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2019-07-10Notify changes in properties that can be edited by 3D gizmosHugo Locurcio
This makes the Inspector always display an up-to-date value after editing properties using 3D gizmos.
2019-07-10Merge pull request #30455 from qarmin/const_referenceRémi Verschelde
Pass by reference to const
2019-07-10Merge pull request #30451 from raphael10241024/fix_outlineRémi Verschelde
Fix DynamicFont outline does not draw using draw_char
2019-07-10Merge pull request #30462 from sparkart/masterRémi Verschelde
Fix issue with displaying empty tooltip hint
2019-07-10Use reference to constant in functionsqarmin
2019-07-10Fix incorrect X position of line length guidelineShiqing
2019-07-09Merge pull request #30304 from DavidSichma/remote_cacheRémi Verschelde
Exposed update_cache() of RemoteTransform and RemoteTransform2D
2019-07-09Add `width` and `antialiased` parameters to CanvasItem `draw_rect()`Hugo Locurcio
This also removes some duplicated editor code which is now obsoleted by the new parameters in `draw_rect()`.
2019-07-09Fix issue with displaying empty tooltip hintEmmanuel Barroga
Closes #30448
2019-07-09Merge pull request #30315 from zaksnet/httprequest-add-timeoutFabio Alessandrelli
Add optional timeout to HTTPRequest
2019-07-09Added force_update_cache() to RemoteTransform and RemoteTransform2DDavid Sichma
2019-07-09Adds timeout property for httprequestZak
2019-07-09TreeItem: Rename new button disable method to set_button_disabledRémi Verschelde
Follow-up to #30408. Also sync classref with current source.
2019-07-09Merge pull request #28190 from griant/testRémi Verschelde
fix improper uncommenting behavior in TextEditor
2019-07-09Merge pull request #30443 from Calinou/improve-node-configuration-warningsRémi Verschelde
Improve the node configuration warning display
2019-07-09Merge pull request #30438 from Calinou/use-color-constructorsRémi Verschelde
Use base `Color()` constructors instead of `Color::html()`
2019-07-09Merge pull request #30404 from Calinou/add-spotlight-configuration-warningRémi Verschelde
Add a configuration warning when using ultrawide SpotLight with shadows
2019-07-09Fix DynamaicFont outline does not draw using draw_charRaphaelHunter
2019-07-09Add a configuration warning when using ultrawide SpotLight with shadowsHugo Locurcio
This partially addresses #12028.
2019-07-09Improve the node configuration warning displayHugo Locurcio
- Refer to properties explicitly when possible - When multiple warnings are returned, always separate them by one blank line to make them easier to distinguish - Improve grammar and formatting
2019-07-08Use base `Color()` constructors instead of `Color::html()`Hugo Locurcio
This results in slightly smaller binaries (-17 KB for an editor binary) as no strings need to be allocated.
2019-07-08Merge pull request #30361 from LikeLakers2/camera2d-offset-ignores-limitRémi Verschelde
Camera2D's offset now ignores the limit property
2019-07-08Fix some issue with TileMap's and other nodes' boundariesBojidar Marinov
Fixes #30348 Addresses a small part of #30012
2019-07-08Merge pull request #30408 from Meriipu/tree_buttondisableRémi Verschelde
TreeItem: Added a setter for the disabled-property of buttons
2019-07-08Merge pull request #30407 from qarmin/small_fixessRémi Verschelde
Fixes minor issues found by static analyzer
2019-07-07Fixes minor issues found by static analyzerqarmin
2019-07-07Removed a pair of empty bracesunknown
2019-07-07TreeItem: Added a setter for the disabled-property of buttonsMeriipu
2019-07-07Merge pull request #30357 from simonpuchert/spheresRémi Verschelde
Particles / CPUParticles: Return uniform density spheres.
2019-07-06Merge pull request #30363 from YeldhamDev/viewport_size_stretch_propertyRémi Verschelde
Make 'size_override_stretch' a property in 'Viewport'
2019-07-06Merge pull request #30371 from creikey/fix-30366Rémi Verschelde
Give up finding item if started at beginning
2019-07-06Merge pull request #30379 from bojidar-bg/30368-editor-stay-dimmedRémi Verschelde
Fix editor remaining dimmed after certain actions
2019-07-06Merge pull request #30337 from Chaosus/vs_depth_textureRémi Verschelde
Added DEPTH_TEXTURE to visual shaders
2019-07-06particles: Return uniform density spheres.Simon Puchert
This matches the previous change for cpu_particles.
2019-07-06Fix editor remaining dimmed after certain actionsBojidar Marinov
Fixes #30368
2019-07-06Added release function to PoolVector::Access.Ibrahn Sahir
For clarity, assign-to-release idiom for PoolVector::Read/Write replaced with a function call. Existing uses replaced (or removed if already handled by scope)
2019-07-05Give up finding item if started at beginningCameron Reikes
When the current item is -1, then the loop will infinitely repeat, constantly setting i to zero and never exiting.
2019-07-06Fix light area position in the selected completiongeequlim
2019-07-05Make 'size_override_stretch' a property in 'Viewport'Michael Alexsander Silva Dias
2019-07-05Camera2D's offset now ignores the limit propertyLikeLakers2
2019-07-06cpu_particles: Return uniform density spheres.Simon Puchert
The current implementation normalizes points from a uniform distribution on a cube. This creates a non-uniform distribution on the sphere.
2019-07-05Added DEPTH_TEXTURE to visual shadersChaosus
2019-07-05Show icons for code completion optionsGeequlim
2019-07-04Merge pull request #30300 from Calinou/remove-unused-default-theme-iconsRémi Verschelde
Remove unused icons in the default theme
2019-07-03Remove unused icons in the default themeHugo Locurcio
2019-07-03Fix crash with TileSet(again)qarmin
2019-07-03Merge pull request #29988 from NathanWarden/lightmap_hint_sizeRémi Verschelde
Added a fallback size to the lightmap baker in case mesh lightmap hint sizes are 0,0
2019-07-02Updated lightmap baker to dynamically calculate lightmap sizes based on ↵Nathan Warden
surface area.
2019-07-02Merge pull request #30231 from Ranoller/masterRémi Verschelde
Tilemap fix displaced textures and shapes and added center texture and compatibility mode
2019-07-02Tilemap fix displaced textures and shapes and added center texture and ↵Ranoller
compatibility mode This commit fix #22989 #15249 #28206. Main problem is that tilemap displace textures in different tile origins in a strange way and doesn´t respect coincidence between texture and shapes in not uniform tiles. This issue is present in godot 3.0 and godot 3.1. To maintain compatibility are added a compatibility mode and a center texture option. Other related issues and pull request: #28896 #29487 #29519 #29961. Idications of #30204 are added