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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Commit message (
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Author
2022-06-20
Improve TileSet editor and add more suffixes
FireForge
2022-06-20
Merge pull request #62158 from MightiestGoat/particles-material-patch
Rémi Verschelde
2022-06-19
Add explicit deferred flags
markdibarry
2022-06-19
Merge pull request #62195 from hakuhan/fix-animate-physical-bone-not-working-bug
Rémi Verschelde
2022-06-19
Remove argument option for the `remove_animation` that no longer exists
Haoyu Qiu
2022-06-19
Fix physical bone is not animated in running project.
baihan
2022-06-19
Declaring emission_tex_ofs globally
mightygoat
2022-06-18
Fix `CPUParticles2D.emission_shape` enum hint
kleonc
2022-06-18
Remove duplicate assignment of AnimationNode::State.valid
Andreas Raddau
2022-06-17
Fix Light3D `angular_distance` property hint being in radians
Hugo Locurcio
2022-06-17
Merge pull request #58841 from ellenhp/expose_tightness
Rémi Verschelde
2022-06-17
[Net] Fix SceneReplicationConfig setter.
Fabio Alessandrelli
2022-06-17
Audio: Expose 2D/3D panning strength parameters
Ellen Poe
2022-06-17
Fix previous min size affects _get_contents_minimum_size in AcceptDialog
Rindbee
2022-06-16
Merge pull request #61888 from Chaosus/vs_remove_engine_version
Rémi Verschelde
2022-06-16
Move duplicate AutoWrap, Overrun and VisibleChar behavior enums to the TextSe...
bruvzg
2022-06-15
Merge pull request #60151 from Klowner/pathfollow3d-parallel-transport-improv...
Rémi Verschelde
2022-06-15
Merge pull request #61952 from V-Sekai/custom-docs
Rémi Verschelde
2022-06-15
Merge pull request #61997 from Rindbee/fix-ColorPicker-wrong-sampling
Rémi Verschelde
2022-06-15
Expose PopupMenu set/get_item_horizontal_offset()
FireForge
2022-06-15
Fix the bug that the sampling position is reversed, make eyedrop reusable.
Rindbee
2022-06-15
Streamline Navigation layer function names.
smix8
2022-06-14
`SurfaceTool.set_custom_format` Fixes and documentation.
Lyuma
2022-06-14
Merge pull request #62044 from smix8/navigation_navagent_map_change_4.x
Rémi Verschelde
2022-06-14
Add NavigationAgent set_navigation_map() function
smix8
2022-06-14
Merge pull request #62042 from Calinou/basematerial3d-nearest-height-always-l...
Rémi Verschelde
2022-06-14
Always sample the heightmap with linear filtering in BaseMaterial3D
Hugo Locurcio
2022-06-14
Add Vector2/3 linking to more properties
FireForge
2022-06-14
Merge pull request #59125 from KoBeWi/link_to_the_vector
Rémi Verschelde
2022-06-14
Merge pull request #61861 from techiepriyansh/multi-image-atlases
Rémi Verschelde
2022-06-14
Add vector value linking
kobewi
2022-06-14
save lightmap as multi-image atlas
Priyansh Rathi
2022-06-13
Merge pull request #61998 from groud/fix_terrain_constraints
Rémi Verschelde
2022-06-13
Fixes terrains for isometric tilemaps
Gilles Roudière
2022-06-13
Merge pull request #61974 from Calinou/project-settings-mark-as-basic
Rémi Verschelde
2022-06-13
Merge pull request #61809 from groud/terrain_center_bit
Rémi Verschelde
2022-06-13
Tweak Light3D property hints for greater flexibility
Hugo Locurcio
2022-06-13
Merge pull request #61772 from bruvzg/ft_ot_collect
Rémi Verschelde
2022-06-13
Merge pull request #61819 from bruvzg/button_overrun
Rémi Verschelde
2022-06-13
Merge pull request #61842 from bruvzg/popup_fixes_sw
Rémi Verschelde
2022-06-13
[RTL] Fix underline/overline/strikethrough interaction with the "visible char...
bruvzg
2022-06-13
Single-window mode popups and edited scene windows fixes.
bruvzg
2022-06-12
Merge pull request #61961 from jtnicholl/anim_lib_type_hints
Rémi Verschelde
2022-06-12
Mark some common project settings as basic
Hugo Locurcio
2022-06-12
Fix type hints for AnimationLibrary's signals
Jonathan Nicholl
2022-06-11
Add suffixes to all nodes and resources
FireForge
2022-06-11
Revert vector4 output ports in visual shaders
Yuri Rubinsky
2022-06-10
Add terrain center bit
Gilles Roudière
2022-06-10
SoftBody: Fix attachments property names after #61180
Rémi Verschelde
2022-06-10
Remove engine version from visual shader
Yuri Rubinsky
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