Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-06-22 | Fix expression node crashes | Chaosus | |
2019-06-21 | Curve: Prevent forcing 1.0 min value to 0.99 | Rémi Verschelde | |
The setters are called when the property is first initialized, and before that its default min and max are 0.0 and 1.0 respectively. If you configured min_value to 1.0 and max_value to e.g. 3.0, since the min_value setter can be called before that of max_value (which thus still defaults to 1.0), the min will be set to 0.99. Same conflict could happen with a configured max_value of 0 if its setter is called before that of a valid, negative min value. | |||
2019-06-21 | CPUParticles: Set linear velocity to 0, like GPU Particles | Rémi Verschelde | |
2019-06-21 | Particles: Properly initialize angular velocity parameter | Rémi Verschelde | |
Right now it would take garbage values when loading scenes, which could end up written to the scene file. | |||
2019-06-21 | Fix some editor crashes | qarmin | |
2019-06-20 | Merge pull request #29283 from qarmin/fix_some_always_same_values | Rémi Verschelde | |
Remove always true/false values | |||
2019-06-20 | Fix always true/false values | qarmin | |
2019-06-20 | Merge pull request #24249 from zorbathut/zorbathut/animimmediate | Rémi Verschelde | |
Implement AnimationPlayer call modes as per #23498. | |||
2019-06-20 | Merge pull request #25573 from nekomatata/button-shortcut-fix | Rémi Verschelde | |
Fixed shortcut events in BaseButton (now acts the same as ui_accept action) | |||
2019-06-20 | Merge pull request #26205 from Calinou/spatialmaterial-use-packed-channels | Rémi Verschelde | |
Tweak SpatialMaterial's default metallic and roughness texture channels | |||
2019-06-20 | Fixed shortcut events in BaseButton (now acts the same as ui_accept action) | PouleyKetchoupp | |
2019-06-19 | Merge pull request #27188 from samH-FIT/MacroUpdate | Rémi Verschelde | |
Made use of semicolons after GDCLASS more consistent, added semicolons where I found them missing. | |||
2019-06-19 | Merge pull request #29902 from KoBeWi/dem_setters | Rémi Verschelde | |
Fix set_pick_color error | |||
2019-06-19 | Made use of semicolons more consitent, fixed formatting | JohnJLight | |
2019-06-19 | Merge pull request #27310 from KoBeWi/angular_dank | Rémi Verschelde | |
Make angular_damp of new Area nodes match the global default | |||
2019-06-19 | Fix set_pick_color error | Tomasz Chabora | |
2019-06-19 | Merge pull request #27389 from YeldhamDev/acceptdiag_label_wrap | Rémi Verschelde | |
Add option to enable autowrapping for label inside 'AcceptDialog' | |||
2019-06-19 | Merge pull request #29878 from Dentrax/fixes | Rémi Verschelde | |
Added ERR_FAIL checks for `Animation::track_set_key_value` and `AnimationNodeStateMachine::remove_node` | |||
2019-06-19 | Merge pull request #28659 from KoBeWi/rainbow_mode | Rémi Verschelde | |
Add HSV mode to color picker | |||
2019-06-19 | added forgotten err_fail_index check | Furkan Türkal | |
2019-06-18 | Unexpose subclasses of ResourceFormatLoader and -Saver | Rémi Verschelde | |
ResourceFormatLoader and ResourceFormatSaver are meant to be overridden to add support for different formats in ResourceLoader and ResourceSaver. Those should be exposed as they can be overridden in plugins. On the other hand, all predefined subclasses of those two base classes are only meant to register support for new file and resource types, but should not and cannot be used directly from script, so they should not be exposed. Also unexposed ResourceImporterOGGVorbis (and thus its base class ResourceImporter) which are editor-only. | |||
2019-06-18 | Merge pull request #29489 from groud/fixes_nan | Rémi Verschelde | |
Fixes NaN errors with anchors mode | |||
2019-06-17 | change emit shape circle to sphere in CPUParticles2D | clayjohn | |
2019-06-17 | Merge pull request #29847 from yurchor/master | Rémi Verschelde | |
Fix minor typos | |||
2019-06-17 | Merge pull request #29633 from jbuck3/optionbutton-selection | Rémi Verschelde | |
Connect OptionButton selection to menu's "index_pressed" signal | |||
2019-06-17 | Fix minor typos | Yuri Chornoivan | |
2019-06-17 | Add script to fix style issues and copyright headers | Rémi Verschelde | |
