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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2020-07-22
Merge pull request #40217 from theoway/visible_line_count_fix
Rémi Verschelde
2020-07-22
Merge pull request #40588 from nekomatata/virtual-keyboard-disable
Rémi Verschelde
2020-07-22
Add option to disable virtual keyboard for LineEdit
PouleyKetchoupp
2020-07-21
Merge pull request #40450 from asmaloney/spelling
Rémi Verschelde
2020-07-21
Fix spelling & grammar in comments, docs, and messages
Andy Maloney
2020-07-21
Merge pull request #40512 from yrk06/ExposeInertiaTensorMaster
Rémi Verschelde
2020-07-21
Add Method get_inverse_inertia_tensor
Yerik
2020-07-20
Merge pull request #39801 from ChristopheLY/tween-bool-state
Rémi Verschelde
2020-07-20
bug with Tween.is_active, fixes #39760
Chistpohe LY
2020-07-20
Merge pull request #40491 from RandomShaper/font_avail_chars
Rémi Verschelde
2020-07-20
Add DynamicFont::get_available_chars()
Pedro J. Estébanez
2020-07-20
Prevent infinite loop in Tree incremental search
Tomasz Chabora
2020-07-15
Merge pull request #40291 from hinlopen/dialog-size
Rémi Verschelde
2020-07-15
Merge pull request #40268 from DanielZTing/master
Rémi Verschelde
2020-07-15
Merge pull request #40383 from touilleMan/correct-RichTextLabel.custom_effect...
Rémi Verschelde
2020-07-14
Correct RichTextLabel.custom_effects property type metadata
Emmanuel Leblond
2020-07-14
Properly pass safe margin on initialization.
Juan Linietsky
2020-07-14
Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...
Stijn Hinlopen
2020-07-14
Merge pull request #40327 from pkdawson/patch-1
Rémi Verschelde
2020-07-14
Merge pull request #38440 from Paulb23/syntax_highlighter_refactor
Rémi Verschelde
2020-07-13
Avoid overflow when calculating visible_cells
Patrick Dawson
2020-07-11
Revert "Merge pull request #38341 from verdog/camera-bounds-fix"
Rémi Verschelde
2020-07-11
Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighter
Paulb23
2020-07-11
Expose Syntax highlighter for editor plugins
Paulb23
2020-07-11
Convert syntax highlighters into a resource
Paulb23
2020-07-11
Merge pull request #40272 from clayjohn/VULKAN-time-slicing
Rémi Verschelde
2020-07-11
Add incremental update mode to sky
clayjohn
2020-07-10
Add missing overrides to visual_shader_nodes.h
Marcel Admiraal
2020-07-10
Fix cancel/OK button order on macOS
Daniel Ting
2020-07-10
Merge pull request #40253 from madmiraal/add-override-keywords
Rémi Verschelde
2020-07-10
Merge pull request #36225 from Chaosus/shader_fma
Yuri Roubinsky
2020-07-10
Merge pull request #38341 from verdog/camera-bounds-fix
Rémi Verschelde
2020-07-10
Added 'fma' function to shader language
Yuri Roubinsky
2020-07-10
Add override keywords.
Marcel Admiraal
2020-07-10
Merge pull request #40228 from mrushyendra/multinode_selection_master
Rémi Verschelde
2020-07-10
Merge pull request #40197 from mrushyendra/pathfollow_master
Rémi Verschelde
2020-07-09
Emit signals for GraphEdit multi-node selection and unselection
Maganty Rushyendra
2020-07-09
Fix exclusive child focus grab, when there are more than two child windows.
bruvzg
2020-07-09
Fixes the get_visible_line_count() of rich text label
Umang Kalra
2020-07-08
Fix repeated updates of PathFollow3D Transform
Maganty Rushyendra
2020-07-05
Fix GraphEdit reconnecting to disconnected port
Yuri Roubinsky
2020-07-05
Merge pull request #40112 from Chaosus/graphedit_connection_enchancement
Rémi Verschelde
2020-07-04
Merge pull request #40084 from bruvzg/macos_seamless_scaling
Rémi Verschelde
2020-07-04
[macOS] Implement seamless display scaling.
bruvzg
2020-07-04
Prevents incorrect connection attempt on port clicking in GraphEdit
Yuri Roubinsky
2020-07-03
Change how default fonts are created, fixes #39235
Juan Linietsky
2020-07-04
Merge pull request #40092 from hinlopen/remove-find-last
Rémi Verschelde
2020-07-03
Remove String::find_last (same as rfind)
Stijn Hinlopen
2020-07-03
Provide warning when using polygon shapes in `CollisionShape2D` node
Andrii Doroshenko (Xrayez)
2020-07-03
Merge pull request #37218 from lrgilbert/graphnode-port-separation
Rémi Verschelde
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