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2023-01-05Merge pull request #65609 from dalexeev/animated-spriteRémi Verschelde
`AnimatedSprite{2D,3D}` improvements
2023-01-05One Copyright Update to rule them allRémi Verschelde
As many open source projects have started doing it, we're removing the current year from the copyright notice, so that we don't need to bump it every year. It seems like only the first year of publication is technically relevant for copyright notices, and even that seems to be something that many companies stopped listing altogether (in a version controlled codebase, the commits are a much better source of date of publication than a hardcoded copyright statement). We also now list Godot Engine contributors first as we're collectively the current maintainers of the project, and we clarify that the "exclusive" copyright of the co-founders covers the timespan before opensourcing (their further contributions are included as part of Godot Engine contributors). Also fixed "cf." Frenchism - it's meant as "refer to / see".
2023-01-05Merge pull request #67749 from JonqsGames/clean_physical_bone_instancingRémi Verschelde
Test joint type on _set for PhysicalBone joints
2023-01-05Merge pull request #70933 from fire/empty-organize-graph-nodeRémi Verschelde
Update GraphEdit to automatically arrange nodes if nothing is selected
2023-01-05Merge pull request #70795 from KoBeWi/TweenCountedRémi Verschelde
Improve `RefCounted` support in `Tween`
2023-01-05Merge pull request #70824 from smix8/fix_navpoly_errormsg_4.xRémi Verschelde
Fix NavigationPolygon error msg
2023-01-05Test joint type on _set for PhysicalBone jointsJoJoX
2023-01-05`AnimatedSprite{2D,3D}` improvementsDanil Alexeev
* Add support for individual frame duration to `SpriteFrames`. * Various minor improvements.
2023-01-04Update graph_edit.cpp to automatically arrange nodes if nothing is selected.K. S. Ernest (iFire) Lee
2023-01-03Merge pull request #70877 from timothyqiu/tree-scrollRémi Verschelde
Fix Tree overflow without scrolling being enabled
2023-01-03Merge pull request #70624 from bruvzg/cur_scRémi Verschelde
Improve `window_set_current_screen` and fix secondary window initial mode and positions.
2023-01-03Fix Tree overflow without scrolling being enabledHaoyu Qiu
2023-01-03Merge pull request #70840 from MewPurPur/get-point-count-instead-of-pointsRémi Verschelde
Rename `get_points_count()` to `get_point_count()` in Gradient
2023-01-03Merge pull request #70864 from timothyqiu/scroll-marginRémi Verschelde
Fix scroll grabber can't reach ends in default theme
2023-01-03Merge pull request #70572 from TokageItLab/fix-statemachine-fadeRémi Verschelde
Fix wrong `AnimationStateMachine` process for end of fading
2023-01-03Merge pull request #70865 from bruvzg/fd_crashRémi Verschelde
Fix file dialog crash on forward click when history is empty.
2023-01-03Merge pull request #63650 from fabriceci/apply-moving-platform-angular-velocityRémi Verschelde
Allow to apply the angular velocity of a moving platform
2023-01-03Merge pull request #70690 from Sauermann/fix-menubar-hoverRémi Verschelde
Fix hovering-color of MenuBar entries when reentering MenuBar
2023-01-03Merge pull request #70763 from Maran23/4-x-tree-icon-gap-with-hscrollbarRémi Verschelde
Fix Scene Tree Editor icons shift when the pane is small
2023-01-03Merge pull request #69972 from adamscott/add-server-checks-before-freeRémi Verschelde
Add safety-checks before some servers `free()`
2023-01-03Merge pull request #70519 from bruvzg/font_hashRémi Verschelde
[Font] Use key structure instead of raw hash for LRU cache to avoid collisions.
2023-01-03Merge pull request #70611 from YeldhamDev/tabbar_fixesRémi Verschelde
Fix errors when `TabBar` is empty
2023-01-03Fix file dialog crash on forward click when history is empty.bruvzg
2023-01-03Fix scroll grabber can't reach ends in default themeHaoyu Qiu
2023-01-03Merge pull request #70585 from Chaosus/vs_customYuri Rubinsky
2023-01-02Merge pull request #67853 from Zylann/fix_lods_with_doublesClay John
Fix usages of mesh simplification functions in float=64 builds
2023-01-02Rename get_points_count() to get_point_count() internallyVolTer
2023-01-02Fix NavigationPolygon error msgsmix8
Outlines need the same winding order which got confused with the internal conversion.
2023-01-01Improve RefCounted support in Tweenkobewi
2023-01-01Change binding type of PlaceholderTexture2D.set/get_size to Vector2James Mintram
2022-12-31Use the vertical scrollbar when calculating the width that can be used for ↵Marius Hanl
drawing The horizontal scrollbar was used before, which is not correct as it has no influence to the drawing width Also fixed the other wrong locations
2022-12-29Add safety-checks before some servers `free()`Adam Scott
2022-12-29Improve `window_set_current_screen` and fix secondary window initial mode ↵bruvzg
and positions.
2022-12-29Fix hovering-color of MenuBar entries when reentering MenuBarMarkus Sauermann
When reentering MenuBar with the mouse cursor, the hovering-color was not set, because the previously hovered entry was still referenced in selected_menu. This PR resets selected_menu on mouse-exit.
2022-12-27Fix errors when `TabBar` is emptyMichael Alexsander
2022-12-26Add missing CUSTOM inputs for the spatial/vertex mode of visual shaderYuri Rubinsky
2022-12-26Fix wrong AnimationStateMachine process for end of fadingSilc Renew
2022-12-24[Font] Use key structure instead of raw hash for LRU cache to avoid collisions.bruvzg
2022-12-23Merge pull request #69998 from BastiaanOlij/sorting-pivot-4Rémi Verschelde
Added options for sorting transparent objects (port of PR #63040)
2022-12-23Added options for sorting transparent objects (port of PR 63040)Bastiaan Olij
2022-12-23Merge pull request #70466 from clayjohn/material-overrideRémi Verschelde
Remove compatibility code for MeshInstance3D surface override material
2022-12-23Merge pull request #70278 from ↵Rémi Verschelde
TokageItLab/add-animation-started-finished-signal-to-tree Add `animation_started/finished` signals to `AnimationTree` and fix time accuracy in StateMachine
2022-12-23Merge pull request #69797 from TokageItLab/time-edit-inspector-pluginRémi Verschelde
Animation: Add inspector plugin for key time edit & Change `track_find_key()` argument to find key with approximate
2022-12-23Merge pull request #65312 from SaracenOne/auto_advance_behaviourRémi Verschelde
Make auto-advance flag a requirement for conditional/expression evaluation
2022-12-22Remove compatibility code for MeshInstance3D surface override materialclayjohn
2022-12-23Merge pull request #70407 from Koyper/rich_text_bold_italicsYuri Sizov
[RTL] Fix push bold or italics not using bold_italics_font when required
2022-12-22Fixed RichTextLabel push bold/italic to correctly use bold_italic font.Koyper
2022-12-22Remove deprecated NavigationMesh compatibility partssmix8
Removes _set / _get compatibility function parts for deprecated NavigationMesh slash delimiter properties.
2022-12-22Merge pull request #70334 from Sauermann/fix-button-group-docRémi Verschelde
Add configuration warning when ButtonGroup is used with non-toggleable buttons
2022-12-22Merge pull request #70413 from Koyper/rtl_rename_remove_lineRémi Verschelde
[RTL] Rename remove_line() to remove_paragraph() for naming consistancy.