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2019-01-17Add some checks to avoid disaster when making a node the scene root. Fixes ↵Juan Linietsky
#24484
2019-01-17Fix keying resource properties, closes #24690Juan Linietsky
2019-01-17Fix functions to get direct contacts from shapes, closes #19618Juan Linietsky
2019-01-17Avoid crashing GIProbe bake with broken UV data, closes #25028Juan Linietsky
2019-01-17Fixes to 2D lights, closes #24750Juan Linietsky
2019-01-17Merge pull request #25038 from GlaDos28/masterRémi Verschelde
fixed AudioStreamPlayer3D::_get_attenuation_db epsilon value
2019-01-17Merge pull request #24993 from YeldhamDev/cppcheck_warns_scene_fixRémi Verschelde
Appease some CppCheck warns for files in the "scene" directory
2019-01-17fixed AudioStreamPlayer3D::_get_attenuation_db epsilon valueEvgeny Savelyev
2019-01-16Merge pull request #24924 from danilo2205/rename-oriented-path-followRémi Verschelde
Merge OrientedPathFollow into PathFollow
2019-01-16Rename OrientedPathFollow to PathFollowOrientedDanilo Villa (Davi)
2019-01-16Appease some CppCheck warns for files in the "scene" directoryMichael Alexsander Silva Dias
2019-01-16Merge pull request #25036 from volzhs/tree-focus-rectRémi Verschelde
Update rect size on select
2019-01-16Update rect size on selectvolzhs
2019-01-16Fix some errors found by static analysisRémi Verschelde
Fixes items 10, 16 and 19 from PVS-Studio blog post in #24014.
2019-01-15Fixed typo in ImageTexture:: & StreamTexture::is_pixel_opaqueStanislav
Fixes #24946
2019-01-14Defer activated signal after tree has been traversed.Juan Linietsky
2019-01-14Added a flag to specify an exported node path must be supplied from scene ↵Juan Linietsky
root, fixes #24412
2019-01-14Hide visible popups by default if visible when entering tree, unless on ↵Juan Linietsky
editor. Fixes #24737
2019-01-14Hide worldenvironment settings not relevant in GLES2. Fixes #23281Juan Linietsky
2019-01-11Redo serial name fixup from 799ed2b98984414fd3b7b667c5e3e5d2e6d35a66Rémi Verschelde
reduz wanted the original PR reverted due to issues, so this follow-up had to be too (done in 8cb54182ad2698a962def84f79cc8206ac9f13b2). But he ended up adapting part of the original PR in 27d77723811c2652c6118eca03a38c4ae1441895 without including this fix.
2019-01-10Fixes to auto triangle editing in BlendSpace2DJuan Linietsky
2019-01-10Rewrote rename logic to be less buggy and more efficient, fixes #23803 and ↵Juan Linietsky
probably many recent bugs using GraphEdit
2019-01-10Revert "Node: make _generate_serial_child_name manipulate numbers as String"Rémi Verschelde
This reverts commits 1025e3ecea67b90232cfdc9590a7ee8887efdcc8 and 799ed2b98984414fd3b7b667c5e3e5d2e6d35a66.
2019-01-10Merge pull request #24886 from akien-mga/animatedtexture-frame-propertiesRémi Verschelde
Fix showing AnimatedTexture frame_* properties in editor
2019-01-10Fix showing AnimatedTexture frame_* properties in editorRémi Verschelde
Regression from cd0b82fd56bdba5a4f1a057fd2d50854c1f503ef, it must be hidden from docs (PROPERTY_USAGE_INTERNAL) but not from the editor. Supersedes and fixes #24880. Co-authored-by: QbieShay <cislaghi.ilaria@gmail.com>
2019-01-10Consistency in resource format saver/loader de-registrationRémi Verschelde
Some used 'is_valid()' checks, others not. Validity is already checked in 'unref()', and 'remove_resource_format_*()' has an ERR_FAIL condition on 'is_null()' already (which shouldn't happen since we're only unregistering things that we previously registered. Also add missing GDCLASS statement in ResourceFormatLoaderVideoStreamGDNative, missed in #20552 which was last amended before #19501 was merged.
2019-01-09Merge pull request #24858 from volzhs/animation-transitionRémi Verschelde
AnimationNodeTransition name begins from 0
2019-01-09Merge pull request #24851 from bruvzg/ime_focus_fixRémi Verschelde
Update IME text only for focused input controls.
2019-01-09Merge pull request #24842 from volzhs/fix-node-name-serialRémi Verschelde
Fix strip out spaces while generating serial number for node name
2019-01-09AnimationNodeTransition name begins from 0volzhs
and added "state" string for default name not to confuse it as number
2019-01-08Removed splits in Polygon editor, replace by internal vertices and polygon ↵Juan Linietsky
support.
2019-01-08Update IME text only for focused input controls.bruvzg
2019-01-08Fix strip out spaces while generating serial number for node namevolzhs
2019-01-07Merge pull request #24806 from timoschwarzer/camera2d-process-modeRémi Verschelde
Add process_mode property to Camera2D
2019-01-06Merge pull request #24777 from volzhs/font-kerningRémi Verschelde
Fix font kerning
2019-01-06Add process_mode property to Camera2DTimo Schwarzer
This allows the user to choose if the camera should update in _process or _physics_process.
2019-01-06Fix jumping when scrolling down fast with smooth scroll enabledTimo Schwarzer
Fixes #24773
2019-01-05Fix text edit wrapping beyond control size, issue 23896Paulb23
2019-01-05Fix font kerningvolzhs
2019-01-04Merge pull request #24689 from BrodyEller/masterRémi Verschelde
Fix viewport not updating with make_current() for Camera2D
2019-01-04Merge pull request #24504 from harrisyu/AtlasCheckPixelOpaqueRémi Verschelde
Fix #24470 Atlas Texture with margin setting cause error in editor.
2019-01-04Merge pull request #24738 from timoschwarzer/24725-fit-child-in-rect-null-checkRémi Verschelde
Check if p_child is not null in Container.fit_child_rect()
2019-01-03Check if p_child is not null in Container.fit_child_rect()Timo Schwarzer
Fixes #24725
2019-01-03Merge pull request #24683 from SoIAS/autocompletion_menu_position_24674Rémi Verschelde
Fixed autocompletion menu vertical position
2019-01-03Allow offset and unit_offset to be set higher than one loopTimo Schwarzer
Fixes #24745
2019-01-03Merge pull request #24736 from timoschwarzer/ltex-thumbnailsRémi Verschelde
Add thumbnails to LargeTexture
2019-01-03Merge pull request #24722 from Calinou/improve-graphedit-line-drawingRémi Verschelde
Make GraphEdit lines smoother and scale their width on hiDPI displays
2019-01-03Add thumbnails to LargeTextureTimo Schwarzer
2019-01-03Fixed autocompletion menu vertical positionDawid Wdowiak
2019-01-02Make GraphEdit lines smoother and scale their width on hiDPI displaysHugo Locurcio