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AgeCommit message (Expand)Author
2016-02-03Merge pull request #3534 from Biliogadafr/pickable2dJuan Linietsky
2016-02-02-make stream player and time restore state properly if removed, fixes #1949Juan Linietsky
2016-02-02-Add some offset to spinboxes in tree, so revert icon does not annoy much whe...Juan Linietsky
2016-02-02-make animationplayer thinner, also toolbuttons too. fixes #3526Juan Linietsky
2016-02-01-remove the !inside_tree error, fixes grab focus error, closes #3521Juan Linietsky
2016-02-01Make sure variant parser recognizes "nil" for compatibility with old engine.c...Juan Linietsky
2016-02-01store animation names in alphabetical order, fixes #3423Juan Linietsky
2016-02-01Physics2D: Allow to use 'intersect_point' with objects which is not 'pickable'Biliogadafr
2016-01-31-Removed bizarre code introduced in a 2 years old PR, fixes #3483Juan Linietsky
2016-01-31-Fix crash opening and closing the scene, closes #3491Juan Linietsky
2016-01-29-Increment resources total in scene format text, fixes #3506Juan Linietsky
2016-01-27Merge pull request #3470 from MarianoGnu/masterRémi Verschelde
2016-01-27Fix Tree Slider disappearing when clicking on itFranklin Sobrinho
2016-01-26Remove strand debug print, fix #3473George Marques
2016-01-26Get color constructor from ColorPickerMarianoGNU
2016-01-26Merge pull request #3467 from MarianoGnu/masterRémi Verschelde
2016-01-26Focus and select line edit every time color is changed. Fixes #2586MarianoGNU
2016-01-26Fix wrong position of LineEdit in Scene editorFranklin Sobrinho
2016-01-25-Fix input bug on window ordering due to foretting to sort root itemsJuan Linietsky
2016-01-25Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-01-25-Changed how popups work in Viewport to make them a lot less invasive to the ...Juan Linietsky
2016-01-25Merge pull request #3440 from TheHX/issue-2946Rémi Verschelde
2016-01-24Merge pull request #3434 from TheHX/pr-tscn-dependencyJuan Linietsky
2016-01-24Fix .tscn not raising dependency errorFranklin Sobrinho
2016-01-24Fixed small inconsistencies with the text formatFranklin Sobrinho
2016-01-24Merge pull request #3431 from TheHX/pr-tscn-groupsJuan Linietsky
2016-01-24-Take in consideration canvas layers for GUI inputJuan Linietsky
2016-01-24Fix .tscn format not loading groupsFranklin Sobrinho
2016-01-23Merge pull request #2698 from Faless/add_area_fixJuan Linietsky
2016-01-23-Some changes to how scenes and scripts are overriden in scene instance and i...Juan Linietsky
2016-01-23-Forgot to add clips input to graphedit, fixes #3420Juan Linietsky
2016-01-23-Added ability to remap dependencies in tscn (forgot to do it..), fixes #3368Juan Linietsky
2016-01-23-Ability to retrieve state data from PackedScene, closes #3413Juan Linietsky
2016-01-23-Added a "modal_close" signal for controlsJuan Linietsky
2016-01-23Revert "Tree and PropertyEditor confirm value change on focus loss"Juan Linietsky
2016-01-22-Improved tab visibility, fixes #3314Juan Linietsky
2016-01-22-leftover debug code was causing a crash in navigation 2d, removed it and fix...Juan Linietsky
2016-01-22-make sure instance placeholder works with duplicate(), fixes #3378Juan Linietsky
2016-01-22Merge branch 'master' of https://github.com/godotengine/godotJuan Linietsky
2016-01-22-Fix viewport converting the scren in grayness, fixes #3406Juan Linietsky
2016-01-21Merge pull request #3407 from TheHX/pr-issue-1717Rémi Verschelde
2016-01-21Tree and PropertyEditor confirm value change on focus lossFranklin Sobrinho
2016-01-21Merge pull request #3403 from neikeq/spinbox_hold_impRémi Verschelde
2016-01-21Fix wrong local mouse pos when holding spinbox and improve behaviourIgnacio Etcheverry
2016-01-21Documented AudioServserSW, EventPlayer and EventStream*. Corrections on Audio...Ovnuniarchos
2016-01-20Merge pull request #3381 from MarianoGnu/graph_zoomRémi Verschelde
2016-01-20Merge pull request #3390 from Hinsbart/duplicate_fixRémi Verschelde
2016-01-19-Some fixes to drag and drop and canvas offset for GUI that were introduced a...Juan Linietsky
2016-01-20duplicate groups and signalshondres
2016-01-19Fix build with tools=noRémi Verschelde