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2021-03-16Move SpriteFrames to its own file in the resources folderAaron Franke
2021-03-15Merge pull request #46993 from gongpha/check-if-edit-called-via-editorRémi Verschelde
Check if _edit_set_position and _edit_set_rect was used outside an editor
2021-03-15Check if _edit_set_position and _edit_set_rect was used outside an editorKongfa Waroros
2021-03-14Fix stale tab names in TabContainerYuri Sizov
2021-03-14Fix RTL BBCode range regression and selection issues.bruvzg
2021-03-13trims_whitespaces_when_creating_folder_windowsPop0p
When creating a Windows folder via a Godot's dialog, the extra spaces are not removed which causes problems with Windows. We now remove leading and trailing whitespace when creating a dir.
2021-03-12Fixes small typos and grammar correctionAnshul7sp1
2021-03-12Merge pull request #40774 from TwistedTwigleg/SkeletonIK_Godot_4_0_FixesRémi Verschelde
SkeletonIK changes and bug fixes
2021-03-12Merge pull request #46913 from Faless/js/4.x_vkRémi Verschelde
[HTML5] Experimental (opt-in) virtual keyboard support.
2021-03-12Merge pull request #46699 from sps1112/fix-control.edit_set_state-crashRémi Verschelde
Add size and dictionary check in Control::_edit_set_state() to fix crash
2021-03-11Add IME support checks in LineEdit/TextEdit.Fabio Alessandrelli
Avoid spamming "IME is unsupported" when the DisplayServer report it as such.
2021-03-11Merge pull request #46510 from hilfazer/nested_scene_duplication_4_0Rémi Verschelde
Support for duplication of nested instanced scenes
2021-03-11Support for duplication of nested instanced sceneshilfazer
2021-03-10Implement Navigation layersGilles Roudière
2021-03-10Remove Navigation2D/3D nodes, and move the navigation map to the world resourceGilles Roudière
2021-03-09Merge pull request #45545 from abaire/relaxes_gltf_name_sanitizationRémi Verschelde
Relaxes node name sanitization in gltf documents.
2021-03-09Add interpolation bar on each channel in ColorPickerKongfa Waroros
2021-03-08use collision mask in vehicle raycastAngad Kambli
2021-03-08Merge pull request #46776 from jmb462/fix-label-visible_characters_bad_precisionRémi Verschelde
fix Label visible_characters bad precision (Fix #46775)
2021-03-08Merge pull request #46782 from bruvzg/fix_def_theme_sizeRémi Verschelde
Improve bitmap font scaling. Fix default theme font size.
2021-03-08Improve bitmap font scaling. Fix default theme font size.bruvzg
2021-03-07fix Label visible_characters bad precisionjmb462
2021-03-07Merge pull request #46572 from ↵Rémi Verschelde
jmb462/fix-selection-error-after-commenting-or-indenting Fix selection error after commenting or indenting text (Fix #46477 issue)
2021-03-07Merge pull request #46627 from ↵Rémi Verschelde
jmb462/fix-incorrect-autoindentation-in-multiline-brackets Fix incorrect auto-indentation in multiline brackets (fix #46384)
2021-03-07Merge pull request #46643 from YeldhamDev/hide_all_the_thingsRémi Verschelde
Hide more options of disabled properties
2021-03-06Release mouse when SpinBox leaves scene treekobewi
2021-03-05add responsive arrows when the size is very small + fix a regression: ↵fabriceci
missing a translation on the line
2021-03-05Fix Control._edit_set_state crashsps1112
2021-03-05Merge pull request #46516 from HaSa1002/scrollcontainer-embedRémi Verschelde
Fix Window returning `INVALID_WINDOW_ID` when being embedded
2021-03-05Highlight collision, correct the size and make the arrow a bit less thick ↵fabriceci
for low-res game
2021-03-04Merge pull request #46529 from jmb462/improvement-raycast3d-debug-shapeRémi Verschelde
Adding Raycast3D custom debug shape thickness and color
2021-03-04Merge pull request #46668 from nekomatata/fix-errors-polygon-2dRémi Verschelde
Fix errors with invalid CollisionPolygon2D
2021-03-04Merge pull request #46665 from nekomatata/fix-crash-convex-shape-2dRémi Verschelde
Fix errors and crash with empty ConvexPolygonShape2D
2021-03-04Fix errors with invalid CollisionPolygon2DPouleyKetchoupp
Fixed internal errors when the shape is invalid and made warnings more descriptive.
2021-03-04Fix errors and crash with empty ConvexPolygonShape2DPouleyKetchoupp
2021-03-04Revert "Add size check in Control._edit_set_state to prevent crash"Rémi Verschelde
This reverts commit ef1d58f034233a0d8b5d0b5dbf539e851ffc726c.
2021-03-04Adding Raycast3D custom debug shape thickness and colorjmb462
2021-03-04Merge pull request #46524 from kuruk-mm/lineedit_triple_clickRémi Verschelde
LineEdit: Now double click to select a word, and triple click to sele…
2021-03-04Merge pull request #46640 from pdfrod/fix-crash-in-image-textureRémi Verschelde
Fix crash trying to destroy an ImageTexture object containing a null texture
2021-03-04Merge pull request #46620 from sps1112/fix-control.edit_set_state-crashRémi Verschelde
Add size check in Control::_edit_set_state() to fix crash
2021-03-04Add size check in Control._edit_set_state to prevent crashsps1112
2021-03-03Fix crash trying to destroy an ImageTexture object containing a null texturePedro Rodrigues
The problem happened when `ImageTexture::create_from_image` was called with an empty image. In this situation an RID was allocated despite the texture being null. The destructor would then crash trying to acess this null texture. Fixes #46274
2021-03-03Hide more options of disabled propertiesMichael Alexsander
2021-03-03Deselect column only if belongs to deselected itemkobewi
2021-03-03fix incorrect iauto-indentation in mutliline bracket (fix #46384)jmb462
2021-03-03Merge pull request #46617 from sps1112/fix-navigationmesh-crashRémi Verschelde
Add null check in NavigationMesh.new().create_from_mesh(BoxShape.new())
2021-03-03Merge pull request #46616 from sps1112/fix-bakedlightmap-crashRémi Verschelde
Add size check in BakedLightmapData::_set_user_data()
2021-03-03Merge pull request #46578 from nekomatata/fix-joint-remove-body-regressionRémi Verschelde
Fix Joint2D/Joint3D node path reset on scene switch
2021-03-03Add null check for NavigationMesh.create_from_mesh()sps1112
2021-03-03Add size<=0 check in BakedLighmapData._get_user_data()sps1112