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2016-10-10Add line length guideline to code editorsPedro J. Estébanez
2016-10-09Merge pull request #6747 from RandomShaper/unify-serial-namingRémi Verschelde
Make node serial naming per-project and universal
2016-10-09Merge pull request #6743 from mateka/issue-6296Rémi Verschelde
Issue #6296: When searching for control, checking if matrix is inversible
2016-10-09Merge pull request #6717 from Hinsbart/focus_crashRémi Verschelde
Prevent crash on focus change when no valid next control has been found.
2016-10-09Merge pull request #6716 from Hinsbart/completion_fixRémi Verschelde
Fix code completion drawing under other gui elements.
2016-10-09Merge pull request #6712 from lordadamson/issue6012Rémi Verschelde
fix #6012 exposed setters and getters of Camera H/V offset to GDScript
2016-10-09Merge pull request #6707 from volzhs/graphnodeRémi Verschelde
Expose selected value of GraphNode
2016-10-09Merge pull request #6706 from RandomShaper/light2d-editor-onlyRémi Verschelde
Add editor_only param to Light2D
2016-10-09Merge pull request #6705 from volzhs/grapheditRémi Verschelde
Fix GraphEdit grab random node when delete or deselect by clicking empty space
2016-10-09Merge pull request #6693 from J08nY/issue-editor-only-lightRémi Verschelde
light: respect editor_only setting in release build, fixes #6665
2016-10-09Merge pull request #6691 from Faless/expose_more_physicsRémi Verschelde
Expose more 2D/3D physics options in project settings (#5029)
2016-10-09Merge pull request #6673 from J08nY/issue-update-spinnerRémi Verschelde
Fix #6653, add an option to stop the update spinner from spinning
2016-10-09Merge pull request #6613 from pkowal1982/tweenRémi Verschelde
Tween reset/stop/resume/remove for all object properties at once
2016-10-09Merge pull request #6553 from pkowal1982/treecheckboxRémi Verschelde
Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK
2016-10-08Refactor node naming APIs used by editorPedro J. Estébanez
Make 'name_num_separator' a project setting Make all node operations separator-aware
2016-10-08Added simple check to viewport, if matrix32 is invesile ↵Mateusz Adamczyk
(https://github.com/godotengine/godot/issues/6296).
2016-10-05Fix code completion drawing under other gui elements.Andreas Haas
Raises the z-index of the Script editor when the completion is shown. fixes #1257 fixes #6690
2016-10-05Prevent crash on focus change when no valid next control has been found.Andreas Haas
Fixes the crash discussed in #6714.
2016-10-05fix #6012 exposed setters and getters of Camera H/V offset to GDScriptAdham Zahran
2016-10-05Expose selected value of GraphNodevolzhs
2016-10-05Fix GraphEdit grab random node when delete or deselect by clicking empty spacevolzhs
2016-10-04Add editor_only param to Light2DPedro J. Estébanez
2016-10-03light: respect editor_only setting in release build and dont show the lightJ08nY
2016-10-03Expose more 2D/3D physics options in project settingsFabio Alessandrelli
2016-10-03Merge pull request #6662 from RandomShaper/export-texture-flagsRémi Verschelde
Respect texture .flags files on export
2016-10-03Merge pull request #6640 from Hinsbart/color_pickerRémi Verschelde
Add inline ColorPicker to Script text editor.
2016-10-03Merge pull request #6634 from zaps166/fix-resampler-crashRémi Verschelde
Don't crash when video is stopped and played again
2016-10-03Merge pull request #6529 from pkowal1982/scrolltreeRémi Verschelde
Add scrolling to Tree control in Drag and Drop mode
2016-10-03Merge pull request #6513 from Brickcaster/masterRémi Verschelde
Fix for issue #6496: ItemList does not immediately scroll down to section
2016-10-01PopupMenu: added toggle_item_checked and exposed set_item_tooltip and ↵J08nY
get_item_tooltip
2016-09-30Respect texture .flags files on exportPedro J. Estébanez
2016-09-29Fix #6480, area duplicated paramPawel Kowal
2016-09-29Add inline ColorPicker to Script text editor.Andreas Haas
Adds an option to the script editor context menu that lets you open a ColorPicker in order to easily edit `Color()` constructors. To do this, right click on the word `Color` and select `Pick Color`. A side effect of this change is that the script editor now has its own context menu instead of re-using the one from TextEdit. It's now possible to indent left/right and to toggle comments via this menu. I also felt free to make it more context-sensitive than before: Now "Cut" and "Copy" will only be shown if text has actually been selected. I also added default shortcuts for indent left/right. (alt + left/right) Closes #6232
2016-09-28LineEdit long indicator, fix #6624Pawel Kowal
2016-09-28Don't crash when video is stopped and played againBłażej Szczygieł
2016-09-25Tween reset/stop/resume/remove for all object properties at oncePawel Kowal
2016-09-22expose GeometryInstance.get_aabb() etc fixes #6587yg2f
expose ``GeometryInstance.get_aabb();`` to gdscript expose ``VisualInstance.get_transformed_aabb();`` to gdscript and debug ``ImmediateGeometry::add_vertex()``;
2016-09-20Merge pull request #6557 from anneomcl/masterIgnacio Etcheverry
Fix for #6158
2016-09-19Fix for #6158. Converting Vector2 to Size2 for scaling functions.anneomcl
2016-09-19Use full width of TreeItem::Cell to change value in CELL_MODE_CHECKPawel Kowal
2016-09-19Merge pull request #6545 from Hinsbart/texteditRémi Verschelde
Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode. [ci skip]
2016-09-19Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode.Andreas Haas
Fixes #6466
2016-09-17Add scrolling to Tree control in Drag and Drop modePawel Kowal
2016-09-17Merge pull request #6414 from RandomShaper/improve-shader-shadowRémi Verschelde
Expose additional light/shadow properties to canvas item shaders
2016-09-16Fix for issue #6496Brickcaster
Canged order of NOTIFICATION_DRAW to update scrollbar before scrollbar is checked to see which list elements to display.
2016-09-15Center camera2D with the proper viewport sizeJuan Linietsky
2016-09-14Added a few functions to make 2D split screen easier.Juan Linietsky
2016-09-14Restore viewport set_world_2d functionalityFabio Alessandrelli
2016-09-13-Added VeryLowDPI and MidDPI modes to Godot editor.Juan Linietsky
-Improved HiDPI detection (requires resolution of > 2000 in X axis)
2016-09-13fix ScrollContainer cannot scroll when scroll bar is hiddensanikoyes