This is only meant to check the validity of the whole codebase every now and then, or to apply clang-format config changes when relevant. | |||
2019-06-17 | Merge pull request #29838 from KoBeWi/4real | Rémi Verschelde | |
Fix selection undo... for real | |||
2019-06-17 | Merge pull request #29835 from Calinou/tweak-editor-property-hints | Rémi Verschelde | |
Tweak some editor property hints to be more flexible and consistent | |||
2019-06-17 | Fix selection undo... for real | Tomasz Chabora | |
2019-06-16 | Tweak some editor property hints to be more flexible and consistent | Hugo Locurcio | |
This partially addresses #19242. | |||
2019-06-16 | Fix Range's "changed" signal emitting with a value even if binded to emit none | Michael Alexsander Silva Dias | |
2019-06-16 | Merge pull request #29700 from clayjohn/cpuparticles_transform_bug | Rémi Verschelde | |
Fix CPU particles bug with local_coords and transform | |||
2019-06-16 | Merge pull request #10643 from BastiaanOlij/camera_server | Rémi Verschelde | |
CameraServer class | |||
2019-06-15 | Fix compilation warnings in JS and Windows builds | Rémi Verschelde | |
Warnings raised by Emscripten 1.38.0 and MinGW64 5.0.4 / GCC 8.3.0. JS can now build with `werror=yes warnings=extra`. MinGW64 still has a few warnings to resolve with `warnings=extra`, and only one with `warnings=all`. Part of #29033 and #29801. | |||
2019-06-15 | Adding a new Camera Server implementation to Godot. | BastiaanOlij | |
This is a new singleton where camera sources such as webcams or cameras on a mobile phone can register themselves with the Server. Other parts of Godot can interact with this to obtain images from the camera as textures. This work includes additions to the Visual Server to use this functionality to present the camera image in the background. This is specifically targetted at AR applications. | |||
2019-06-15 | Merge pull request #29785 from eligt/fix-richtext-alignment | Rémi Verschelde | |
Fix RichTextLabel alignment tags not working properly | |||
2019-06-15 | Merge pull request #29787 from Paulb23/fix_negative_cursor_column | Rémi Verschelde | |
Fix TextEdit cursor.column having a negative value | |||
2019-06-14 | Fix TextEdit cursor.column having a negative value | Paulb23 | |
2019-06-14 | Fix RichTextLabel alignment tags not working properly | Elia Sarti | |
Also fixes #6982 Fix error and formatting | |||
2019-06-14 | Merge pull request #29647 from YeldhamDev/file_dialog_hidden_toggle | Rémi Verschelde | |
Add toggle for hidden file visibility in FileDialog | |||
2019-06-14 | fix CPU particles bug with local_coords and transform | clayjohn | |
2019-06-14 | Merge pull request #29782 from JFonS/expose_camera_clip_offset | Rémi Verschelde | |
Expose ClippedCamera clip_offset | |||
2019-06-14 | Expose ClippedCamera clip_offset | jfons | |
2019-06-14 | Merge pull request #29621 from DevinPentecost/feature/0_duration_tween | Rémi Verschelde | |
Implementing 0-duration tweens | |||
2019-06-14 | Implementing 0-duration tweens | Devin Pentecost | |
Some light refactor Adding comments in functions | |||
2019-06-13 | Implement missing orbit velocity for CPUParticles and CPUParticles2D | Rémi Verschelde | |
The relevant code was copied from (GPU) ParticlesMaterial but commented out initially, and never ported. Closes #29580. | |||
2019-06-12 | Merge pull request #29731 from akien-mga/scene-is-off-limits | Rémi Verschelde | |
Cleanup some unecessary editor/ includes in scene/ | |||
2019-06-12 | Cleanup some unecessary editor/ includes in scene/ | Rémi Verschelde | |
Part of #29730, handles false positives. | |||
2019-06-12 | BaseButton: Make shortcuts call virtual methods | Rémi Verschelde | |
When buttons are not in Toggle Mode, shortcuts used to only trigger the `pressed` signal, without calling the `_pressed` virtual method, contrarily to what happens when you click the button. For Toggle Mode buttons, it did call the `_toggled` virtual method together with emitting the `toggled` signal *twice*. This commit harmonizes it all and makes shortcuts behave the same as mouse clicks or `ui_accept`, for both toggle and non-toggle modes. Fixes #29604. |