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2022-09-07Merge pull request #65375 from ItsNL/fix-accep-dialog-its_inside_tree-falseRémi Verschelde
Condition "!is_inside_tree()" is true" when AcceptDialog was visible from the editor.
2022-09-07Merge pull request #65389 from Rindbee/fix-file-list-in-FileDialog-not-updatingRémi Verschelde
Fix file list in FileDialog not updating on first run
2022-09-07Merge pull request #59069 from fire-forge/stylebox_margin_functionsRémi Verschelde
Add all/individual setters for StyleBox default margins and StyleBoxTexture margin size and unbind `StyleBox*.set_*_individual()` methods
2022-09-07Merge pull request #65355 from groud/split_container_min_grab_thicknessRémi Verschelde
Allow SplitContainer to have a grab area larger than its visual grabber
2022-09-07Fix "grab_focus: Condition "!is_inside_tree()" is true" when AcceptDialog ↵=
was visible from the editor.
2022-09-07Unbind StyleBox*.set_*_individual() methodsFireForge
Unbinds the following methods: - StyleBox.set_default_margin_individual() - StyleBoxFlat.set_corner_radius_individual() - StyleBoxFlat.set_expand_margin_individual() - StyleBoxTexture.set_expand_margin_individual() - StyleBoxTexture.set_margin_size_individual()
2022-09-07Add set_default_margin_all/individual to StyleBoxFireForge
2022-09-07Fix file list in FileDialog not updating on first runRindbee
2022-09-07Allow SplitContainer to have a grab area larger than its visual grabberGilles Roudière
2022-09-07Rename ProgressBar.`percent_visible` to `show_percentage`Micky
`percent_visible` -> `show_percentage` `set_percent_visible` -> `set_show_percentage` `is_percent_visible` -> `is_percentage_shown`
2022-09-07Rename `legible_unique_name` param to `force_readable_name`Micky
With the introduction of Scene Unique Nodes, `is_unique_in_owner`, "Unique Name in Scene" and other descriptions related to the feature, the second parameter of add_child() and add_simbling() could be misunderstood to be related, at first glance.
2022-09-07Merge pull request #65457 from Chaosus/vs_fix2Rémi Verschelde
Add conversion for uniform_name property in visual shader
2022-09-07Merge pull request #65446 from YuriSizov/dialogs-make-styleboxes-matterRémi Verschelde
Make `AcceptDialog` and derivatives utilize `StyleBox` fully
2022-09-07Merge pull request #65444 from ↵Rémi Verschelde
Trashtalk217/fix-_edit_get_rect-navigation-link-2D Fixed crash with calling _edit_get_rect() on NavigationLink2D
2022-09-07Merge pull request #65437 from YuriSizov/theme-gui-renamesRémi Verschelde
Improve naming of theme properties throughout GUI code
2022-09-07Merge pull request #65197 from Mickeon/rename-connect-one-shotRémi Verschelde
Rename CONNECT_ONESHOT to CONNECT_ONE_SHOT
2022-09-07Merge pull request #64361 from Mickeon/rename-caret-blinkRémi Verschelde
Rename every instance of `caret_blink_speed` to `caret_blink_interval`
2022-09-07Merge pull request #65455 from Chaosus/vs_fixYuri Rubinsky
2022-09-07Add conversion for uniform_name property in visual shaderYuri Rubinsky
2022-09-07Fix code generation for `VisualShaderNodeTextureParameterTriplanar`Yuri Rubinsky
2022-09-07Make AcceptDialog and derivatives utilize StyleBox fullyYuri Sizov
2022-09-07handled edge case where navigation_link_2d is outside of the tree when ↵Trashtalk
calling _edit_get_rect()
2022-09-06Fix theming code in Panel, SplitContainer, RichTextLabelYuri Sizov
2022-09-06Improve naming of theme properties throughout GUI codeYuri Sizov
Rename ItemList's bg -> panel Rename ItemList's bg_focus -> focus Rename ProgressBar's bg -> background Rename ProgressBar's fg -> fill Rename Tree's bg -> panel Rename Tree's bg_focus -> focus Rename ScrollContainer's bg -> panel Rename FileDialog's *_icon_modulate -> *_icon_color Rename FileDialog's files_disabled -> file_disabled_color Rename CheckButton's on/off -> checked/unchecked Rename check_v_adjust -> check_v_offset
2022-09-06Rename CONNECT_ONESHOT TO CONNECT_ONE_SHOTMicky
For consistency. Every other exposed `one_shot` is spaced out like this.
