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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-08-31
Merge pull request #10818 from Jellonator/master
Rémi Verschelde
2017-08-31
Fixed return of KinematicBody::_move
James Beedie
2017-08-31
Exposed new ClearMode function to Viewport clases, closes #9995
Juan Linietsky
2017-08-31
Fixed problem with non triplanar UV2 mode as described in issue. Closes #9979
Juan Linietsky
2017-08-31
Merge pull request #10096 from toger5/label_stylebox
Rémi Verschelde
2017-08-31
Do not error flood if removing default environment. Closes #9945
Juan Linietsky
2017-08-31
Merge pull request #10401 from maxim-sheronov/fix_particles_spritesheet
Rémi Verschelde
2017-08-30
Merge pull request #10378 from RandomShaper/nav-keep-start-end
Rémi Verschelde
2017-08-30
Merge pull request #10361 from RandomShaper/tilemap-global-mtl
Rémi Verschelde
2017-08-30
Improved default directional shadow params, added bias split scale, closes #9828
Juan Linietsky
2017-08-30
Merge pull request #10746 from cryptonaut/issue9187-3.0
Rémi Verschelde
2017-08-29
Remove Basis::set_scale and Basis::set_rotation_* functions.
Ferenc Arn
2017-08-29
Merge pull request #10745 from neikeq/fix-docdata-and-stuff
Juan Linietsky
2017-08-29
DocData and type hints fixes
Ignacio Etcheverry
2017-08-29
-Fixed screen edge SSAO filter, fixes #9678
Juan Linietsky
2017-08-29
-Fixes to how collada generates tangents (use SurfaceTool), closes #9562
Juan Linietsky
2017-08-29
Cleaned up logic in Tween::_tween_process(), fixes #9187
cryptonaut
2017-08-28
Merge pull request #10622 from letheed/patch-1
Rémi Verschelde
2017-08-28
-Some fixes to code completion.
Juan Linietsky
2017-08-28
Merge pull request #10693 from Paulb23/offset_view_when_removing_issue_10529
Rémi Verschelde
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
-Largely rewrote gridmap to simplify it
Juan Linietsky
2017-08-27
Fixed offset view when removing text, issue 10529
Paulb23
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-27
Merge pull request #10680 from Noshyaar/pr-viewport
Rémi Verschelde
2017-08-27
Merge pull request #10678 from Zylann/bind_array_max
Rémi Verschelde
2017-08-27
Viewport: fix 'size' binding from Rect2 to Vector2
Poommetee Ketson
2017-08-27
Bind missing ArrayMesh.ARRAY_MAX
Marc Gilleron
2017-08-27
Merge pull request #10600 from MasonAsh/fix-10596
Rémi Verschelde
2017-08-27
Merge pull request #10579 from quinnyo/rpc-sender-id
Rémi Verschelde
2017-08-27
Merge pull request #10591 from Rubonnek/possible-null-ptr-dereference
Rémi Verschelde
2017-08-27
Merge pull request #10653 from tuga3d/indent-glitch
Rémi Verschelde
2017-08-27
Merge pull request #10660 from Noshyaar/pr-tree
Rémi Verschelde
2017-08-26
Add two missing Null checks
Hein-Pieter van Braam
2017-08-26
Added/Fixed null pointer checks
Wilson E. Alvarez
2017-08-26
Added a cursor column check.
Paulo Gomes
2017-08-26
Tree: fix RMB click collapses next item
Poommetee Ketson
2017-08-26
Merge pull request #10656 from akien-mga/cleanup-commented-out-code
Rémi Verschelde
2017-08-26
Node: Add debug info to add_child reparenting check
Rémi Verschelde
2017-08-26
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-26
-Massive clean up to gizmos
Juan Linietsky
2017-08-25
added finished signals to audio stream players, fixes #9928
Juan Linietsky
2017-08-25
Removed old fp_adjust code that conflicts with clipped rects, fixes #9925
Juan Linietsky
2017-08-24
Allow to disable shadow gradients in Light2D
Letheed
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-24
Script editor: fixed no key repeat for CTRL+Y
Mason Ashbridge
2017-08-24
-Code completion for enumerations
Juan Linietsky
2017-08-23
Fix UV calculation for spritesheet in particles
Maxim Sheronov
2017-08-23
add SceneTree method to get ID of rpc calling peer
Quinn Schwab
2017-08-23
Merge pull request #10561 from Paulb23/smooth_scroll_input_override
Rémi Verschelde
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