Age | Commit message (Collapse) | Author | |
---|---|---|---|
2016-10-10 | Add line length guideline to code editors | Pedro J. Estébanez | |
2016-10-09 | Merge pull request #6747 from RandomShaper/unify-serial-naming | Rémi Verschelde | |
Make node serial naming per-project and universal | |||
2016-10-09 | Merge pull request #6743 from mateka/issue-6296 | Rémi Verschelde | |
Issue #6296: When searching for control, checking if matrix is inversible | |||
2016-10-09 | Merge pull request #6717 from Hinsbart/focus_crash | Rémi Verschelde | |
Prevent crash on focus change when no valid next control has been found. | |||
2016-10-09 | Merge pull request #6716 from Hinsbart/completion_fix | Rémi Verschelde | |
Fix code completion drawing under other gui elements. | |||
2016-10-09 | Merge pull request #6712 from lordadamson/issue6012 | Rémi Verschelde | |
fix #6012 exposed setters and getters of Camera H/V offset to GDScript | |||
2016-10-09 | Merge pull request #6707 from volzhs/graphnode | Rémi Verschelde | |
Expose selected value of GraphNode | |||
2016-10-09 | Merge pull request #6706 from RandomShaper/light2d-editor-only | Rémi Verschelde | |
Add editor_only param to Light2D | |||
2016-10-09 | Merge pull request #6705 from volzhs/graphedit | Rémi Verschelde | |
Fix GraphEdit grab random node when delete or deselect by clicking empty space | |||
2016-10-09 | Merge pull request #6693 from J08nY/issue-editor-only-light | Rémi Verschelde | |
light: respect editor_only setting in release build, fixes #6665 | |||
2016-10-09 | Merge pull request #6691 from Faless/expose_more_physics | Rémi Verschelde | |
Expose more 2D/3D physics options in project settings (#5029) | |||
2016-10-09 | Merge pull request #6673 from J08nY/issue-update-spinner | Rémi Verschelde | |
Fix #6653, add an option to stop the update spinner from spinning | |||
2016-10-09 | Merge pull request #6613 from pkowal1982/tween | Rémi Verschelde | |
Tween reset/stop/resume/remove for all object properties at once | |||
2016-10-09 | Merge pull request #6553 from pkowal1982/treecheckbox | Rémi Verschelde | |
Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK | |||
2016-10-08 | Refactor node naming APIs used by editor | Pedro J. Estébanez | |
Make 'name_num_separator' a project setting Make all node operations separator-aware | |||
2016-10-08 | Added simple check to viewport, if matrix32 is invesile ↵ | Mateusz Adamczyk | |
(https://github.com/godotengine/godot/issues/6296). | |||
2016-10-05 | Fix code completion drawing under other gui elements. | Andreas Haas | |
Raises the z-index of the Script editor when the completion is shown. fixes #1257 fixes #6690 | |||
2016-10-05 | Prevent crash on focus change when no valid next control has been found. | Andreas Haas | |
Fixes the crash discussed in #6714. | |||
2016-10-05 | fix #6012 exposed setters and getters of Camera H/V offset to GDScript | Adham Zahran | |
2016-10-05 | Expose selected value of GraphNode | volzhs | |
2016-10-05 | Fix GraphEdit grab random node when delete or deselect by clicking empty space | volzhs | |
2016-10-04 | Add editor_only param to Light2D | Pedro J. Estébanez | |
2016-10-03 | light: respect editor_only setting in release build and dont show the light | J08nY | |
2016-10-03 | Expose more 2D/3D physics options in project settings | Fabio Alessandrelli | |
2016-10-03 | Merge pull request #6662 from RandomShaper/export-texture-flags | Rémi Verschelde | |
Respect texture .flags files on export | |||
2016-10-03 | Merge pull request #6640 from Hinsbart/color_picker | Rémi Verschelde | |
Add inline ColorPicker to Script text editor. | |||
2016-10-03 | Merge pull request #6634 from zaps166/fix-resampler-crash | Rémi Verschelde | |
Don't crash when video is stopped and played again | |||
2016-10-03 | Merge pull request #6529 from pkowal1982/scrolltree | Rémi Verschelde | |
Add scrolling to Tree control in Drag and Drop mode | |||
2016-10-03 | Merge pull request #6513 from Brickcaster/master | Rémi Verschelde | |
Fix for issue #6496: ItemList does not immediately scroll down to section | |||
2016-10-01 | PopupMenu: added toggle_item_checked and exposed set_item_tooltip and ↵ | J08nY | |
get_item_tooltip | |||
2016-09-30 | Respect texture .flags files on export | Pedro J. Estébanez | |
2016-09-29 | Fix #6480, area duplicated param | Pawel Kowal | |
2016-09-29 | Add inline ColorPicker to Script text editor. | Andreas Haas | |
Adds an option to the script editor context menu that lets you open a ColorPicker in order to easily edit `Color()` constructors. To do this, right click on the word `Color` and select `Pick Color`. A side effect of this change is that the script editor now has its own context menu instead of re-using the one from TextEdit. It's now possible to indent left/right and to toggle comments via this menu. I also felt free to make it more context-sensitive than before: Now "Cut" and "Copy" will only be shown if text has actually been selected. I also added default shortcuts for indent left/right. (alt + left/right) Closes #6232 | |||
2016-09-28 | LineEdit long indicator, fix #6624 | Pawel Kowal | |
2016-09-28 | Don't crash when video is stopped and played again | Błażej Szczygieł | |
2016-09-25 | Tween reset/stop/resume/remove for all object properties at once | Pawel Kowal | |
2016-09-22 | expose GeometryInstance.get_aabb() etc fixes #6587 | yg2f | |
expose ``GeometryInstance.get_aabb();`` to gdscript expose ``VisualInstance.get_transformed_aabb();`` to gdscript and debug ``ImmediateGeometry::add_vertex()``; | |||
2016-09-20 | Merge pull request #6557 from anneomcl/master | Ignacio Etcheverry | |
Fix for #6158 | |||
2016-09-19 | Fix for #6158. Converting Vector2 to Size2 for scaling functions. | anneomcl | |
2016-09-19 | Use full width of TreeItem::Cell to change value in CELL_MODE_CHECK | Pawel Kowal | |
2016-09-19 | Merge pull request #6545 from Hinsbart/textedit | Rémi Verschelde | |
Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode. [ci skip] | |||
2016-09-19 | Fix ability to cut/paste text in LineEdit/TextEdit in readonly mode. | Andreas Haas | |
Fixes #6466 | |||
2016-09-17 | Add scrolling to Tree control in Drag and Drop mode | Pawel Kowal | |
2016-09-17 | Merge pull request #6414 from RandomShaper/improve-shader-shadow | Rémi Verschelde | |
Expose additional light/shadow properties to canvas item shaders | |||
2016-09-16 | Fix for issue #6496 | Brickcaster | |
Canged order of NOTIFICATION_DRAW to update scrollbar before scrollbar is checked to see which list elements to display. | |||
2016-09-15 | Center camera2D with the proper viewport size | Juan Linietsky | |
2016-09-14 | Added a few functions to make 2D split screen easier. | Juan Linietsky | |
2016-09-14 | Restore viewport set_world_2d functionality | Fabio Alessandrelli | |
2016-09-13 | -Added VeryLowDPI and MidDPI modes to Godot editor. | Juan Linietsky | |
-Improved HiDPI detection (requires resolution of > 2000 in X axis) | |||
2016-09-13 | fix ScrollContainer cannot scroll when scroll bar is hidden | sanikoyes | |