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AgeCommit message (Expand)Author
2015-04-21ability to get closest owner to point, for navigation and navigation2dJuan Linietsky
2015-04-21-Many fixes and demo for RichTexLabelJuan Linietsky
2015-04-20-oops, duplicated text issue fix..Juan Linietsky
2015-04-20-Changed Godot exit to be clean.Juan Linietsky
2015-04-19-Rewritten KinematicBody2D::move to MUCH more efficient code.Juan Linietsky
2015-04-18disable undo properly after ctrl-i, fixes #1688Juan Linietsky
2015-04-18-try to avoid errors when path using ".." is present in script include, fixes...Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-18-renamed function to get object from instance idJuan Linietsky
2015-04-12fixed UV2 source in shader graph, closes #1633Juan Linietsky
2015-04-09fixed navigation tile issue, fixes #1581Juan Linietsky
2015-04-09-function remove_and_delete_child removed. Just use child.free() or child.que...Juan Linietsky
2015-04-09-Fixes bug in ShaderGraph material, when uniform property is not used, fixes ...Juan Linietsky
2015-04-07fix crash when deleting shader from material, fixes #1631Juan Linietsky
2015-04-07fixed shader graph length node, fixes #1632Juan Linietsky
2015-04-07Merge pull request #1574 from UsernameIsAReservedWord/fix_3d_spot_attenuationJuan Linietsky
2015-04-07Merge pull request #1585 from UsernameIsAReservedWord/add_is_queued_for_delet...Juan Linietsky
2015-04-03Bullet shower demo crashed because of dynamic casting in the code for object ...TheoXD
2015-04-03Changes to LightJuan Linietsky
2015-04-02Beta1 Attempt #1Juan Linietsky
2015-04-02merging okam changesJuan Linietsky
2015-03-28add : bool Object.is_queued_for_deletion()yg2f
2015-03-25fixes_3d_spot_attenuationyg2f
2015-03-23android fixes, please testJuan Linietsky
2015-03-22Merge pull request #1402 from ElectricSolstice/editor_match_fixJuan Linietsky
2015-03-22Merge pull request #1450 from theuserbl/masterJuan Linietsky
2015-03-22Merge pull request #1460 from MarianoGnu/masterJuan Linietsky
2015-03-22Merge pull request #1535 from rollenrolm/hidden_filesJuan Linietsky
2015-03-22drag & drop demo (GUI)Juan Linietsky
2015-03-22gui in 3D demo now uses area for inputJuan Linietsky
2015-03-22avoid function naming conflict on light scaleJuan Linietsky
2015-03-22added spatial and node2d helper methodsJuan Linietsky
2015-03-22fixes/cleans upJuan Linietsky
2015-03-22input events on Area2D is now supportedJuan Linietsky
2015-03-21New option to show/hide hidden filesrollenrolm
2015-03-21signed distance field font supportJuan Linietsky
2015-03-18add overlap test function, remove a semicolonJuan Linietsky
2015-03-17add functions to test overlap with another body or areaJuan Linietsky
2015-03-17Area2D can now detect overlap with other areasJuan Linietsky
2015-03-16New option to send canvas to render bufferJuan Linietsky
2015-03-14Add missing particles_2d macro bindsanikoyes
2015-03-12Fix compile error in back_buffer_copy.hmarynate
2015-03-12back buffer copy node, to improve on texscreen()Juan Linietsky
2015-03-10small optimizations to isometric light demoJuan Linietsky
2015-03-09Fix compie error in TileMap::_fix_cell_transform(...)marynate
2015-03-09lot of work on 2D lighting and isometric mapsJuan Linietsky
2015-03-08Fix C++11 compilationMariano Javier Suligoy
2015-03-03Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-03-03merges from okam repoJuan Linietsky
2015-03-02Register CheckBox class to create it using editor.Mariano Javier Suligoy