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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-07-03
Update visibility icon properly
volzhs
2017-07-01
Readd shape_offset as an editor-only and backcompat property
Bojidar Marinov
2017-07-01
Readd tilemap's shape_transform and bugfixes
Bojidar Marinov
2017-07-01
Revert "Fix Tileset/tilemap issues related to my adding of one-way collisions...
Juan Linietsky
2017-06-30
-Many fixes to VisualScript, fixed property names, etc.
Juan Linietsky
2017-06-30
Fix #9409, fixup #9370; tileset now has shape transform instead of offset
Bojidar Marinov
2017-06-28
Reworked translation system
Juan Linietsky
2017-06-28
Merge pull request #7947 from RandomShaper/fix-vis-notifier-2d
Rémi Verschelde
2017-06-28
Fix build error on master
Poommetee Ketson
2017-06-28
Fix curve saving, refined undo/redo
Marc Gilleron
2017-06-27
Merge pull request #9404 from Zylann/curve_improvement
Juan Linietsky
2017-06-26
-Fixed SCREEN_TEXTURE and other related 2D shader parameters.
Juan Linietsky
2017-06-26
Merge pull request #9268 from BastiaanOlij/improve_defaults
Rémi Verschelde
2017-06-26
Curve features
Marc Gilleron
2017-06-26
Merge pull request #9296 from TwistedTwigleg/Camera2D_enhancements_V2
Rémi Verschelde
2017-06-26
Merge pull request #9370 from bojidar-bg/c-9318-oneway-tilemaps
Rémi Verschelde
2017-06-26
Merge pull request #9318 from bojidar-bg/readd-normal-tilemap
Rémi Verschelde
2017-06-25
tree fix drawing order for header +
toger5
2017-06-25
Usability improvements for folding. Unfortunately SpatialMaterial broke compa...
Juan Linietsky
2017-06-25
-Added folding to property editor, persistent on objects it edits
Juan Linietsky
2017-06-25
Added some editor enhancements to Camera2D. Added the option to draw Camera2D...
TwistedTwigleg
2017-06-25
Add one-way collisions and individual shape offsets for tilesets
Bojidar Marinov
2017-06-25
Fixes method bind
Ramesh Ravone
2017-06-25
Ability to restart particle system with a function call
Juan Linietsky
2017-06-25
BuildSystem: generated files have .gen.extension
Poommetee Ketson
2017-06-24
Merge pull request #9353 from Zylann/gradient_refactor
Juan Linietsky
2017-06-24
Merge pull request #9249 from Noshyaar/pr-colorpick
Rémi Verschelde
2017-06-24
GradientTexture now uses a Gradient
Marc Gilleron
2017-06-24
Merge pull request #9344 from Noshyaar/pr-envi
George Marques
2017-06-24
Simplified 2D Kinematicbody.. 3D will wait a bit.
Juan Linietsky
2017-06-24
Merge pull request #9342 from GodotExplorer/pr-rich-text-vscroll-type-3.0
Andreas Haas
2017-06-24
-Restored support for Canvas BG mode on Environment
Juan Linietsky
2017-06-24
Environment: remove ssr_accel property, fix typo
Poommetee Ketson
2017-06-24
Add statements for script types of RichTextLabel
geequlim
2017-06-23
-Trigger shapes removed in 2D, they became obsolete long ago when areas could...
Juan Linietsky
2017-06-24
Added Curve resource
Marc Gilleron
2017-06-23
Small fixes required to get platformer to work.
Juan Linietsky
2017-06-22
Fix shortcuts, make them visible again and work.
Juan Linietsky
2017-06-22
Fixed bug regarding to two spatial 2d players not mixing properly
Juan Linietsky
2017-06-22
Add normal map to tilemaps and tilesets
Bojidar Marinov
2017-06-22
Properly exposed material types everywhere.
Juan Linietsky
2017-06-22
Fix tools=no build
Rémi Verschelde
2017-06-21
-Moved NinePatch to shader, saves a ton of draw calls rendering UI
Juan Linietsky
2017-06-21
2D GPU Particles working..
Juan Linietsky
2017-06-20
Merge pull request #9257 from Shockblast/patch-1
Thomas Herzog
2017-06-19
Remove Duplicate Include
Shockblast
2017-06-20
Merge pull request #9277 from bd339/iss9266
Thomas Herzog
2017-06-20
Add null-check to get_normal_frame
Benjamin Dahse
2017-06-20
Merge pull request #8407 from Jylhis/popup_item_select_hide
Thomas Herzog
2017-06-19
Merge pull request #8629 from hikari-no-yume/Sprite3D_double_sided_flag_master
Thomas Herzog
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