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2020-07-26Merge pull request #40724 from KoBeWi/weird_condition_🤔Rémi Verschelde
Fix ultra long node names
2020-07-26Merge pull request #40487 from nekomatata/virtual-keyboard-enter-fixesRémi Verschelde
Fix Return key events in LineEdit & TextEdit on Android
2020-07-26Fix Return key events in LineEdit & TextEdit on AndroidPouleyKetchoupp
Depending on the device implementation, editor actions could be received with different action ids or not at all for multi-line. Added a parameter to virtual keyboards to properly handle single-line and multi-line cases in all situations. Single-line: Input type set to text without multiline to make sure actions are sent. IME options are set to DONE action to force action id consistency. Multi-line: Input type set to text and multiline to make sure enter triggers new lines. Actions are disabled by the multiline flag, so '\n' characters are handled in text changed callbacks.
2020-07-26Merge pull request #38727 from Riteo/tiling-wm-issues-testsRémi Verschelde
Fixes for windows in X11 tiling WMs
2020-07-26Merge pull request #40670 from vnen/remove-multilevel-callRémi Verschelde
Remove multilevel calls
2020-07-26Fix ultra long node namesTomasz Chabora
2020-07-26Merge pull request #40434 from naithar/feature/ios-moltenVKRémi Verschelde
[iOS] Basic Vulkan/Metal Support
2020-07-26Merge pull request #40715 from Chaosus/vs_fix_texture_uniform_nodeYuri Roubinsky
Removes redundant code generation in VisualShaderNodeTextureUniform
2020-07-26Removes redundant code generation in VisualShaderNodeTextureUniformYuri Roubinsky
2020-07-25GUI ScrollBar: possible fix for scrollingSergey Minakov
Use of unmodified value returned by 'screen_is_touchscreen' to be used in determening if scroll bar should be scrolled
2020-07-25Merge pull request #38900 from bruvzg/docs_ignore_os_spec_def_valsRémi Verschelde
Docs: Ignore OS specific values (constants, project settings, properties)
2020-07-24Remove multilevel callsGeorge Marques
In general they are more confusing to users because they expect inheritance to fully override parent methods. This behavior can be enabled by script writers using a simple super() call.
2020-07-24Merge pull request #38088 from YeldhamDev/name_tooltips_tweaksRémi Verschelde
Small naming and tooltip tweaks
2020-07-24Merge pull request #40436 from DanielZTing/masterRémi Verschelde
Evenly distribute stretched Nodes in BoxContainer
2020-07-23Small naming and tooltip tweaksMichael Alexsander
2020-07-23Keep transition value when replacing keyTomasz Chabora
2020-07-23Merge pull request #39737 from Cevantime/add_force_caret_displayed_to_line_editRémi Verschelde
add force caret display to line edit
2020-07-23DisplayServer: separate window showing into another functionLorenzo Cerqua
When creating a window, Godot would first register it to the WM(show it) and then set its flags. This works fine on a floating WM, but on tiling WMs as soon as a window gets registered the WM immediately acts on the window by scaling it up and treating it as a generic window, being registered without any special flags. This commit separates the showing of the window into another function and calls it after the most important flags are set, making windows with special flags(eg. all popups) work again on tiling WMs. Fixes #37930
2020-07-22Merge pull request #40217 from theoway/visible_line_count_fixRémi Verschelde
Fixes the get_visible_line_count() of rich text label
2020-07-22Merge pull request #40588 from nekomatata/virtual-keyboard-disableRémi Verschelde
Add option to disable virtual keyboard for LineEdit
2020-07-22Add option to disable virtual keyboard for LineEditPouleyKetchoupp
Co-authored-by: Alexander Holland <alexander.holland@live.de>
2020-07-21Merge pull request #40450 from asmaloney/spellingRémi Verschelde
Fix spelling & grammar in comments, docs, and messages
2020-07-21Fix spelling & grammar in comments, docs, and messagesAndy Maloney
2020-07-21Merge pull request #40512 from yrk06/ExposeInertiaTensorMasterRémi Verschelde
Add Method get_inverse_inertia_tensor
2020-07-21Add Method get_inverse_inertia_tensorYerik
2020-07-20Merge pull request #39801 from ChristopheLY/tween-bool-stateRémi Verschelde
bug with Tween.is_active, fixes #39760
2020-07-20bug with Tween.is_active, fixes #39760Chistpohe LY
2020-07-20Merge pull request #40491 from RandomShaper/font_avail_charsRémi Verschelde
Add DynamicFont::get_available_chars()
2020-07-20Add DynamicFont::get_available_chars()Pedro J. Estébanez
2020-07-20Prevent infinite loop in Tree incremental searchTomasz Chabora
2020-07-16Evenly distribute stretched Nodes in BoxContainerDaniel Ting
Add any leftover fractional pixels to an error accumulator. When the accumulator is greater or equal to one, add one pixel to the current Node's size and subtract one from the accumulator. Closes #36522
2020-07-15add force caret display to line editCevantime
2020-07-15Merge pull request #40291 from hinlopen/dialog-sizeRémi Verschelde
Resize various dialogs
2020-07-15Docs: Ignore OS specific values (constants, project settings, properties).bruvzg
2020-07-15Merge pull request #40268 from DanielZTing/masterRémi Verschelde
Fix cancel/OK button order on macOS
2020-07-15Merge pull request #40383 from ↵Rémi Verschelde
touilleMan/correct-RichTextLabel.custom_effects-property-type Correct RichTextLabel.custom_effects property type metadata
2020-07-14Correct RichTextLabel.custom_effects property type metadataEmmanuel Leblond
2020-07-14Properly pass safe margin on initialization.Juan Linietsky
Fixes jitter.
2020-07-14Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and ↵Stijn Hinlopen
resource depency dialogs).
2020-07-14Merge pull request #40327 from pkdawson/patch-1Rémi Verschelde
Avoid overflow when calculating visible_cells
2020-07-14Merge pull request #38440 from Paulb23/syntax_highlighter_refactorRémi Verschelde
Syntax highlighter refactor
2020-07-13Avoid overflow when calculating visible_cellsPatrick Dawson
2020-07-11Revert "Merge pull request #38341 from verdog/camera-bounds-fix"Rémi Verschelde
This reverts commit 08bbb3f161bfb4860d7574fa77b947872d344e7e.
2020-07-11Extract Syntax highlighting from TextEdit and add EditorSyntaxHighlighterPaulb23
- Extacted all syntax highlighting code from text edit - Removed enable syntax highlighting from text edit - Added line_edited_from signal to text_edit - Renamed get/set_syntax_highlighting to get/set_syntax_highlighter - Added EditorSyntaxHighligher
2020-07-11Expose Syntax highlighter for editor pluginsPaulb23
2020-07-11Convert syntax highlighters into a resourcePaulb23
2020-07-11Merge pull request #40272 from clayjohn/VULKAN-time-slicingRémi Verschelde
Add incremental update mode to sky
2020-07-11Add incremental update mode to skyclayjohn
2020-07-10Add missing overrides to visual_shader_nodes.hMarcel Admiraal
2020-07-10Fix cancel/OK button order on macOSDaniel Ting
The macOS platform convention regarding button order is cancel on left, OK on right.