index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
scene
Age
Commit message (
Expand
)
Author
2021-03-03
Merge pull request #46617 from sps1112/fix-navigationmesh-crash
Rémi Verschelde
2021-03-03
Merge pull request #46616 from sps1112/fix-bakedlightmap-crash
Rémi Verschelde
2021-03-03
Merge pull request #46578 from nekomatata/fix-joint-remove-body-regression
Rémi Verschelde
2021-03-03
Add null check for NavigationMesh.create_from_mesh()
sps1112
2021-03-03
Add size<=0 check in BakedLighmapData._get_user_data()
sps1112
2021-03-03
fix no tween repeat after stop_all() and start() again
jmb462
2021-03-02
Fix Joint2D/Joint3D node path reset on scene switch
PouleyKetchoupp
2021-03-02
Merge pull request #36065 from YeldhamDev/camera2d_helper_editor_only
Rémi Verschelde
2021-03-02
Merge pull request #36202 from YeldhamDev/sprite_region_hide
Rémi Verschelde
2021-03-02
Hide extra options from various nodes if they're not enabled
Michael Alexsander
2021-03-02
Merge pull request #35246 from zaksnet/disconnect-while-downloading
Fabio Alessandrelli
2021-03-02
Update scene/main/http_request.cpp
Zak Stam
2021-03-02
Fix Animation tracks disabled by default
Rémi Verschelde
2021-03-01
Make Camera2D's editor helper code only be compiled on editor builds
Michael Alexsander
2021-03-01
Merge pull request #46563 from pycbouh/graph-edit-hide-minimap-properly
Rémi Verschelde
2021-03-01
Properly hide GraphEdit's minimap
Yuri Sizov
2021-03-01
Merge pull request #41437 from KoBeWi/put_it_here
Rémi Verschelde
2021-03-01
Merge pull request #46539 from Chaosus/vs_fix_return
Rémi Verschelde
2021-03-01
Merge pull request #46536 from likeich/master
Rémi Verschelde
2021-03-01
Merge pull request #45937 from revilo/fix-42611
Rémi Verschelde
2021-03-01
Fix incorrect switching port type in VisualShaderNodeStep
Yuri Roubinsky
2021-03-01
Removes redundant code from get_input/output/_port_type (visual shaders)
Yuri Roubinsky
2021-02-28
Refactored cpu_particles_2d.cpp _notification Method
Kyle
2021-02-28
Fix crash in GIProbe::bake
Pedro Rodrigues
2021-02-28
SceneTreeDock: Changed "Save Branch as Scene" to make use of Node::duplicate_...
Oliver Dick
2021-02-28
Merge pull request #46475 from RootKiller/fix_joint_collision
Rémi Verschelde
2021-02-28
Merge pull request #45201 from EricEzaM/PR/popup-menu-fix
Rémi Verschelde
2021-02-28
Merge pull request #46441 from Chaosus/fix_graphedit_zoom_connection
Yuri Roubinsky
2021-02-27
[Net] Better EOF handling in HTTPRequest.
Fabio Alessandrelli
2021-02-27
Fix GraphEdit connects when graph is zoomed/unzoomed
Yuri Roubinsky
2021-02-27
Fixed bug that caused collision not to be properly reenabled when joint betwe...
Eryk Dwornicki
2021-02-26
Merge pull request #46452 from hilfazer/click_mesh_instance_crash_40
Rémi Verschelde
2021-02-26
Prevent crash when clicking Mesh in MeshInstance when is scene root
hilfazer
2021-02-26
Allow to create a node at specific position
Tomasz Chabora
2021-02-25
Fix crash when loading a scene containing an uncreatable type
Delf Neumärker
2021-02-25
Merge pull request #38929 from touilleMan/exit-status-on-godot-error
Rémi Verschelde
2021-02-25
Remove GDScript bindings for OS.get/set_exit_code, SceneTree.quit(<exit_code>...
Emmanuel Leblond
2021-02-25
Merge pull request #38918 from EricEzaM/fix-slider-focus-on-scroll-input
Rémi Verschelde
2021-02-25
Fix Godot returned status code on unexpected error
Emmanuel Leblond
2021-02-25
Merge pull request #46416 from nekomatata/draw-collision-outline-option
Rémi Verschelde
2021-02-25
Added option in project settings to draw Shape2D outlines
PouleyKetchoupp
2021-02-24
Merge pull request #46360 from nmrkr/drag-preview-crash-after-free
Rémi Verschelde
2021-02-24
Fix crash during drag if user freed the drag preview
Delf Neumärker
2021-02-24
Allow CollisionObject3D to show collision shape meshes
trollodel
2021-02-24
Merge pull request #46371 from EricEzaM/PR/fix-osx-inputmap-spammed-errors
Rémi Verschelde
2021-02-24
Fixed 'nonexistent action' errors spammed at startup on OSX
Eric M
2021-02-24
Tween: Add null check for target object
Christoffer Sundbom
2021-02-24
Merge pull request #46357 from kleonc/mesh_data_tool_crash_fix
Rémi Verschelde
2021-02-24
Merge pull request #46045 from bruvzg/text_server_bmp_create
Rémi Verschelde
2021-02-24
Use a more specific type for Area2D/3D body signals
Aaron Franke
[next]