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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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2016-10-17
Merge pull request #6806 from leezh/button_array_fixes
Rémi Verschelde
2016-10-17
Merge pull request #6748 from mateka/issue-6199
Rémi Verschelde
2016-10-17
Merge pull request #6739 from bvbfan/patch-3
Rémi Verschelde
2016-10-15
Fix GraphEdit connection wire when resizing GraphNode
volzhs
2016-10-14
Merge pull request #6807 from volzhs/buttongroup-signal
George Marques
2016-10-14
Added support for tooltips in ButtonArray. Fixes #6597
Zher Huei Lee
2016-10-14
Merge pull request #6780 from RandomShaper/space-padded-line-numbers
Rémi Verschelde
2016-10-13
Merge pull request #6809 from volzhs/graphedit-zoom
George Marques
2016-10-13
Allow turing off zero-padding for line numbers
Pedro J. Estébanez
2016-10-13
Fix GraphEdit connection wire when zoom in/out
volzhs
2016-10-13
Add "button_selected" signal to ButtonGroup
volzhs
2016-10-13
Expose resizable property of GraphNode in inspector
volzhs
2016-10-12
Fixes for ButtonArray
Zher Huei Lee
2016-10-11
Sprite: Fix inspector not showing changes on "frame" property.
Andreas Haas
2016-10-11
Merge pull request #6783 from pkowal1982/buttonpressed
Rémi Verschelde
2016-10-11
Merge pull request #6778 from Hinsbart/completion_z
Rémi Verschelde
2016-10-11
Merge pull request #6777 from RandomShaper/revise-serial-naming
Rémi Verschelde
2016-10-10
Fix #5959, contrasting texture for toggled button
Pawel Kowal
2016-10-10
Fix Script Editor drawing over Dialogs.
Andreas Haas
2016-10-10
Revise serial naming behavior
Pedro J. Estébanez
2016-10-10
Add line length guideline to code editors
Pedro J. Estébanez
2016-10-10
Button focus hovering
Anthony Fieroni
2016-10-09
Place child control under label in AcceptDialog.
Mateusz Adamczyk
2016-10-09
Merge pull request #6747 from RandomShaper/unify-serial-naming
Rémi Verschelde
2016-10-09
Merge pull request #6743 from mateka/issue-6296
Rémi Verschelde
2016-10-09
Merge pull request #6717 from Hinsbart/focus_crash
Rémi Verschelde
2016-10-09
Merge pull request #6716 from Hinsbart/completion_fix
Rémi Verschelde
2016-10-09
Merge pull request #6712 from lordadamson/issue6012
Rémi Verschelde
2016-10-09
Merge pull request #6707 from volzhs/graphnode
Rémi Verschelde
2016-10-09
Merge pull request #6706 from RandomShaper/light2d-editor-only
Rémi Verschelde
2016-10-09
Merge pull request #6705 from volzhs/graphedit
Rémi Verschelde
2016-10-09
Merge pull request #6693 from J08nY/issue-editor-only-light
Rémi Verschelde
2016-10-09
Merge pull request #6691 from Faless/expose_more_physics
Rémi Verschelde
2016-10-09
Merge pull request #6673 from J08nY/issue-update-spinner
Rémi Verschelde
2016-10-09
Merge pull request #6613 from pkowal1982/tween
Rémi Verschelde
2016-10-09
Merge pull request #6553 from pkowal1982/treecheckbox
Rémi Verschelde
2016-10-08
Refactor node naming APIs used by editor
Pedro J. Estébanez
2016-10-08
Added simple check to viewport, if matrix32 is invesile (https://github.com/g...
Mateusz Adamczyk
2016-10-05
Fix code completion drawing under other gui elements.
Andreas Haas
2016-10-05
Prevent crash on focus change when no valid next control has been found.
Andreas Haas
2016-10-05
fix #6012 exposed setters and getters of Camera H/V offset to GDScript
Adham Zahran
2016-10-05
Expose selected value of GraphNode
volzhs
2016-10-05
Fix GraphEdit grab random node when delete or deselect by clicking empty space
volzhs
2016-10-04
Add editor_only param to Light2D
Pedro J. Estébanez
2016-10-03
light: respect editor_only setting in release build and dont show the light
J08nY
2016-10-03
Expose more 2D/3D physics options in project settings
Fabio Alessandrelli
2016-10-03
Merge pull request #6662 from RandomShaper/export-texture-flags
Rémi Verschelde
2016-10-03
Merge pull request #6640 from Hinsbart/color_picker
Rémi Verschelde
2016-10-03
Merge pull request #6634 from zaps166/fix-resampler-crash
Rémi Verschelde
2016-10-03
Merge pull request #6529 from pkowal1982/scrolltree
Rémi Verschelde
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