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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2022-01-23
Merge pull request #57000 from KoBeWi/UNLIMITED_PANNING
Rémi Verschelde
2022-01-23
Merge pull request #57056 from Chaosus/vs_fix_defaults
Rémi Verschelde
2022-01-23
Merge pull request #57060 from KoBeWi/you_have_1_completion_request
Rémi Verschelde
2022-01-22
Merge pull request #56912 from AnilBK/circle-fix
Rémi Verschelde
2022-01-22
Circle&CapsuleShape2D: Fix outlines missing line.
Anilforextra
2022-01-22
Remove transform input from fog mode in visual shaders
Yuri Roubinsky
2022-01-22
Rename request_code_completion signal
kobewi
2022-01-22
Fix default input port hints for some modes in visual shader
Yuri Roubinsky
2022-01-21
Add ViewPanner to 2D editor
kobewi
2022-01-21
Fix main window title translation.
bruvzg
2022-01-21
Merge pull request #57035 from Chaosus/vs_fix_expression_port_removal
Yuri Roubinsky
2022-01-21
Fix undo after non-last port removal in `VisualShaderNodeExpression`
Yuri Roubinsky
2022-01-21
Merge pull request #56124 from KoBeWi/font_slayer
Rémi Verschelde
2022-01-21
Merge pull request #56963 from KoBeWi/wszystkie_pliki
Rémi Verschelde
2022-01-20
Merge pull request #51452 from omar-polo/fix-macros
Rémi Verschelde
2022-01-20
Merge pull request #52134 from RandomShaper/fix_naming
Rémi Verschelde
2022-01-20
Rename or refactor macros to avoid leading underscores
Omar Polo
2022-01-20
Rename Variant::is_ref() to is_ref_counted()
Pedro J. Estébanez
2022-01-20
Merge pull request #57001 from bruvzg/popup_dialog_fix
Yuri Roubinsky
2022-01-20
Merge pull request #55360 from Calinou/rename-bake-mode-properties
Rémi Verschelde
2022-01-20
Merge pull request #53276 from Phischermen/propagate_check
Rémi Verschelde
2022-01-20
[Windows] Fix pop-up dialogs instantly closing.
bruvzg
2022-01-20
Merge pull request #56972 from lawnjelly/warn_unused
Rémi Verschelde
2022-01-20
Add nodiscard to core math classes to catch c++ errors.
lawnjelly
2022-01-20
Merge pull request #56957 from Pineapple/get-node-error-check-optimization
Rémi Verschelde
2022-01-19
Rework Node::get_node to omit is_absolute() check in best case scenario
Bartłomiej T. Listwon
2022-01-19
Merge pull request #54729 from Paulb23/text-edit-callable
Rémi Verschelde
2022-01-19
Convert TextEdit callbacks to Callable
Paulb23
2022-01-19
Fix FileDialog localization issues
kobewi
2022-01-19
Improve the default project theme
Hugo Locurcio
2022-01-19
Ignore layout and translation changes in Controls outside of tree
Yuri Sizov
2022-01-19
Merge pull request #53923 from KoBeWi/RichBugLabel
Rémi Verschelde
2022-01-19
Fix bottom line in editor log
kobewi
2022-01-19
Merge pull request #56924 from KoBeWi/_or_null
Rémi Verschelde
2022-01-19
Merge pull request #56935 from V-Sekai/window_theme_changed_signal
Rémi Verschelde
2022-01-19
Merge pull request #56825 from bruvzg/macos_fix_fullscr_multiwindow
Rémi Verschelde
2022-01-19
Add missing 'theme_changed' signal to Window class
SaracenOne
2022-01-18
Addded methods to propagate checks & refactored classes to use new methods.
Kevin Fischer
2022-01-19
Fix error on scene tiles cleanup
kobewi
2022-01-19
Fix RichTextLabel tables shrinking expanded columns when there is not enough ...
Yuri Sizov
2022-01-18
Fix RichTextLabel not respecting line separation in several cases
Yuri Sizov
2022-01-18
Merge pull request #56104 from Geometror/add-flow-layout-container
Rémi Verschelde
2022-01-18
Merge pull request #56622 from Pineapple/scenestate-optimizations
Rémi Verschelde
2022-01-18
Merge pull request #56761 from Calinou/sdfgi-allow-any-number-of-cascades
Rémi Verschelde
2022-01-18
Merge pull request #52969 from bruvzg/locale_detection
Rémi Verschelde
2022-01-18
Merge pull request #47522 from madmiraal/rename-test_width-test_height
Rémi Verschelde
2022-01-18
Improve locale detection.
bruvzg
2022-01-18
Window management improvements.
bruvzg
2022-01-17
Allow embedded windows to be non-resizable
Mario Liebisch
2022-01-17
Allow using between 1 and 8 cascades for SDFGI
Hugo Locurcio
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