Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-10-14 | Changes the name of all parameters referring to track indices within ↵ | LikeLakers2 | |
Animation, to "track_idx" | |||
2019-10-13 | Fixes Sprite frame_coords | Gilles Roudiere | |
2019-10-12 | Optimize images losslessly using `oxipng -o6 --strip all --zopfli` | Hugo Locurcio | |
2019-10-11 | Merge pull request #32731 from codecustard/fix_concaveshape_not_selecting | Rémi Verschelde | |
Fixes concaveshape not selecting in viewport | |||
2019-10-11 | Fixes concaveshape not selecting in viewport | Emmanuel Barroga | |
This PR resolves the issue of ConcaveShapes not being selectable in the Viewport. | |||
2019-10-11 | Merge pull request #32742 from Chaosus/fix_samplers | Rémi Verschelde | |
Added sampler port to CubeMap, fixed parsing in expresssions | |||
2019-10-11 | [VShaders] Added sampler port to CubeMap, fixed parsing in expresssion s | Yuri Roubinsky | |
2019-10-11 | Merge pull request #32628 from Paulb23/issue_32609_set_text_scrollbar | Rémi Verschelde | |
Fixed inserting text at caret not updating scrollbar size | |||
2019-10-10 | Merge pull request #32707 from Chaosus/vs_lod_textures | Rémi Verschelde | |
Uses LoD even if UV slot is not used in visual shader textures | |||
2019-10-10 | Merge pull request #32705 from qarmin/validate_array_index_stylebox | Rémi Verschelde | |
Validate array indexes in StyleBox | |||
2019-10-10 | Uses LoD even if UV slot is not used in visual shader textures | Yuri Roubinsky | |
2019-10-10 | Validate array indexes in StyleBox | qarmin | |
2019-10-10 | Removed "rebuild" function from public interface of VisualShader | Yuri Roubinsky | |
2019-10-10 | Merge pull request #32674 from Chaosus/vs_fix_cubemaps | Rémi Verschelde | |
Makes cubemaps to be works in visual shaders | |||
2019-10-10 | Remove dependency on the editor directory being in the build's include path. | Marcel Admiraal | |
- Add or remove the necessary subdirectorires to the includes to remove dependency on the editor directory being in the build's include path. - Ensure includes in modified files conform to style guideline. - Remove editor from the build include path. | |||
2019-10-09 | Makes cube maps to be works in visual shaders | Yuri Roubinsky | |
2019-10-08 | Merge pull request #32649 from qarmin/another_crash_fix_for_tile_map | Rémi Verschelde | |
Fix crash in TileMap::update_cell_bitmask | |||
2019-10-08 | Merge pull request #32411 from YeldhamDev/fix_grid_overflow | Rémi Verschelde | |
Fix GridContainer's children overflowing it when not all slots of a row are occupied | |||
2019-10-08 | Merge pull request #32559 from YeldhamDev/tooltip_scale | Rémi Verschelde | |
Make tooltips have the same scale as their Controls | |||
2019-10-08 | Merge pull request #32571 from DavidSichma/rect_flip | Rémi Verschelde | |
Correctly flip texture src region | |||
2019-10-08 | Merge pull request #32618 from nekomatata/sprite-to-polygon | Rémi Verschelde | |
Sprite to polygon conversion improvements | |||
2019-10-08 | Fix crash in TileMap::update_cell_bitmask | qarmin | |
2019-10-08 | PopupMenu: Fix missing text/xl_text when using add_shortcut | Rémi Verschelde | |
Use macros to ensure that `text`, `xl_text` and `id` are always set using the same logic. Fixes #25519. Also fixes up #26914 when `p_id == -1` handling was only added for a couple methods instead of all of them. | |||
2019-10-08 | PopupMenu: Reorder add_* methods in more natural order | Rémi Verschelde | |
Also adds `add_icon_radio_check_shortcut` matching `add_icon_radio_check_item`, binds them for scripting languages, and binds `add_multistate_item`. | |||
2019-10-08 | Merge pull request #32606 from cbolgiano/bugfix/32294 | Rémi Verschelde | |
