Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-03-30 | SCons: Format buildsystem files with psf/black | Rémi Verschelde | |
Configured for a max line length of 120 characters. psf/black is very opinionated and purposely doesn't leave much room for configuration. The output is mostly OK so that should be fine for us, but some things worth noting: - Manually wrapped strings will be reflowed, so by using a line length of 120 for the sake of preserving readability for our long command calls, it also means that some manually wrapped strings are back on the same line and should be manually merged again. - Code generators using string concatenation extensively look awful, since black puts each operand on a single line. We need to refactor these generators to use more pythonic string formatting, for which many options are available (`%`, `format` or f-strings). - CI checks and a pre-commit hook will be added to ensure that future buildsystem changes are well-formatted. | |||
2020-03-28 | Merge pull request #37362 from reduz/audioserver-memory-cleanup | Rémi Verschelde | |
Remove the audio memory allocator, use regular one instead. | |||
2020-03-28 | Fix copyright headers for recently added files | Rémi Verschelde | |
2020-03-28 | More server renames for consistency after #37361 | Rémi Verschelde | |
2020-03-28 | Fixed missed occurrences in #37361 renamings. | dankan1890 | |
2020-03-27 | Remove the audio memory allocator, use regular one instead. | Juan Linietsky | |
2020-03-27 | Renaming of servers for coherency. | Juan Linietsky | |
VisualServer -> RenderingServer PhysicsServer -> PhysicsServer3D Physics2DServer -> PhysicsServer2D NavigationServer -> NavigationServer3D Navigation2DServer -> NavigationServer2D Also renamed corresponding files. | |||
2020-03-27 | Merge pull request #37340 from reduz/rename-3d-nodes | Juan Linietsky | |
Make 2D and 3D node names more explicit | |||
2020-03-27 | Rename more 2D and 3D nodes to follow convention | Rémi Verschelde | |
Rename editor plugins to match the new node names. | |||
2020-03-27 | Merge pull request #37353 from bruvzg/fix_editor_font | Rémi Verschelde | |
Fix default editor font. | |||
2020-03-27 | Fix build with disable_3d=yes, remove dependency on WorldEnvironment | Rémi Verschelde | |
2020-03-27 | Renamed 2D and 3D nodes to make their types explicit | Juan Linietsky | |
Fixes #30736. | |||
2020-03-27 | Fix various -Wmaybe-uninitialized (#37352). | Martin Liska | |
2020-03-27 | Fix default editor font. | bruvzg | |
Fix popup_centered_clamped definition typo. | |||
2020-03-26 | Add macOS DisplayServer implementation. | bruvzg | |
Change global menu to use Callable, add support for check items and submenus. | |||
2020-03-26 | Fixes to X11, still pretty broken | Juan Linietsky | |
2020-03-26 | Multiple changes to DisplayServerX11 | Mateo Kuruk Miccino | |
- Travis: Change x11 to linuxbsd - SCons: Change x11 plataform to linuxbsd - Plugins: Remove ; to avoid fallthrough warning - DisplayServerX11: Implement set_icon - DisplayServerX11: Fix X11 bug when a window was erased from windows map, all the changes from that erased windows are sending to the main window - DisplayServerX11: Reorder create_window commands - DisplayServerX11: Change every Size2 to Size2i and Rect2 to Rect2i where it belongs + More X11 fixes which have been integrated directly back into reduz's original commits while rebasing the branch. | |||
2020-03-26 | Implemented drag and drop across windows, both OS and embedded. | Juan Linietsky | |
2020-03-26 | Reworked tooltips to use the popup system. | Juan Linietsky | |
2020-03-26 | Popups have also been converted to windows | Juan Linietsky | |
