summaryrefslogtreecommitdiff
path: root/scene
AgeCommit message (Expand)Author
2021-10-30Rename GLES2 driver to OpenGL to prepare for the upgrade to GLES3Hugo Locurcio
2021-10-29Merge pull request #53234 from Geometror/gradient-texture-2dYuri Roubinsky
2021-10-29Repair Fog mode in visual shadersYuri Roubinsky
2021-10-29Merge pull request #54374 from Chaosus/fix_fogvolume_crashRémi Verschelde
2021-10-29Fix crashing of `FogVolume`s when `WorldEnvironment` was addedYuri Roubinsky
2021-10-29Merge pull request #54328 from YeldhamDev/tabbar_close_signal_renameMax Hilbrunner
2021-10-29Merge pull request #53353 from clayjohn/VULKAN-fog-volumesRémi Verschelde
2021-10-29Merge pull request #54367 from lyuma/viewport_off_by_oneRémi Verschelde
2021-10-28Addition of FogVolumes, FogShaders, FogMaterial, and overhaul of VolumetricFogclayjohn
2021-10-28Fix crash due to reentrancy in AudioStreamPlayer* finished signal.Lyuma
2021-10-28Fix off by one in Viewport.render_target_update_mode property enumLyuma
2021-10-28Fix parallel Tweens not ending correctlykobewi
2021-10-28Rename `TabBar`'s `tab_closed` signal to `tab_close_pressed`Michael Alexsander
2021-10-28Merge pull request #54350 from akien-mga/clang-format-dont-align-operandsRémi Verschelde
2021-10-28Merge pull request #54222 from JFonS/instance-fadeRémi Verschelde
2021-10-28clang-format: Enable `BreakBeforeTernaryOperators`Rémi Verschelde
2021-10-28clang-format: Various fixes to comments alignment from `clang-format` 13Rémi Verschelde
2021-10-28clang-format: Disable alignment of operands, too unreliableRémi Verschelde
2021-10-28Merge pull request #54342 from groud/remove_item_list_editorRémi Verschelde
2021-10-28Merge pull request #54331 from LennyPhoenix/lennyphoenix-patch-2Rémi Verschelde
2021-10-28Remove ItemList editor and replace it by a property arrayGilles Roudière
2021-10-28Check for valid stack in set_bone_indexLenny Critchley
2021-10-27Merge pull request #54320 from YeldhamDev/tabbar_close_last_fixRémi Verschelde
2021-10-27Merge pull request #54157 from bjauny/fix_potential_nullpointer_collision3dCamille Mohr-Daurat
2021-10-27Fix uninteractable singular tab in `TabBar`Michael Alexsander
2021-10-27Merge pull request #54166 from ConteZero/unique_selectionRémi Verschelde
2021-10-27Fix potential null pointer use, based on #54094 fixBastien JAUNY
2021-10-27Merge pull request #54302 from fabriceci/fix-2D-character-stuck-on-wallCamille Mohr-Daurat
2021-10-27Add option to make selection uniqueConteZero
2021-10-27Merge pull request #54125 from groud/tile_data_runtime_modificationRémi Verschelde
2021-10-27Implement runtime update of TileData object in TileMapGilles Roudière
2021-10-27Merge pull request #54285 from briansemrau/fix-proximity-fadeRémi Verschelde
2021-10-27Fix #54298 where a CharacterBody2D can be stuck on the wall.fabriceci
2021-10-27Optimize TileMap layers updatesGilles Roudière
2021-10-26Fix vulkan proximity fadeBrian Semrau
2021-10-26Add focus font color to Button and derivativesYuri Sizov
2021-10-26Merge pull request #54245 from manueldun/nullParamAddModRémi Verschelde
2021-10-26Merge pull request #54073 from groud/terrains_for_procgenRémi Verschelde
2021-10-25Added error macro to ensure non null parameterManuel Dun
2021-10-25Fix properties being displayed when they shouldn't in DirectionalLight3DHugo Locurcio
2021-10-25Merge pull request #54084 from reduz/node3d-rotation-optionsRémi Verschelde
2021-10-25Merge pull request #54147 from Calinou/editor-directionallight-3d-only-show-r...Rémi Verschelde
2021-10-25Refactored Node3D rotation modesreduz
2021-10-25Only show relevant properties in the DirectionalLight3D inspectorHugo Locurcio
2021-10-25Fix GCC 12 `-Werror=type-limits` in animation compression codeRémi Verschelde
2021-10-25Merge pull request #54050 from reduz/animation-compressionRémi Verschelde
2021-10-25Ignore empty Font resources as theme override.bruvzg
2021-10-25Implement distance fade and transparencyJFonS
2021-10-24Setting the visible multimesh instance to -1 so that they are updated correct...Hristo Stamenov
2021-10-24Merge pull request #53885 from TokageItLab/fix-bone-animation-insertionRémi Verschelde