Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-10-24 | Setting the visible multimesh instance to -1 so that they are updated ↵ | Hristo Stamenov | |
correctly on set_amount. When emitting stops CPUParticles3D::_set_redraw(bool p_redraw) will set that value to 0 so when you change the amount after that it will actually not update correclty. This fixes an issue where if it was not emitting when the scene loaded and it start after that the amount is not reflected correclty. This also happened when you checked out the box for emitting in the editor, changed the value of amount and then checked on the box for emitting. With this change if it is emitting during the change it does interrupt the previous particles when you change. The amount and the emit starts from beginning but that is to be expected on an amount of particles change. | |||
2021-10-24 | Merge pull request #53885 from TokageItLab/fix-bone-animation-insertion | Rémi Verschelde | |
Fixed Pos/Rot/Scl 3D Tracks insertion in `SkeletonEditor` | |||
2021-10-23 | Merge pull request #54045 from ConteZero/primary_clipboard_linux_fix_warning | Rémi Verschelde | |
2021-10-23 | Merge pull request #54120 from zaevi/fix_null-ref_crashes | Rémi Verschelde | |
2021-10-23 | Merge pull request #54145 from zedutch/Fix-tree-notification-crash | Rémi Verschelde | |
2021-10-23 | Fix primary clipboard warning | ConteZero | |
2021-10-23 | Fix possible crash when calling Tree.notification from _ready | Robin Arys | |
2021-10-23 | Fixed animation insertion in SkeletonEditor | Silc 'Tokage' Renew | |
2021-10-23 | Make RichTextLabel's parse_bbcode and append_text return void | Haoyu Qiu | |
2021-10-23 | Fix unexpected crashes in `notification` | Zae | |
2021-10-22 | Merge pull request #54088 from madmiraal/remove-unimplemented-methods | Rémi Verschelde | |
2021-10-21 | Fix potential nullptr dereference in CanvasLayer | Sean Kim | |
* Changed another instance of ERR_FAIL_COND in the same file to ERR_FAIL_NULL_MSG instead. * Checked for potential access of the viewport pointer elsewhere in same file. Fixes #54098 | |||
2021-10-21 | Remove unimplemented methods | Marcel Admiraal | |
2021-10-21 | Merge pull request #52367 from Duroxxigar/improve-nav-error-messages | Rémi Verschelde | |
Improve readability for failing errors in nav area | |||
2021-10-21 | Merge pull request #54053 from nekomatata/fix-soft-body-disable-mode | Rémi Verschelde | |
Fix SoftDynamicBody3D crash when setting disable mode | |||
2021-10-21 | Merge pull request #54035 from Calinou/ctl-context-dialog-use-title-case | Rémi Verschelde | |
Use TitleCase for CTL dialog menu options | |||
2021-10-21 | Merge pull request #53990 from Kemikal1/master | Rémi Verschelde | |
Change the unreacheable return value of shape_find_owner() | |||
2021-10-21 | Fix SoftDynamicBody3D crash when setting disable mode | PouleyKetchoupp | |
Proper logic for changing physics state when disabled and disabled mode is changed (it was unnecessarily making calls to re-initialize physics). Extra error handling in soft body implementations to avoid crashes with invalid mesh. | |||
2021-10-21 | Use TitleCase for CTL dialog menu options | Hugo Locurcio | |
This is more consistent with other actions exposed in the dialog. | |||
2021-10-21 | Fix MeshInstance2D rect | kobewi | |
2021-10-21 | Change the unreacheable return value of shape_find_owner() | Kemikal1 | |
Update collision_object_3d.cpp 2d modified and UINT32 usage Proper uINT32max usage Change the unreacheable return value of shape_find_owner() This reverts commit 5be98b81428169ba2dd5baecd00f1adfd9260e5c, reversing changes made to efa3ff6b9587d674cd448aca32abfd31b2c7f4d3. Change the unreacheable return value of shape_find_owner() changed from 0 to uint32_max" This reverts commit c143bb099af2666454f82428a57f2721af60a84d. Revert "changed from 0 to uint32_max"" This reverts commit 59e94edb9a32edff15f3cb881e6fc394d2aa7f65. Revert "changed from 0 to uint32_max" This reverts commit c143bb099af2666454f82428a57f2721af60a84d. Revert "Revert "changed from 0 to uint32_max""" This reverts commit c81d1073ec21b4cde4684a6dbd595f3359283bad. Revert "changed from 0 to uint32_max" This reverts commit c143bb099af2666454f82428a57f2721af60a84d. Revert "changed from 0 to uint32_max"" This reverts commit 