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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-10-31
Merge pull request #67496 from Paulb23/text-edit-crashes
Rémi Verschelde
2022-10-31
Merge pull request #67139 from PucklaMotzer09/insert_caret_at_carets
Rémi Verschelde
2022-10-31
Merge pull request #66352 from arkology/progressbar_atlastexture_radial
Rémi Verschelde
2022-10-31
Make Marker3D gizmo resizable
Haoyu Qiu
2022-10-30
Merge pull request #67754 from kleonc/tilemap-fix-collision-shapes-debug-draw
Max Hilbrunner
2022-10-29
Merge pull request #67980 from DeeJayLSP/webpcase
Max Hilbrunner
2022-10-29
Allow selecting SpinBox & LineEdit text when focus enters
Haoyu Qiu
2022-10-28
Stop centering clicked suggestions in the autocomplete popup
Michael Alexsander
2022-10-28
[MP] Add MultiplayerPeer disconnect_peer, close.
Fabio Alessandrelli
2022-10-28
Change all WEBP strings and comments to WebP
DeeJayLSP
2022-10-28
Merge pull request #67956 from RedMser/safe-velocity-type
Clay John
2022-10-28
Fix spacing of few PROPERTY_HINT_ENUM hint_strings
Micky
2022-10-27
Merge pull request #67644 from alfredbaudisch/add-selection-next-occurrence
Clay John
2022-10-27
Fix type of safe_velocity parameter
RedMser
2022-10-27
Merge pull request #67939 from sambriels/emit-signal-after-target-reached
Clay John
2022-10-27
Merge pull request #64710 from MinusKube/window-size-crash
Clay John
2022-10-27
Merge pull request #67043 from clayjohn/clip_children
Clay John
2022-10-27
Merge pull request #67926 from Rindbee/fix_call_shortcut_input
Clay John
2022-10-27
Merge pull request #67832 from Sauermann/fix-remove-unnecessary-casts
Clay John
2022-10-27
Merge pull request #66383 from aaronfranke/basis-from-euler
Clay John
2022-10-27
[MP] Let MultiplayerAPI handle packet relaying and peer signaling.
Fabio Alessandrelli
2022-10-27
Emit target_reached signal after state is updated
Sam Briels
2022-10-27
Fix problems with `tab_changed` signal when removing multiple tabs at once
Michael Alexsander
2022-10-27
Fix calling `_call_shortcut_input` on a node that has been removed
Rindbee
2022-10-27
Make NavigationAgent `target_location` a property
Haoyu Qiu
2022-10-26
Remove override_selected_font_color property
kobewi
2022-10-26
Fix `TextLine` and `TextParagraph` `get_*_object_rect` methods not accounting...
bruvzg
2022-10-25
Fix multiple issues with region editor
MrBlockers
2022-10-25
Merge pull request #67431 from Chaosus/vs_fix_nodes_code
Yuri Rubinsky
2022-10-24
Rename queue_delete => queue_free
Marc Gilleron
2022-10-24
`SceneTree` Fix storing removed nodes to be skipped by the group calls
kleonc
2022-10-24
Remove unnecessary casts
Markus Sauermann
2022-10-23
Merge pull request #67390 from groud/more_conservative_terrain_painting
Clay John
2022-10-23
Merge pull request #67513 from Calinou/editor-light2d-fix-shadow-filter-smoot...
Clay John
2022-10-23
Merge pull request #67566 from Sauermann/fix-code-simplifications
Clay John
2022-10-23
Add alignment options to flow container
Teggy
2022-10-22
Fix `TileMap` collision shapes debug draw
kleonc
2022-10-21
Clean up Basis from Euler code
Aaron Franke
2022-10-21
Merge pull request #67684 from patchfx/fix-typo-in-draw-rect-region
Max Hilbrunner
2022-10-21
Remove error condition from get_global_transform()
kobewi
2022-10-21
Merge pull request #67627 from KoBeWi/tilter
Max Hilbrunner
2022-10-21
Add Selection and Caret for Next Occurrence of Selection
Alfred Reinold Baudisch
2022-10-20
Merge pull request #67506 from squashiv/master
Clay John
2022-10-20
Fix tp_canvas_item typo in _draw_rect_region
Richard Patching
2022-10-20
Add buttons in Remote Scene Tree
Micky
2022-10-20
Make terrain painting not change neighbors centers bits
Gilles Roudière
2022-10-20
Expose Shape2D::get_rect to scripting
squash
2022-10-20
Make `BaseButton` Shortcut feedback togglable
George L. Albany
2022-10-19
Fix texture filter and repeat in TileMap
kobewi
2022-10-19
Merge pull request #66546 from KoBeWi/rfeipletaetr
Clay John
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