index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
Age
Commit message (
Expand
)
Author
2022-07-20
Merge pull request #63127 from KoBeWi/raise_from_picture
Rémi Verschelde
2022-07-20
Fix `CanvasItem` not exiting its canvas group on canvas exit
kleonc
2022-07-20
Merge pull request #62961 from Faless/mp/4.x_interest
Fabio Alessandrelli
2022-07-20
simplify alignment preset, fixing icon for full rect
Nathan Franke
2022-07-20
Add peer visibility to MultiplayerSynchronizer.
Fabio Alessandrelli
2022-07-19
Merge pull request #62139 from bruvzg/label_font_setttings
Rémi Verschelde
2022-07-19
Merge pull request #59301 from fire-forge/layout-preset-full-rect
Rémi Verschelde
2022-07-18
Rename Control PRESET_WIDE to PRESET_FULL_RECT
FireForge
2022-07-18
Use integer types in Image and ImageTexture methods
FireForge
2022-07-18
Merge pull request #63145 from Rindbee/fix-getting-outdated-tab-controls
Rémi Verschelde
2022-07-18
Fix getting outdated tab controls
Rindbee
2022-07-18
Clarify create_from_image() usage
kobewi
2022-07-18
Merge pull request #63062 from Chaosus/vs_fix
Rémi Verschelde
2022-07-18
Merge pull request #61590 from Haydoggo/path-follow-fix
Rémi Verschelde
2022-07-18
Merge pull request #63083 from madmiraal/fix-56336
Rémi Verschelde
2022-07-17
Merge pull request #63094 from Geometror/fix-gradient-cubic-interpolation
Rémi Verschelde
2022-07-17
Merge pull request #63095 from Geometror/gradient-texture-1d-def-instantiate
Rémi Verschelde
2022-07-17
Update camera position when updating camera limit
Marcel Admiraal
2022-07-17
Set initial SceneTree processes times to 0.0
Marcel Admiraal
2022-07-17
Adding Variable Rate Shading support to Godot
Bastiaan Olij
2022-07-17
Automatically create a Gradient resource when creating a GradientTexture1D
Hendrik Brucker
2022-07-17
Fix cubic interpolation for Gradient
Hendrik Brucker
2022-07-16
Merge pull request #62939 from TokageItLab/implement-rest-fixer
Rémi Verschelde
2022-07-16
Fix visual shader graph not correctly updating when multiple tabs opened
Yuri Rubinsky
2022-07-16
refactor sync in AnimationTree
Silc Renew
2022-07-16
add rest fixer to importer retarget
Silc Renew
2022-07-15
Consistently use double in Slider and SpinBox
Aaron Franke
2022-07-15
Use BitField hint for the TextServer enums. Add missing parts for BitField su...
bruvzg
2022-07-14
Fixed bug in grid_container with hidden children
besh81
2022-07-14
prevent crash on NaN offset in path_follower 2d and 3d
Hayden Leete
2022-07-14
Merge pull request #60458 from KoBeWi/Deprecated-hint,-unused-
Rémi Verschelde
2022-07-13
Rename soft shadow quality project settings for easier searching
Hugo Locurcio
2022-07-13
SpriteFrames: Sort animations alphabetically
Rémi Verschelde
2022-07-13
Merge pull request #62774 from Rindbee/make-the-meta-click-area-fit
Rémi Verschelde
2022-07-13
Merge pull request #62781 from MinusKube/tree-slider-bug
Rémi Verschelde
2022-07-13
Merge pull request #62827 from fire-forge/ok-cancel
Rémi Verschelde
2022-07-13
Merge pull request #62884 from KoBeWi/THICKUNDERLINE
Rémi Verschelde
2022-07-13
Make the meta click area fit
Rindbee
2022-07-12
Add LabelSettings resource for quick Label theme property override.
bruvzg
2022-07-12
Remove unused hints
kobewi
2022-07-10
Fix too thin underline in brace match
kobewi
2022-07-09
Seperate filter and description in FileDialog.add_filter()
FireForge
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-07-08
Merge pull request #60739 from KoBeWi/add_static_methods_everywhere!!
Rémi Verschelde
2022-07-08
Account for relative z-indexes when y-sorting
Xentripetal
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-07-08
Merge pull request #62744 from AThousandShips/tree_h_scroll
Rémi Verschelde
2022-07-08
Merge pull request #62632 from linkpy/62630_fix
Rémi Verschelde
2022-07-08
Merge pull request #62075 from Vitika9/gsoc-colorpicker
Rémi Verschelde
2022-07-08
Fix regressions from Font refactor
bruvzg
[prev]
[next]