59e94edb9a32edff15f3cb881e6fc394d2aa7f65. Revert "Revert "changed from 0 to uint32_max""" This reverts commit 6dbd972aa5c4580d4f6270ead6c66eea18617f29. Revert "changed from 0 to uint32_max"" This reverts commit 59e94edb9a32edff15f3cb881e6fc394d2aa7f65. Revert "Revert "changed from 0 to uint32_max""" This reverts commit b769ac2d11ad12f02a388d9dad17519f81d9c3b6. Revert "Revert "Revert "changed from 0 to uint32_max"""" This reverts commit 1e8d84f7ec12da01c3153e08bb8609cf2c6fd58a. Revert "Revert "Revert "Revert "changed from 0 to uint32_max""""" This reverts commit 0dc17abefad6d540c18bba7b4df9d8c04e090d0c. Change the unreacheable return value of shape_find_owner() | |||
2021-10-21 | Merge pull request #54036 from nekomatata/fix-soft-body-memory-corruption | Rémi Verschelde | |
2021-10-21 | Merge pull request #54032 from nekomatata/fix-collision-mouse-exit-error | Rémi Verschelde | |
2021-10-20 | Merge pull request #54023 from zedutch/fix-empty-tabs-crash | Rémi Verschelde | |
Fix Tabs crashing on click input if there are no tabs | |||
2021-10-20 | Fix SoftDynamicBody3D memory corruption when switching mesh at runtime | PouleyKetchoupp | |
When switching the mesh at runtime, the physics server wasn't properly updated with the new mesh. Now we keep track of the soft body mesh to make sure everything is properly initialized on pre-draw. Also cleaned a few things around private methods. | |||
2021-10-20 | Fix Tabs crash where it still tries to detect the clicked tab even if there ↵ | Robin Arys | |
are none | |||
2021-10-20 | Fix errors in mouse detection when removing collision object from tree | PouleyKetchoupp | |
Now behaves the same way as ui elements, mouse exit is skipped when the object is removed from the tree. | |||
2021-10-20 | doctool: Fix differences between headless and Vulkan rendering backends | Rémi Verschelde | |
Fixes #53913. | |||
2021-10-20 | Merge pull request #53702 from ConteZero/primary_clipboard_linux | Rémi Verschelde | |
2021-10-20 | Merge pull request #53926 from YeldhamDev/i_am_tabbar_now | Rémi Verschelde | |
2021-10-20 | Merge pull request #53983 from Duroxxigar/navmesh-agent-default | Rémi Verschelde | |
2021-10-19 | Fix: typo in TextParagraph class and docs | Murilo Gonçalves | |
2021-10-19 | Change default navmesh agent radius to match nav agent node's default radius | Duroxxigar | |
2021-10-19 | Rename `Tabs` to `TabBar` | Michael Alexsander | |
2021-10-19 | Implement TileMap patterns palette | Gilles Roudière | |
2021-10-19 | Merge pull request #53980 from nekomatata/rename-godot-physics-classes | Rémi Verschelde | |
2021-10-19 | Merge pull request #52210 from BastiaanOlij/enhance_xr_trackers | Rémi Verschelde | |
2021-10-18 | Rename Godot Physics classes from *SW to Godot* | PouleyKetchoupp | |
Also moved MT physics server wrappers to the main servers folder, since they don't have to be implementation specific. | |||
2021-10-18 | Added primary clipboard for Linux | ConteZero | |
2021-10-18 | Fix crash when executing CodeEdit._main_gutter_draw_callback | Haoyu Qiu | |
2021-10-18 | Merge pull request #52773 from Calinou/audiostreamplayer3d-tweak-max-distance | Rémi Verschelde | |
2021-10-18 | Merge pull request #53925 from Anutrix/fix-unused-imports | Rémi Verschelde | |
Remove unused imports default_theme SCsub | |||
2021-10-18 | Merge pull request #53889 from Klowner/surfacetool-generate-lod-assert-crash | Rémi Verschelde | |
Add check to SurfaceTool.generate_lod(); ensure target index count >=… | |||
2021-10-18 | Remove unused imports in .py, SCsub and SConstruct files | Anutrix | |
2021-10-17 | Merge pull request #53881 from Ev1lbl0w/fix_textedit_null_crash | Yuri Roubinsky | |
2021-10-17 | Rework XR positional trackers | Bastiaan Olij | |
2021-10-16 | Add check to SurfaceTool.generate_lod(); ensure target index count between 0 ↵ | Mark Riedesel | |
and source index count. Fixes #53876 | |||
2021-10-16 | Merge pull request #53821 from ↵ | Rémi Verschelde | |
TwistedTwigleg/Godot_Master_SkeletonModificationIK_FixPoseChange Fix for SkeletonModification3Ds to work with the new bone pose changes. | |||
2021-10-16 | Fix for SkeletonModification3Ds to work with the new bone pose changes, ↵ | TwistedTwigleg | |
fixed global_pose_to_local_pose function | |||
2021-10-16 | Fix null crash with TextEdit | Ricardo Subtil | |