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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2015-11-14
windows crash and bind placeholder method
Ariel Manzur
2015-11-13
-better integration of ndee's theme
Juan Linietsky
2015-11-13
Small PopupMenu changes
neikeq
2015-11-13
Change popup_menu.cpp as proposed in #2011
Bojidar Marinov
2015-11-12
Implement Ctrl + backspace/delete to delete words
Franklin Sobrinho
2015-11-11
-fixes to animatedsprite used with atlas
Juan Linietsky
2015-11-08
New shader feature: change the colour of shadows on a per-material basis.
Saracen
2015-11-07
TextEdit: Properly scroll vertically when selecting text with mouse drag
neikeq
2015-11-06
Add <Select All>(Ctrl+A) shortcut to LineEdit.
MarianoGNU
2015-11-05
Add Tree checkbox check/uncheck behavior when pressing enter
Franklin Sobrinho
2015-11-04
Fix Range exp_edit property
Franklin Sobrinho
2015-11-04
more fixes
Juan Linietsky
2015-11-02
Aligned line edit fix.
Saracen
2015-11-02
Added alignment to LineEdit GUI control.
Saracen
2015-11-02
Experimental retooling of AnimationTreePlayer to allow manual advancement.
Saracen
2015-11-02
BoneAttachment fix.
Saracen
2015-11-02
Added ability to write directly to 4-dimensional position vector from within ...
Saracen
2015-11-01
Cosmetic fixes to SCons buildsystem
RĂ©mi Verschelde
2015-11-01
Add default focus StyleBox to MenuButton
eska
2015-11-01
-some fixes to audio
Juan Linietsky
2015-10-28
Set World2D default angular damp per global `physics_2d/default_angular_damp`
eska
2015-10-25
-Fixed a bug in scrollcontainer not respecting expand flag
Juan Linietsky
2015-10-24
Fix for negative coords. Regarding issue #2665
Brickcaster
2015-10-21
-Ability to debug video memory usage
Juan Linietsky
2015-10-20
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-20
-work in progress implementation of NDEE's theme It's NOT DONE YET
Juan Linietsky
2015-10-19
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-19
-some fixes to where screen is read from rasterizer
Juan Linietsky
2015-10-19
Fix ButtonGroup broken layout
MarianoGNU
2015-10-19
Clamp filling angle instead of normalize
MarianoGNU
2015-10-19
add missing default value
MarianoGNU
2015-10-19
Bind missing FixedMaterial constants, fixes #2628
Franklin Sobrinho
2015-10-19
Fixed minor bug : quicklty pointing alternatively Script button and Close but...
Julian Murgia - StraToN
2015-10-18
Add fill_degrees to limitate radial filling
MarianoGNU
2015-10-17
Merge branch 'master' of https://github.com/okamstudio/godot
MarianoGNU
2015-10-17
Add fill modes. Clockwise, Counter-CW and center-offset
MarianoGNU
2015-10-17
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-17
-fixes disability to remove instanced nodes when reopening scene. Fixes #2610
Juan Linietsky
2015-10-17
Merge pull request #2274 from MarianoGnu/master
Juan Linietsky
2015-10-17
Fix crash when using a Scalar Uniform node to GraphShader
MarianoGNU
2015-10-17
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-17
Merge pull request #1899 from guilhermefelipecgs/fix_#1897
Juan Linietsky
2015-10-17
Merge pull request #2330 from FEDE0D/parallax_fix
Juan Linietsky
2015-10-17
Merge pull request #2362 from AlexHolly/update-scene-tab-fix
Juan Linietsky
2015-10-17
Merge pull request #2380 from StraToN/tabs-buttons
Juan Linietsky
2015-10-17
Merge branch 'master' of https://github.com/okamstudio/godot
Juan Linietsky
2015-10-17
misc cleanup
Juan Linietsky
2015-10-17
Merge pull request #2455 from firefly2442/hide-menu-fix
Juan Linietsky
2015-10-17
Merge pull request #2481 from firefly2442/cppcheck-arrayindexthencheck
Juan Linietsky
2015-10-17
Merge pull request #2556 from volzhs/fix_miss_bind_findnode
Juan Linietsky
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