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AgeCommit message (Expand)Author
2022-12-11Optimize a code generation of visual shader particlesYuri Rubinsky
2022-12-10Enable assigning an owner to navigation regions and linksJosh Jones
2022-12-10Merge pull request #69853 from TokageItLab/fix-unmerged-history-anim-editorRémi Verschelde
2022-12-10Fix unmerged history in AnimationTrackEditorSilc Renew
2022-12-10Use ObjectID as argument when referred-calling _request_gizmoHaoyu Qiu
2022-12-10Merge pull request #69844 from AmyGilhespy/patch-1Rémi Verschelde
2022-12-10Merge pull request #68728 from Rindbee/fix-wrong-editRémi Verschelde
2022-12-09Fix glyph_flags typo.AmyGilhespy
2022-12-09Merge pull request #69353 from YuriSizov/window-be-more-like-your-brotherRémi Verschelde
2022-12-09Merge pull request #69644 from radenling/fix-viewport-update-in-editorRémi Verschelde
2022-12-09Merge pull request #69753 from lpares12/feat_meta_cursorRémi Verschelde
2022-12-09Fix TileMap drawing itself twice on creationVladislav Slobodenyuk
2022-12-09Merge pull request #69661 from Mickeon/fix-editor-cannot-disconnect-signalRémi Verschelde
2022-12-09Merge pull request #69774 from Calinou/backbuffercopy-only-show-rect-when-rel...Rémi Verschelde
2022-12-08Fix BackBufferCopy `rect` property appearing when not relevant in inspectorHugo Locurcio
2022-12-08TouchScreenButton: Fix screen capability checkRémi Verschelde
2022-12-08Fix unable to disconnect signal in Editor once createdMicky
2022-12-08RichTextLabel: decouple meta cursor from underlineLluc Pares
2022-12-07Index override surface name starting from 1 to match surface nameclayjohn
2022-12-07Copy local theme overrides from Control to WindowYuri Sizov
2022-12-07Merge pull request #69722 from TokageItLab/more-refactor-immediate-animRémi Verschelde
2022-12-07Change init for cache_update_size & add pointer animation playerSilc Renew
2022-12-07Merge pull request #69712 from bruvzg/real_sizeRémi Verschelde
2022-12-07fixed bug showing only two digits in color pickerLucas Laukka
2022-12-07Merge pull request #69685 from TokageItLab/fix-immediate-method-animRémi Verschelde
2022-12-07Merge pull request #68682 from timothyqiu/camera-gizmo-sizeRémi Verschelde
2022-12-07Merge pull request #69702 from bruvzg/menu_safe_rectRémi Verschelde
2022-12-07Merge pull request #69713 from groud/rename_get_surrounding_tilesRémi Verschelde
2022-12-07Merge pull request #68998 from hackenshaw/makhak/avoid_error_spamming_in_anim...Rémi Verschelde
2022-12-07Fix AnimationPlayer method track call oneself with IMMEDIATE modeSilc Renew
2022-12-07Rename get_surrounding_tiles to get_surrounding_cellsGilles Roudière
2022-12-07Avoid error spamming in animation_tree when path is not foundMedhat Riad
2022-12-07Rename `window_get_real_size` to `window_get_size_with_decorations`, add `win...bruvzg
2022-12-07Fix Determining Window for TouchscreenMarkus Sauermann
2022-12-07Fix menu popup safe rect height no including theme separation.bruvzg
2022-12-06Merge pull request #69506 from adamscott/move-gdscript-uninit-to-finalizeRémi Verschelde
2022-12-06Move GDScript uninitialization to `GDScriptLanguage::finalize()`Adam Scott
2022-12-06Merge pull request #69666 from akien-mga/cleanup-skeleton-modification-registerRémi Verschelde
2022-12-06Merge pull request #69660 from xiongyaohua/fix_path2d_fish_bone_directionRémi Verschelde
2022-12-06Use `GDREGISTER_CLASS` macro for SkeletonModification classesRémi Verschelde
2022-12-06Fix unexpected editor dependencykobewi
2022-12-06Fix Path2D fish bone directionYaohua Xiong
2022-12-06Fix for 2D viewport not updating in the editor when the camera movesRichard Adenling
2022-12-06Path2D: Fix build issue after conflicts between #68860 and #69115Rémi Verschelde
2022-12-06Merge pull request #69642 from dalexeev/text-edit-fix-highlight-overlapsRémi Verschelde
2022-12-06Merge pull request #50294 from Calinou/distance-fade-use-circular-fadeRémi Verschelde
2022-12-06Merge pull request #55757 from Calinou/light-3d-tweak-shadow-biasRémi Verschelde
2022-12-06Merge pull request #68860 from xiongyaohua/path3d_fishbonesRémi Verschelde
2022-12-06Fix highlight overlaps in TextEditDanil Alexeev
2022-12-05Use circular fade instead of linear fade for distance fadeHugo Locurcio