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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2021-08-28
Add support for internal nodes
kobewi
2021-08-27
LinkButton's text now is automatically translated
LeaoLuciano
2021-08-27
Fix loading packed scene with editable children at runtime
PouleyKetchoupp
2021-08-27
Merge pull request #52096 from kleonc/tree-item-drag-drop-drawing
Max Hilbrunner
2021-08-27
Merge pull request #51296 from ellenhp/mix_in_audio_server
Juan Linietsky
2021-08-27
Merge pull request #52135 from fabriceci/fix-transmission-velocity-on-wall-4
Camille Mohr-Daurat
2021-08-27
Do all audio mixing in the AudioServer
Ellen Poe
2021-08-27
Require AudioStream::mix to return the number of frames successfully mixed
Ellen Poe
2021-08-27
Merge pull request #51908 from bruvzg/msdf_fonts2
K. S. Ernest (iFire) Lee
2021-08-27
Merge pull request #51896 from nekomatata/restore-ray-shape
Camille Mohr-Daurat
2021-08-27
Makes FontData importable resource.
bruvzg
2021-08-27
Fix y billboard shear when rotating camera
John Wigg
2021-08-26
Remove velocity transmission on_wall when collider is CharacterBody.
fabriceci
2021-08-26
Merge pull request #52132 from nekomatata/fix-physics-process-delta
Camille Mohr-Daurat
2021-08-26
Fix delta passed in _physics_process
PouleyKetchoupp
2021-08-26
Merge pull request #52131 from nekomatata/fix-blend-tree-reset
K. S. Ernest (iFire) Lee
2021-08-26
Merge pull request #52107 from timothyqiu/overriden
Juan Linietsky
2021-08-26
Fix AnimationBlendTree reset on resource loading
PouleyKetchoupp
2021-08-26
Optionally scale 3D render content
Bastiaan Olij
2021-08-26
Fix misspelled "overriden"
Haoyu Qiu
2021-08-25
Clean physics direct body state usage in 2D and 3D physics
PouleyKetchoupp
2021-08-25
Merge pull request #51995 from drcd1/sphere-mesh-normals-fix
JFonS
2021-08-25
Tree Fix line rendering when drag and dropping TreeItem
kleonc
2021-08-25
Merge pull request #51821 from Calinou/builtin-shaders-add-comments
JFonS
2021-08-25
Merge pull request #48374 from Calinou/gradienttexture-add-hdr-property
Hugo Locurcio
2021-08-25
Remove 16× MSAA support due to driver bugs and low performance
Hugo Locurcio
2021-08-24
Merge pull request #52024 from V-Sekai/anim-length
K. S. Ernest (iFire) Lee
2021-08-24
Calculate proper animation length.
K. S. Ernest (iFire) Lee
2021-08-24
Rename RayShape to SeparationRayShape
PouleyKetchoupp
2021-08-24
Rename slips_on_slope to slide_on_slope
PouleyKetchoupp
2021-08-24
Fix CharacterBody motion with RayShape
PouleyKetchoupp
2021-08-24
Restore RayShape as a regular shape type
PouleyKetchoupp
2021-08-24
Merge pull request #51904 from nekomatata/move-and-slide-fixes-3d
Camille Mohr-Daurat
2021-08-24
RichTextLabel returns member (Array) for custom effects for Editor
William Deurwaarder
2021-08-24
Port recent move_and_slide fixes to 3D
PouleyKetchoupp
2021-08-24
Make RichTextLabel honour default cursor shape property
Haoyu Qiu
2021-08-24
Merge pull request #52000 from lyuma/set_editable_instance
Juan Linietsky
2021-08-23
Make Node editable_instance methods available to GDScript
Lyuma
2021-08-23
Merge pull request #51751 from jeffrey-cochran/windforce
Camille Mohr-Daurat
2021-08-23
Implement NativeExtension pointer arguments
reduz
2021-08-23
Enabled area-specific wind forces
Jeffrey Cochran
2021-08-23
Merge pull request #51259 from nekomatata/fix-tilemap-one-way-collision
Hugo Locurcio
2021-08-23
Restore syntax highlighting
kobewi
2021-08-23
Merge pull request #51947 from AnilBK/redundant-assignments
Michael Alexsander
2021-08-23
Fix label outline overlaps.
bruvzg
2021-08-23
Entirely removes BIND_VMETHOD in favor of GDVIRTUAL
reduz
2021-08-22
Merge pull request #51991 from requizm/fix/51990
K. S. Ernest (iFire) Lee
2021-08-22
Fixes the normals of SphereMesh when the sphere/hemisphere is oblong
Duarte David
2021-08-22
Fix 3d animations doesn't play
requizm
2021-08-22
Fix GraphEdit connection colors
Jummit
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