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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-05-03
Merge pull request #60727 from aaronfranke/basis-axis-column
Rémi Verschelde
2022-05-03
Merge pull request #60583 from reduz/placeholder-assets
Rémi Verschelde
2022-05-03
Rename Basis get_axis to get_column, remove redundant methods
Aaron Franke
2022-05-03
Merge pull request #60571 from Sauermann/fix-control-screen-position
Rémi Verschelde
2022-05-03
Merge pull request #59321 from Calinou/primitive-meshes-csg-tweak-default-sizes
Rémi Verschelde
2022-05-03
Merge pull request #60627 from aaronfranke/rename-elements
Rémi Verschelde
2022-05-03
Merge pull request #60714 from Calinou/typedef-remove-ref
Rémi Verschelde
2022-05-03
Merge pull request #24402 from guilhermefelipecgs/state_machine_improvement
Rémi Verschelde
2022-05-03
Merge pull request #58777 from Sauermann/fix-capsulemesh-tangent
Rémi Verschelde
2022-05-03
Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>`
Hugo Locurcio
2022-05-02
Fix tscn not listed as Resource extension
kobewi
2022-05-02
Improvements of state machine
Guilherme Felipe
2022-05-02
Merge pull request #59895 from akien-mga/clang-tidy
Rémi Verschelde
2022-05-02
Style: Partially apply clang-tidy's `cppcoreguidelines-pro-type-member-init`
Rémi Verschelde
2022-05-02
Fix resource dependence renaming.
bruvzg
2022-05-02
Merge pull request #60529 from timothyqiu/theme-validation
Rémi Verschelde
2022-05-01
Merge pull request #60655 from smix8/navigation_region_rid_4.x
Rémi Verschelde
2022-05-01
Improve Tween infinite loop detection
kobewi
2022-04-30
Merge pull request #60650 from bruvzg/lbl_n_spr_z_order
Rémi Verschelde
2022-04-30
Expose Label3D and Sprite*3D material render priority properties.
bruvzg
2022-04-30
Simplify Callable error text methods
kobewi
2022-04-30
Add get_region_rid() NavigationRegion2D and NavigationRegion3D
smix8
2022-04-29
Merge pull request #60070 from Calinou/proceduralskymaterial-add-dithering
Rémi Verschelde
2022-04-29
Small improvements to get_first_node_in_group()
kobewi
2022-04-29
Merge pull request #59297 from fabriceci/fix-jitter-2D-slight-slope
Rémi Verschelde
2022-04-29
Rename Basis "elements" to "rows"
Aaron Franke
2022-04-29
Rename Transform2D "elements" to "columns"
Aaron Franke
2022-04-28
fix lines ending in comments causing auto indent
Nathan Franke
2022-04-28
[Label3D] Add offset property.
bruvzg
2022-04-28
Merge pull request #59438 from fabriceci/fix-move-and-collide-reported-collis...
Rémi Verschelde
2022-04-28
Merge pull request #58599 from Calinou/styleboxflat-add-skew
Rémi Verschelde
2022-04-28
Merge pull request #60247 from ScottVMariotte/AnimationTree_atEndFix
Rémi Verschelde
2022-04-28
Merge pull request #52624 from e8newallm/52577
Rémi Verschelde
2022-04-28
Miscellaneous Tween fixes
Haoyu Qiu
2022-04-28
Implement placeholder assets
reduz
2022-04-28
Fix cppcheck const parameters
Markus Sauermann
2022-04-28
Inlcude CanvasLayer transform into calculation of Control screen position
Markus Sauermann
2022-04-27
Decrease default sizes of some primitive and CSG meshes for consistency
Hugo Locurcio
2022-04-27
Merge pull request #58685 from IgorKordiukiewicz/gpu_particles_2d_interpolati...
Rémi Verschelde
2022-04-27
Merge pull request #60321 from rburing/pathfollow_offset_yes_a_number
Rémi Verschelde
2022-04-27
Merge pull request #60331 from KoBeWi/tween_static()
Rémi Verschelde
2022-04-27
Merge pull request #60361 from Geometror/fix-gradient-texture-2d-get-image
Rémi Verschelde
2022-04-27
Merge pull request #60349 from TokageItLab/fix-rotated-root-motion-view
Rémi Verschelde
2022-04-27
Merge pull request #60319 from TokageItLab/implement-global-rest
Rémi Verschelde
2022-04-27
Merge pull request #60440 from KoBeWi/Ȑ̶̛̘̻̹̇̍̔͐̊̆̏̏̓̈́̉͌͘...
Rémi Verschelde
2022-04-27
Merge pull request #59979 from bruvzg/cpp_check2
Rémi Verschelde
2022-04-27
Fix TileMap::set_pattern offsets
Samuel Wilson
2022-04-27
Merge pull request #58383 from bruvzg/no_inv_window_placement
Rémi Verschelde
2022-04-26
Merge pull request #60513 from Calinou/default-font-add-msdf-mipmap
Rémi Verschelde
2022-04-26
[Net] Allow branch-specific MultiplayerAPIs.
Fabio Alessandrelli
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