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2015-05-04-corrected frac() and hyperbolic sin,cos,tan when running on PC (GLSL120), fi...Juan Linietsky
2015-05-04-vec3 uniforms should now work, fixes #1773Juan Linietsky
2015-05-04Merge branch 'master' of https://github.com/okamstudio/godotJuan Linietsky
2015-05-03Merge pull request #1755 from dbsGen/masterJuan Linietsky
2015-05-03Merge pull request #1772 from Biliogadafr/TripleclickJuan Linietsky
2015-05-03Merge pull request #1784 from NateWardawg/sa_fixesJuan Linietsky
2015-05-03improved kinematic motion, improved demos for kinematic motionJuan Linietsky
2015-05-03-new collision layer & mask system for 2D, for more flexible collision maskingJuan Linietsky
2015-05-02same fixes to 3D navmesh..Juan Linietsky
2015-05-022D pathfinder fixes, should now always find the best path.Juan Linietsky
2015-05-02Fixed some items caught in cppcheckNathan Warden
2015-05-01-Fixed android export options (screen sizes, orientation should work)Juan Linietsky
2015-05-02Triple click doesn't select line if click was done on different lines. Fix #1727Biliogadafr
2015-05-01-fixed old condition in TextureFrame that caused bugs in materials, closes #1742Juan Linietsky
2015-05-01-fix timer behavior described, closes #1455Juan Linietsky
2015-05-01-fix a bug in extra cull margin, closes #1760Juan Linietsky
2015-05-01-Fixes from source code analyzizer, closes #1768Juan Linietsky
2015-05-01Optimize the code.Gen
2015-04-30-some cleanupsJuan Linietsky
2015-04-30fixed a autowrap bug when word is too length.Gen
2015-04-30Update label.cppGen
2015-04-29space is only skipped when autowrap.Gen
2015-04-29record the number of space before a word.Gen
2015-04-29record the number of space before a words.Gen
2015-04-28bad lookup in grid container corrected, cells are properly aligned again. Fix...Juan Linietsky
2015-04-28-fix forced texture repeat in Polygon2D, now depends on texture.Juan Linietsky
2015-04-28Update label.hGen
2015-04-28Update label.cppGen
2015-04-27-made normalmaps easier in 2D, fixes #1467Juan Linietsky
2015-04-27-added set_master_player binding, fixes #1477Juan Linietsky
2015-04-26-fixed bodyenter/bodyexit callback of physics bodies, fixes #1739Juan Linietsky
2015-04-26fix crash on exit for popup, fixes #1676Juan Linietsky
2015-04-25properly update emitting property when emit timeot is used, fixes #1716Juan Linietsky
2015-04-22disable apply modifiers by default in export flagJuan Linietsky
2015-04-21ability to get closest owner to point, for navigation and navigation2dJuan Linietsky
2015-04-21-Many fixes and demo for RichTexLabelJuan Linietsky
2015-04-20-oops, duplicated text issue fix..Juan Linietsky
2015-04-20-Changed Godot exit to be clean.Juan Linietsky
2015-04-19-Rewritten KinematicBody2D::move to MUCH more efficient code.Juan Linietsky
2015-04-18disable undo properly after ctrl-i, fixes #1688Juan Linietsky
2015-04-18-try to avoid errors when path using ".." is present in script include, fixes...Juan Linietsky
2015-04-18Updated copyright year in all headersJuan Linietsky
2015-04-18-renamed function to get object from instance idJuan Linietsky
2015-04-12fixed UV2 source in shader graph, closes #1633Juan Linietsky
2015-04-09fixed navigation tile issue, fixes #1581Juan Linietsky
2015-04-09-function remove_and_delete_child removed. Just use child.free() or child.que...Juan Linietsky
2015-04-09-Fixes bug in ShaderGraph material, when uniform property is not used, fixes ...Juan Linietsky
2015-04-07fix crash when deleting shader from material, fixes #1631Juan Linietsky
2015-04-07fixed shader graph length node, fixes #1632Juan Linietsky
2015-04-07Merge pull request #1574 from UsernameIsAReservedWord/fix_3d_spot_attenuationJuan Linietsky