2021-08-12 | Fix regressions caused by recent particle spread refactor | Morris Tabor |
2021-08-12 | Merge pull request #51517 from Chaosus/precise_graphedit_port_handling | Yuri Roubinsky |
2021-08-12 | Cleanup and expose viewport / scrolling methods | Paulb23 |
2021-08-12 | Rename readonly to editable | Paulb23 |
2021-08-12 | Rename insert mode to overtype mode | Paulb23 |
2021-08-12 | Protect internal CodeEdit --> TextEdit API | Paulb23 |
2021-08-12 | Cleanup TextEdit selection methods | Paulb23 |
2021-08-12 | Expose and cleanup TextEdit line wrap API | Paulb23 |
2021-08-12 | Cleanup and rename caret operations | Paulb23 |
2021-08-12 | Make TextEdit cut, copy and paste overridable | Paulb23 |
2021-08-12 | Remove dead code from TextEdit | Paulb23 |
2021-08-12 | Merge pull request #51502 from codecat/fix-caret-selection | Rémi Verschelde |
2021-08-12 | Better port handling connection for `GraphEdit` | Yuri Roubinsky |
2021-08-11 | Make radius & height in CapsuleShape3D independent | PouleyKetchoupp |
2021-08-11 | Merge pull request #51498 from codecat/fix-triple-click | Rémi Verschelde |
2021-08-11 | Triple click in text editor now uses last mouse position for validity | Melissa Geels |
2021-08-11 | Improve CapsuleShape2D size clamping | kobewi |
2021-08-11 | Changed `TransformMult` node to `TransformOp` in visual shaders | Yuri Roubinsky |
2021-08-11 | Merge pull request #41634 from KoBeWi/the_independence | Rémi Verschelde |
2021-08-11 | Make radius & height in CapsuleShape2D independent | Tomasz Chabora |
2021-08-11 | Merge pull request #51500 from timothyqiu/navmesh-doc | Rémi Verschelde |
2021-08-11 | Move cursor to edge of selection when moving caret left/right | Melissa Geels |
2021-08-11 | Improve NavigationMesh typing, parameter validation and documentation | Haoyu Qiu |
2021-08-11 | Few improvements for constants in visual shader | Yuri Roubinsky |
2021-08-11 | Merge pull request #47378 from aaronfranke/use-input-enums | Rémi Verschelde |
2021-08-11 | Merge pull request #41956 from Calinou/rename-engine-iterations-per-second | Rémi Verschelde |
2021-08-11 | Merge pull request #51490 from nekomatata/clean-character-body | Rémi Verschelde |
2021-08-11 | Merge pull request #51178 from Geometror/layout-options-textline-textparagraph | Rémi Verschelde |
2021-08-11 | Merge pull request #51442 from Geometror/styleboxflat-fake-aa-float | Rémi Verschelde |
2021-08-11 | Rename `iterations_per_second` to `physics_ticks_per_second` | Hugo Locurcio |
2021-08-11 | Various text layout improvements (TextLine, TextParagraph, Label, TextServer) | Hendrik Brucker |
2021-08-10 | StyleBox fake AA improvements (aa_size float property) | Hendrik Brucker |
2021-08-10 | Use Key enum instead of plain integers | Aaron Franke |
2021-08-10 | Merge pull request #49343 from theoway/node_auto_arrangement_graph_edit | K. S. Ernest (iFire) Lee |
2021-08-11 | Automatic arrangement of nodes in VisualScript/VisualShaders editors | Umang Kalra |
2021-08-10 | Remove infinite inertia and ray shapes from CharacterBody | PouleyKetchoupp |
2021-08-10 | Merge pull request #51027 from fabriceci/improve-move-and-slide | Rémi Verschelde |
2021-08-10 | Merge pull request #49417 from Bhu1-V/gsoc-cmd-plt | Rémi Verschelde |
2021-08-10 | Organize methods in Viewport and explicitly name 3D methods with 3D | Aaron Franke |
2021-08-10 | Add properties to CharacterBody for more move_and_slide options | fabriceci |