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godot-fmod
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Godot with FMOD integration
RayHammer
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2021-03-17
Merge pull request #47091 from gongpha/again-with-err-macro!-animation_tree_node
Rémi Verschelde
2021-03-17
Check AnimationNode to update properties
Kongfa Waroros
2021-03-17
Merge pull request #47081 from nekomatata/collision-debug-shape-game-only
Rémi Verschelde
2021-03-17
Merge pull request #47024 from groud/navigation
Rémi Verschelde
2021-03-16
Disable debug collision shapes in the editor
PouleyKetchoupp
2021-03-16
Merge pull request #39810 from christinoleo/master
Rémi Verschelde
2021-03-16
Move SpriteFrames to its own file in the resources folder
Aaron Franke
2021-03-15
Allow Navigation to be more flexible
Gilles Roudière
2021-03-15
Merge pull request #46993 from gongpha/check-if-edit-called-via-editor
Rémi Verschelde
2021-03-15
Check if _edit_set_position and _edit_set_rect was used outside an editor
Kongfa Waroros
2021-03-14
Fix stale tab names in TabContainer
Yuri Sizov
2021-03-14
Fix RTL BBCode range regression and selection issues.
bruvzg
2021-03-13
trims_whitespaces_when_creating_folder_windows
Pop0p
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-03-12
Merge pull request #40774 from TwistedTwigleg/SkeletonIK_Godot_4_0_Fixes
Rémi Verschelde
2021-03-12
Merge pull request #46913 from Faless/js/4.x_vk
Rémi Verschelde
2021-03-12
Merge pull request #46699 from sps1112/fix-control.edit_set_state-crash
Rémi Verschelde
2021-03-11
Add IME support checks in LineEdit/TextEdit.
Fabio Alessandrelli
2021-03-11
Merge pull request #46510 from hilfazer/nested_scene_duplication_4_0
Rémi Verschelde
2021-03-11
Support for duplication of nested instanced scenes
hilfazer
2021-03-10
Implement Navigation layers
Gilles Roudière
2021-03-10
Remove Navigation2D/3D nodes, and move the navigation map to the world resource
Gilles Roudière
2021-03-09
Merge pull request #45545 from abaire/relaxes_gltf_name_sanitization
Rémi Verschelde
2021-03-09
Add interpolation bar on each channel in ColorPicker
Kongfa Waroros
2021-03-08
Make GraphNode handle children with EXPAND flag
Leonardo Christino
2021-03-08
use collision mask in vehicle raycast
Angad Kambli
2021-03-08
Merge pull request #46776 from jmb462/fix-label-visible_characters_bad_precision
Rémi Verschelde
2021-03-08
Merge pull request #46782 from bruvzg/fix_def_theme_size
Rémi Verschelde
2021-03-08
Improve bitmap font scaling. Fix default theme font size.
bruvzg
2021-03-07
fix Label visible_characters bad precision
jmb462
2021-03-07
Merge pull request #46572 from jmb462/fix-selection-error-after-commenting-or...
Rémi Verschelde
2021-03-07
Merge pull request #46627 from jmb462/fix-incorrect-autoindentation-in-multil...
Rémi Verschelde
2021-03-07
Merge pull request #46643 from YeldhamDev/hide_all_the_things
Rémi Verschelde
2021-03-06
Release mouse when SpinBox leaves scene tree
kobewi
2021-03-05
add responsive arrows when the size is very small + fix a regression: missing...
fabriceci
2021-03-05
Fix Control._edit_set_state crash
sps1112
2021-03-05
Merge pull request #46516 from HaSa1002/scrollcontainer-embed
Rémi Verschelde
2021-03-05
Highlight collision, correct the size and make the arrow a bit less thick for...
fabriceci
2021-03-04
Merge pull request #46529 from jmb462/improvement-raycast3d-debug-shape
Rémi Verschelde
2021-03-04
Merge pull request #46668 from nekomatata/fix-errors-polygon-2d
Rémi Verschelde
2021-03-04
Merge pull request #46665 from nekomatata/fix-crash-convex-shape-2d
Rémi Verschelde
2021-03-04
Fix errors with invalid CollisionPolygon2D
PouleyKetchoupp
2021-03-04
Fix errors and crash with empty ConvexPolygonShape2D
PouleyKetchoupp
2021-03-04
Revert "Add size check in Control._edit_set_state to prevent crash"
Rémi Verschelde
2021-03-04
Adding Raycast3D custom debug shape thickness and color
jmb462
2021-03-04
Merge pull request #46524 from kuruk-mm/lineedit_triple_click
Rémi Verschelde
2021-03-04
Merge pull request #46640 from pdfrod/fix-crash-in-image-texture
Rémi Verschelde
2021-03-04
Merge pull request #46620 from sps1112/fix-control.edit_set_state-crash
Rémi Verschelde
2021-03-04
Add size check in Control._edit_set_state to prevent crash
sps1112
2021-03-03
Fix crash trying to destroy an ImageTexture object containing a null texture
Pedro Rodrigues
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