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AgeCommit message (Expand)Author
2016-01-08Fix TextEdit caret drawn when outside the visible regionIgnacio Etcheverry
2016-01-08do not return zero with minus-sign within range value, fixes #3221Richard Nespithal
2016-01-07TextEdit/LineEdit: Handle numpad PageUp, PageDown, Home and EndIgnacio Etcheverry
2016-01-07TextEdit/LineEdit: Handle numpad arrows if NumLock is disabledIgnacio Etcheverry
2016-01-07Merge pull request #3191 from neikeq/filedialog_hotkeysRémi Verschelde
2016-01-06Merge pull request #3136 from MarianoGnu/bug_fixingRémi Verschelde
2016-01-06Fix error caused by dragging a Range propertyFranklin Sobrinho
2016-01-06Fix .tscn format not loading signal bindsFranklin Sobrinho
2016-01-06Merge pull request #3159 from neikeq/tab_close_iconRémi Verschelde
2016-01-06Merge pull request #3211 from SaracenOne/audio_stream_pause_fixRémi Verschelde
2016-01-05Fix is_node_being_edited() when not building toolsRémi Verschelde
2016-01-04TileMap: Properly flip/rotate tiles with non-square regionIgnacio Etcheverry
2016-01-03properly specify metadata in KB functionJuan Linietsky
2016-01-03-Replaced tinyjpg for jpgd (public domain), fixes progressive encoded jpgs an...Juan Linietsky
2016-01-03forgot to bind NOTIFICATION_INSTANCED, closes #2261Juan Linietsky
2016-01-03Fix delay on audio stream pauseSaracen
2016-01-02-Fix global transform cache not being cleared in 2D nodes, fixes many editor ...Juan Linietsky
2016-01-02Properly clear/restore current camera when switching scenes. Fixes #2137Juan Linietsky
2016-01-02Make buttons properly obey stylebox content marins, closes #2156Juan Linietsky
2016-01-02TileMap: Consider texture offset for rotated tilesIgnacio Etcheverry
2016-01-02-Restore mouse on X11 when debugger break happens, closes #2232Juan Linietsky
2016-01-02added a finished signal to StreamPlayer, closes #2249Juan Linietsky
2016-01-02-Fix TouchScreenButton to work with stretch and viewport canvas transform, cl...Juan Linietsky
2016-01-02FileDialog: keyboard shortcut to toggle "show hidden files"Ignacio Etcheverry
2016-01-02remove the invalid id error when freeing a 3D joint, fixes #2383Juan Linietsky
2016-01-01Merge pull request #3184 from vnen/update-copyright-2016Juan Linietsky
2016-01-01Update copyright to 2016 in headersGeorge Marques
2016-01-01Make both lights and occluders stop working if hidden, fixes #2437Juan Linietsky
2016-01-01Make CanvasModulate deactivate when hidden, fixes #2437Juan Linietsky
2015-12-31-Improved convex decomposer for CollisionPolygon2D, fixes #2336Juan Linietsky
2015-12-31-fix range limit issue in Particles2D, closes #2411Juan Linietsky
2015-12-31remove error print in area collision, should be a valid situation, closes #2463Juan Linietsky
2015-12-31Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2015-12-31-Ensure .tscn and .tres always save in a deterministic way, fixes #2495Juan Linietsky
2015-12-29add 2d paths and joints to collision/navigation debug, fixes #2439reduz
2015-12-29Added a reset() function to Particles2D, fixes #2472, fixes #2468reduz
2015-12-29Fix CanvasItem.draw_set_transform to act according to docs, fixes #2487reduz
2015-12-29-fix loading of samples in mod, s3m and xm. Fixes #2553reduz
2015-12-29-Make tilemap able to change light mask, fixes #2557reduz
2015-12-29-forgot a check for tools enabled, closes #3166reduz
2015-12-29-restrict gui root from being removed while performing input, fixes #2578reduz
2015-12-29make it easy to edit popupmenus, fixes #2595reduz
2015-12-29-Allow negative texture scale in TextureButton, fixes #2956reduz
2015-12-29Add tab close icon to the default themeIgnacio Etcheverry
2015-12-28-renamed function get_relative_transform() to get_relative_transform_to_paren...reduz
2015-12-28Fix proper ordering of project settings properties, also fixes inability to c...reduz
2015-12-28Ability to set autoloads as singleton global variablesreduz
2015-12-28Merge pull request #3146 from akien-mga/pr-argument-namesRémi Verschelde
2015-12-28Merge branch 'master' of https://github.com/okamstudio/godotreduz
2015-12-28-fixed rich text label fill alignment, always works nowreduz