Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-07-03 | Update visibility icon properly | volzhs | |
2017-07-01 | Readd shape_offset as an editor-only and backcompat property | Bojidar Marinov | |
2017-07-01 | Readd tilemap's shape_transform and bugfixes | Bojidar Marinov | |
This reverts commit a808f53020aa710ff81392e2349b8a39c55d2717. | |||
2017-07-01 | Revert "Fix Tileset/tilemap issues related to my adding of one-way ↵ | Juan Linietsky | |
collisions to them" | |||
2017-06-30 | -Many fixes to VisualScript, fixed property names, etc. | Juan Linietsky | |
-Added ability to set/get a field in GetSet, as well as assignment ops -Added a Select node -Fixed update bugs related to variable list and exported properties, closes #9458 | |||
2017-06-30 | Fix #9409, fixup #9370; tileset now has shape transform instead of offset | Bojidar Marinov | |
Fix bad return type in CollisionObject2D, Shape -> Shape2D. Was causing unintended null when casting. (9409) Fix a misplaced ++ operator. (9370) Fix merging with exiting tileset duplicating shapes. (9370) | |||
2017-06-28 | Reworked translation system | Juan Linietsky | |
-Label and Button reload translation on the fly -Resources are loaded and reload depending on locale | |||
2017-06-28 | Merge pull request #7947 from RandomShaper/fix-vis-notifier-2d | Rémi Verschelde | |
Fix VisibilityNotifier2D viewport offset issue | |||
2017-06-28 | Fix build error on master | Poommetee Ketson | |
2017-06-28 | Fix curve saving, refined undo/redo | Marc Gilleron | |
2017-06-27 | Merge pull request #9404 from Zylann/curve_improvement | Juan Linietsky | |
Curve improvement | |||
2017-06-26 | -Fixed SCREEN_TEXTURE and other related 2D shader parameters. | Juan Linietsky | |
-Fixded BackBuffercopy object | |||
2017-06-26 | Merge pull request #9268 from BastiaanOlij/improve_defaults | Rémi Verschelde | |
Align primitive defaults to default collision shape sizes | |||
2017-06-26 | Curve features | Marc Gilleron | |
- Ability to set tangents as linear - Indicative min and max values - CurveTexture doesn't need min and max anymore | |||
2017-06-26 | Merge pull request #9296 from TwistedTwigleg/Camera2D_enhancements_V2 | Rémi Verschelde | |
Camera2D enhancements (V2) | |||
2017-06-26 | Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps | Rémi Verschelde | |
Add one-way collisions and individual shape offsets for tilesets | |||
2017-06-26 | Merge pull request #9318 from bojidar-bg/readd-normal-tilemap | Rémi Verschelde | |
Add normal map to tilemaps and tilesets | |||
2017-06-25 | tree fix drawing order for header + | toger5 | |
- the collapse arrow gets drawn after the background so its not hidden underneath anymore - custom_bg_color no offset anymore | |||
2017-06-25 | Usability improvements for folding. Unfortunately SpatialMaterial broke ↵ | Juan Linietsky | |
compatibility. | |||
2017-06-25 | -Added folding to property editor, persistent on objects it edits | Juan Linietsky | |
-Some changes to tree to support this properly | |||
2017-06-25 | Added some editor enhancements to Camera2D. Added the option to draw ↵ | TwistedTwigleg | |
Camera2Ds bounds and drag margins. Added options to toggle the drawing of Camera2Ds lines in the editor. When a Camera2D is marked as current, its lines become a little less transparent. | |||
2017-06-25 | Add one-way collisions and individual shape offsets for tilesets | Bojidar Marinov | |
As requested in #9318 Accidentially fixes #2231 as well | |||
2017-06-25 | Fixes method bind | Ramesh Ravone | |
2017-06-25 | Ability to restart particle system with a function call | Juan Linietsky | |
2017-06-25 | BuildSystem: generated files have .gen.extension | Poommetee Ketson | |
2017-06-24 | Merge pull request #9353 from Zylann/gradient_refactor | Juan Linietsky | |
GradientTexture now uses a Gradient | |||
2017-06-24 | Merge pull request #9249 from Noshyaar/pr-colorpick | Rémi Verschelde | |
ColorPicker: fix DPI, hue & color update issues | |||
2017-06-24 | GradientTexture now uses a Gradient | Marc Gilleron | |
- Added gradient property - Deleted duplicate code | |||
2017-06-24 | Merge pull request #9344 from Noshyaar/pr-envi | George Marques | |
Environment: remove ssr_accel property, fix typo | |||
2017-06-24 | Simplified 2D Kinematicbody.. 3D will wait a bit. | Juan Linietsky | |
2017-06-24 | Merge pull request #9342 from GodotExplorer/pr-rich-text-vscroll-type-3.0 | Andreas Haas | |
Add statements for script types of RichTextLabel | |||
2017-06-24 | -Restored support for Canvas BG mode on Environment | Juan Linietsky | |
-Improved ease of use of WorldEnvironment (no longer extends Spatial) -2D editor viewport can now work in HDR! | |||
2017-06-24 | Environment: remove ssr_accel property, fix typo | Poommetee Ketson | |
2017-06-24 | Add statements for script types of RichTextLabel | geequlim | |
2017-06-23 | -Trigger shapes removed in 2D, they became obsolete long ago when areas ↵ | Juan Linietsky | |
could detect their own overlap -Added ability to disable individual collisionshape/polygon -Moved One Way Collision to shape, allowing more flexibility -Changed internals of CollisionObject, shapes are generated from child nodes on the fly, not stored inside any longer. -Modifying a CollisionPolygon2D on the fly now works, it can even be animated. Will port this to 3D once well tested. Have fun! | |||
2017-06-24 | Added Curve resource | Marc Gilleron | |
- New resource for curves in y(x) form - CurveTexture now has a Curve - Curve and CurveTexture share the same editor | |||
2017-06-23 | Small fixes required to get platformer to work. | Juan Linietsky | |
Added back CanvasItemMaterial | |||
2017-06-22 | Fix shortcuts, make them visible again and work. | Juan Linietsky | |
2017-06-22 | Fixed bug regarding to two spatial 2d players not mixing properly | Juan Linietsky | |
2017-06-22 | Add normal map to tilemaps and tilesets | Bojidar Marinov | |
Fixes #9310 | |||
2017-06-22 | Properly exposed material types everywhere. | Juan Linietsky | |
2017-06-22 | Fix tools=no build | Rémi Verschelde | |
This house is falling apart when I'm not around... | |||
2017-06-21 | -Moved NinePatch to shader, saves a ton of draw calls rendering UI | Juan Linietsky | |
-Implemented missing stretch modes, now tile and tile fit work | |||
2017-06-21 | 2D GPU Particles working.. | Juan Linietsky | |
2017-06-20 | Merge pull request #9257 from Shockblast/patch-1 | Thomas Herzog | |
Remove Duplicate Include | |||
2017-06-19 | Remove Duplicate Include | Shockblast | |
Also solves a problem with AnimatedSprites, when you add sprites for the animation the engine crash | |||
2017-06-20 | Merge pull request #9277 from bd339/iss9266 | Thomas Herzog | |
Add null-check to get_normal_frame | |||
2017-06-20 | Add null-check to get_normal_frame | Benjamin Dahse | |
2017-06-20 | Merge pull request #8407 from Jylhis/popup_item_select_hide | Thomas Herzog | |
Update PopupMenu hiding | |||
2017-06-19 | Merge pull request #8629 from hikari-no-yume/Sprite3D_double_sided_flag_master | Thomas Herzog | |
Add double-sided flag to SpriteBase3D [master] |