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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-12-15
Merge pull request #44377 from Calinou/rename-textureprogressbar
Rémi Verschelde
2020-12-14
Rename the TextureProgress node to TextureProgressBar
Hugo Locurcio
2020-12-14
Rename AcceptDialog get_ok() to get_ok_button()
Marcel Admiraal
2020-12-13
Rework Mesh handling on scene importing.
reduz
2020-12-13
[Complex Text Layouts] Add variable fonts support.
bruvzg
2020-12-13
Merge pull request #42595 from bruvzg/ctl_rich_text
Rémi Verschelde
2020-12-12
Merge pull request #44288 from Chaosus/fix_textedit_scrolling
Rémi Verschelde
2020-12-11
Fixed mouse scrolling in TextEdit's
Yuri Roubinsky
2020-12-11
[Complex Text Layouts] Refactor RichTextLabel.
bruvzg
2020-12-11
Fix PathFollow3D updating on unit_offset 0
Tomasz Chabora
2020-12-10
Merge pull request #44267 from madmiraal/rename-viewport-enums
Rémi Verschelde
2020-12-10
Allow to circle back in 'PopupMenu' even if the first/last item is non-select...
Michael Alexsander
2020-12-10
Rename Viewport::ClearMode::CLEAR_MODE_ONLY_NEXT_FRAME to CLEAR_MODE_ONCE
Marcel Admiraal
2020-12-10
Merge pull request #44260 from madmiraal/rename-area3d-audio_bus_name
Rémi Verschelde
2020-12-10
Merge pull request #44233 from YeldhamDev/popupmenu_circle_back
Rémi Verschelde
2020-12-10
Merge pull request #44070 from YeldhamDev/popupmenu_separator_font_color
Rémi Verschelde
2020-12-10
Rename Area3D audio_bus_name getter and setter
Marcel Admiraal
2020-12-10
Merge pull request #44124 from volzhs/tabs-in-front
Rémi Verschelde
2020-12-10
Add option to draw all tabs in front
volzhs
2020-12-09
Re-add circle back scrolling to 'PopupMenu'
Michael Alexsander
2020-12-09
Merge pull request #44128 from KoBeWi/🧹
Rémi Verschelde
2020-12-09
Cleanup unused engine code
Tomasz Chabora
2020-12-09
Fix connections to CanvasItem and Tabs signals
Rémi Verschelde
2020-12-09
Merge pull request #43931 from bruvzg/ctl_comp_font
Rémi Verschelde
2020-12-09
Merge pull request #44199 from bruvzg/pvs_fixes_1
Rémi Verschelde
2020-12-09
Static analyzer fixes:
bruvzg
2020-12-09
Increase dithering in the PhysicalSkyMaterial shader to combat banding
Hugo Locurcio
2020-12-08
Rename CanvasItem's hide signal to hidden
Marcel Admiraal
2020-12-08
Merge pull request #44188 from madmiraal/tabs-signal-names
Rémi Verschelde
2020-12-08
Merge pull request #44184 from madmiraal/xrcontroller-button_released
Rémi Verschelde
2020-12-08
Rename Tabs close and hover signals to tab_closed and tab_hovered
Marcel Admiraal
2020-12-08
Merge pull request #44166 from madmiraal/remove-chain-tip-copy-constructor
Rémi Verschelde
2020-12-08
Rename XRController signal button_release to button_released
Marcel Admiraal
2020-12-07
Remove ChainTip copy constructor
Marcel Admiraal
2020-12-07
[Complex Text Layouts] Performance optimizations.
bruvzg
2020-12-06
[Complex Text Layouts] Fix missing ItemList item text buffer init in `add_ico...
bruvzg
2020-12-06
[Complex Text Layouts] Align glyph offsets and advances to the pixel grid.
bruvzg
2020-12-06
[Complex Text Layouts] Adds missing Font::SPACING_* to the Label, LineEdit, T...
bruvzg
2020-12-06
Merge pull request #44129 from Calinou/tweak-material-height-hints
Rémi Verschelde
2020-12-05
Remove connect *_compat methods
Aaron Franke
2020-12-05
Tweak BaseMaterial3D heightmap property hints
Hugo Locurcio
2020-12-05
Merge pull request #44116 from Scony/add-bake-finished-signal
Rémi Verschelde
2020-12-05
Merge pull request #44091 from madmiraal/rename-cubemesh-boxmesh
Rémi Verschelde
2020-12-05
Rename CubeMesh BoxMesh
Marcel Admiraal
2020-12-05
Add missing 'bake_finished' signal
Pawel Lampe
2020-12-04
Rebind Mesh/ArrayMesh enums
Aaron Franke
2020-12-04
Rename Particles/ParticlesMaterial "Flags" enum to "ParticleFlags"
Aaron Franke
2020-12-04
Rename LightOccluder2D light_mask to occluder_light_mask
Aaron Franke
2020-12-04
Rename PathFollow2D rotate bool
Aaron Franke
2020-12-04
Rename XR get_type and get_name
Aaron Franke
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