Fixes Default Angular Damp in Project Settings Disallows Fractional Input #32294 | |||
2019-10-07 | 32294: Changed the default_angular_damp value to a float. | devbox | |
32294: Added hints for both 2d/3d linear/angular. 32294: Added hints for both 2d/3d linear/angular. | |||
2019-10-07 | Fixed inserting text at caret not updating scrollbar size | Paulb23 | |
2019-10-07 | Fixed drawing the caret at eol when at eol is not visible | Paulb23 | |
2019-10-07 | Sprite to polygon conversion improvements | PouleyKetchoupp | |
- No reduced Rect in march square algorithm, it was causing inconsistent cases near the borders and made the outline less accurate - Ignore invalid generated polygons (under 3 points) to avoid unnecessary errors and crashes - Error popup only when no polygon could be generated at all - Added option to shrink pixels (to get rid of small separate islands) - Fixed polygon preview (lines were sometimes not showing along the borders) Fixes #32564, #29267 | |||
2019-10-07 | Merge pull request #32351 from nekomatata/texture-rect-size-update | Rémi Verschelde | |
Update TextureRect when its Texture is modified directly | |||
2019-10-06 | Added missing bind_method to TreeItem::get_custom_color(). | dankan1890 | |
Fix #32595 | |||
2019-10-06 | Merge pull request #32569 from qarmin/fix_control_crash | Rémi Verschelde | |
Fix crash in Control functions | |||
2019-10-05 | Fix crash in Control functions | qarmin | |
2019-10-05 | Update TextureRect and Sprite when their Texture is modified directly. | PouleyKetchoupp | |
Modified Sprite to use "changed" signal instead of _changed_callback to make it work when tool is disabled (change receptors are editor only). Fixes #32349 | |||
2019-10-05 | Correctly flip texture src region | David Sichma | |
2019-10-05 | Merge pull request #32563 from qarmin/fix_tileset_crash | Rémi Verschelde | |
Fix crash in TileMap::fix_invalid_tiles | |||
2019-10-05 | Fix crash in TileMap::fix_invalid_tiles | qarmin | |
2019-10-05 | Make tooltips have the same scale as their Controls | Michael Alexsander | |
2019-10-04 | Merge pull request #22834 from lupoDharkael/recursive-item | Rémi Verschelde | |
Add call_recursive method to TreeItem | |||
2019-10-03 | Makes Texture and TextureUniform in visual shaders to use UV by default | Yuri Roubinsky | |
2019-10-03 | Merge pull request #32490 from mrcdk/tree_scroll_scrollcontainer | Rémi Verschelde | |
Handle scrolling correctly in Tree controls inside ScrollContainers | |||
2019-10-03 | Remove unused stb_truetype-based DynamicFont implementation | Hugo Locurcio | |
The DynamicFont implementation currently in use is based on FreeType, which provides much better visual quality. This old implementation wasn't exposed anywhere, so this shouldn't break compatibility. This decreases binary sizes by a few kilobytes. | |||
2019-10-02 | Merge pull request #32494 from Chaosus/vs_fix_globals | Yuri Roubinsky | |
Fix global code in visual shaders if two or more custom nodes are used | |||
2019-10-02 | Fix global code in visual shaders if two or more custom nodes are used | Yuri Roubinsky | |
2019-10-02 | Handle scrolling correctly in Tree controls inside ScrollContainers | MrCdK | |
2019-10-02 | Merge pull request #32485 from Calinou/macros-add-semicolons | Rémi Verschelde | |
Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses | |||
2019-10-02 | Add missing semicolons to `BIND_ENUM_CONSTANT` macro uses | Hugo Locurcio | |
2019-10-02 | Revert "Fixes CPUParticles2D not making use of AtlasTextures" | Rémi Verschelde | |
2019-10-02 | Merge pull request #32459 from bitstopper/master | Rémi Verschelde | |
Fixes CPUParticles2D not making use of AtlasTextures | |||
2019-10-01 | updated defaults and documentation for GLES2 glow | clayjohn | |