2022-09-06Rename every instance of `caret_blink_speed` to `caret_blink_interval`Micky
It's been changed in EditorSettings, LineEdit, TextEdit. Affects setters and getters, and passed parameters, too.
2022-09-06Merge pull request #65194 from Mickeon/rename-one-shotRémi Verschelde
2022-09-06Merge pull request #64661 from Mickeon/rename-tilemap-worldRémi Verschelde
Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`
2022-09-06Merge pull request #65423 from YeldhamDev/i_want_to_ride_my_bycicleRémi Verschelde
Rename `PopupMenu`'s `set/get_current_index()` to `set/get_focused_item()`
2022-09-06Merge pull request #64880 from Mickeon/rename-camera-positionRémi Verschelde
Rename Camera2D's `*_screen_center` and `*_position` to `get_screen_center_position` and `get_target_position`
2022-09-06Merge pull request #64417 from aaronfranke/has-spaceRémi Verschelde
Replace AABB/Rect2/Rect2i has_no_* methods with has_* methods
2022-09-06Merge pull request #65361 from Mickeon/rename-range-lerpRémi Verschelde
Rename `range_lerp` to `remap`
2022-09-06Merge pull request #65367 from Mickeon/fix-audio-stream-player-exiting-treeRémi Verschelde
Fix AudioStreamPlayer not resuming after returning to SceneTree
2022-09-06Rename `PopupMenu`'s `set/get_current_index()` to `set/get_focused_item()`Michael Alexsander
2022-09-06Rename `range_lerp` to `remap`Micky
2022-09-06Add compatibility class for `VisualShaderNodeFloatUniform`Yuri Rubinsky
2022-09-05Rename TileMap/GridMap.`world_to_map` and opposite to `local_to_map`Micky
For both TileMap and GridMap: - `world_to_map` -> `local_to_map` - `map_to_world` -> `map_to_local` Also changes any mention of "world" in this context to "local" to avoid future confusion. Finally, updates the docs of both methods for consistency. In particular, adding a note on how to convert the returned values from local to global coordinates and vice versa.
2022-09-05Fix AudioStreamPlayer not resuming after returning to SceneTreeMicky
2022-09-05Merge pull request #65292 from ↵Rémi Verschelde
AlmightyLaxz/prevent-shapecast3d-debug-without-debugcollisions
2022-09-05Merge pull request #64840 from maximkulkin/graph-edit-node-selectionRémi Verschelde
Add GraphNode 'selected' and 'deselected' signals, simplify GraphEdit
2022-09-05Add GraphNode 'selected' and 'deselected' signals, simplify GraphEditMaxim Kulkin
2022-09-05Merge pull request #65028 from groud/fix_split_containerRémi Verschelde
Improve SplitContainer behavior, keeping asked split position whenever possible
2022-09-04Replace Rect2(i) has_no_area with has_areaAaron Franke
2022-09-04Merge pull request #65299 from paddy-exe/linear-depth-disable-output-previewRémi Verschelde
Disable Output port preview of Visual Shader nodes using SpatialShader specific built-ins
2022-09-04Fix crash when executing `LightmapGIData._set_light_textures_data`Haoyu Qiu
2022-09-03Disable Output port preview of Linear Depth Visual Shader nodePatrick
This disables the output port preview of the node because it's enabled preview caused a shader compilation error
2022-09-04Stop ShapeCast3D drawing when debug collisions offAlmighty Laxz
2022-09-03Merge pull request #65285 from YuriSizov/window-theme-change-is-imminentRémi Verschelde
Un-defer the initial theme changed notification in `Window`
2022-09-03Un-defer the initial theme changed notification in WindowYuri Sizov
2022-09-03Some improvements to the SceneTreeTimerXwdit