Controls using the old modal API have been replaced to use popups. | |||
2020-03-26 | Open sub-windows as embedded if the OS does not support them | Juan Linietsky | |
2020-03-26 | Popups are now windows also (broken!) | Juan Linietsky | |
2020-03-26 | Working multiple window support, including editor | Juan Linietsky | |
2020-03-26 | Support for transient windows | Juan Linietsky | |
2020-03-26 | Refactored input, goes all via windows now. | Juan Linietsky | |
Also renamed Input to InputFilter because all it does is filter events. | |||
2020-03-26 | Added a Window node, and made it the scene root. | Juan Linietsky | |
Still a lot of work to do. | |||
2020-03-26 | Effective DisplayServer separation, rename X11 -> LinuxBSD | Juan Linietsky | |
2020-03-26 | Refactored Input, create DisplayServer and DisplayServerX11 | Juan Linietsky | |
2020-03-26 | Merge pull request #37274 from ↵ | Rémi Verschelde | |
Janglee123/corrected-text-selection-in-color-picker Corrected text selection in color picker | |||
2020-03-26 | Merge pull request #37279 from Waridley/fix_22016 | Rémi Verschelde | |
Fix volume interpolation in positional audio nodes | |||
2020-03-26 | Merge pull request #37287 from Chaosus/vs_sky | Yuri Roubinsky | |
Added sky shader mode to visual shaders | |||
2020-03-25 | Added sky shader mode to visual shaders | Yuri Roubinsky | |
2020-03-25 | Corrected text selection in color picker | janglee | |
Fixes #35603 | |||
2020-03-25 | Fix volume interpolation in positional audio nodes | Waridley | |
Fixes #22016 | |||
2020-03-25 | Merge pull request #37272 from AndreaCatania/fix_ik_rot | Rémi Verschelde | |
Fixed IK rotation issue | |||
2020-03-25 | Merge pull request #37281 from ↵ | Rémi Verschelde | |
ThakeeNathees/fix-project-manager-don't-consume-Enter Fix: project manager don't consume Enter key #17620 | |||
2020-03-25 | fix project manager don't consume Enter key #17620 | Thakee Nathees | |
2020-03-24 | Merge pull request #37280 from KoBeWi/n | Rémi Verschelde | |
Make search in RichTextLabel case-insensitive | |||
2020-03-24 | Merge pull request #37176 from dkaste/line-edit-secret-fix-2 | Rémi Verschelde | |
Use LineEdit secret character width everywhere | |||
2020-03-24 | Make search in RichTextLabel case-insensitive | Tomasz Chabora | |
2020-03-24 | Merge pull request #37268 from clayjohn/VULKAN-sky-color | Rémi Verschelde | |
Replace subpass textures with color in sky shader | |||
2020-03-24 | Replace subpass textures with color in sky shader | clayjohn | |
2020-03-24 | Fixed IK rotation issue | Andrea Catania | |
2020-03-24 | Remove unused classes and stray headers | Rémi Verschelde | |
Found by reviewing headers with 1 or less matching includes: ``` find -name thirdparty -prune -o -name "*.h" -exec basename {} \; | sort -u > headers for header in $(cat headers); do echo "$header: "; rg -l "#include \"(.*/)?$header\"" | wc -l; done > list-includes ``` | |||
2020-03-24 | Remove unreferenced & undocumented class Space2D | Dominik 'dreamsComeTrue' Jasiński | |
2020-03-22 | Merge pull request #37179 from clayjohn/VULKAN-sky-shader | Rémi Verschelde | |
Implement Sky Shaders | |||
2020-03-21 | Working sky shader implementation | clayjohn | |
2020-03-21 | Fix potential divisions by 0 reported by MSVC | Rémi Verschelde | |
The `TextEdit` one was indeed a potential bug. The `PCKPacker` one seems to be a false positive, it's already in a `for` loop that depends on `files.size()`. | |||
2020-03-20 | Merge pull request #37169 from AndreaCatania/AndreaCatania-patch-2 | Rémi Verschelde | |
Fixes navigation path reset | |||
2020-03-19 | Add shader based background mode | Bastiaan Olij | |