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Godot with FMOD integration
RayHammer
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Author
2021-01-26
Merge pull request #45220 from Calinou/range-ratio-equal-min-max-no-error
Rémi Verschelde
2021-01-26
Merge pull request #45369 from naithar/fix/line_edit_clear-4.0
Rémi Verschelde
2021-01-26
[GUI] Enforce virtual keyboard redisplay on clear
Sergey Minakov
2021-01-26
Exposed find_next_valid_focus and find_prev_valid_focus.
Nils Reid
2021-01-26
Merge pull request #44194 from madmiraal/fix-font_selected_color
Rémi Verschelde
2021-01-25
Merge pull request #45447 from pycbouh/graphedit-minimap-active-invisible
Rémi Verschelde
2021-01-25
Fix minimap capturing events and improve its theme
Yuri Sizov
2021-01-25
Implement shadow meshes
reduz
2021-01-24
Shadow map rendering optimization
reduz
2021-01-24
Several GI related optimizations and fixes
reduz
2021-01-24
Change themes *_color_* to *_*_color
Marcel Admiraal
2021-01-22
Merge pull request #45314 from RandomShaper/modernize_rwlock
Rémi Verschelde
2021-01-20
Merge pull request #45267 from HipsterPenguin/BugFixing
Rémi Verschelde
2021-01-20
Merge pull request #45023 from reduz/optimize-shader-vgpr1
Rémi Verschelde
2021-01-19
Cleanup: Remove executable bit from files which don't need it
Rémi Verschelde
2021-01-19
Added GPU based cluster builder
reduz
2021-01-19
Fixed 6DOF set/get check for the path starting with joint_constraints
HipsterPenguin
2021-01-19
Modernize RWLock
Pedro J. Estébanez
2021-01-18
Added SDF nodes to visual shader
Yuri Roubinsky
2021-01-18
Merge pull request #45265 from KoBeWi/children_editing_2077
Rémi Verschelde
2021-01-18
RichTextLabel: adds separate `get_total_x_count`, `get_visible_x_count` and `...
bruvzg
2021-01-18
Fix typo in theming methods ("botton" -> "bottom")
Hugo Locurcio
2021-01-17
Change how editable children data is stored
kobewi
2021-01-15
Make Range return 1.0 ratio if minimum and maximum values are equal
Hugo Locurcio
2021-01-15
Fix replaced visual shader nodes updating
Yuri Roubinsky
2021-01-15
Merge pull request #44805 from Chaosus/vs_convert
Rémi Verschelde
2021-01-15
Merge pull request #45197 from nekomatata/improved-raycast-node-render-debug
Rémi Verschelde
2021-01-15
Merge pull request #33685 from Scony/improve-item-lists-add-item-methods
Rémi Verschelde
2021-01-15
Merge pull request #38562 from Calinou/3d-light-size-property-hint
Rémi Verschelde
2021-01-15
Merge pull request #45196 from Paulb23/text_edit_draw_behind_gutter
Rémi Verschelde
2021-01-15
Merge pull request #42713 from madmiraal/fix-42614
Rémi Verschelde
2021-01-15
Merge pull request #45149 from pycbouh/ge-disconnect-crash
Rémi Verschelde
2021-01-15
Merge pull request #44870 from alexpech12/fix-rich-text-label-set-visible-cha...
Rémi Verschelde
2021-01-14
Improve Raycast3D render debug
PouleyKetchoupp
2021-01-14
Fix TextEdit drawing Caret and icons out of bounds
Paulb23
2021-01-14
Prevent signal disconnection attempts on invalid references
Yuri Sizov
2021-01-14
Keep RichTextLabel visible character properties in sync
Alexander Pech
2021-01-13
Fix not clearing a Joint3D with only a B node when removing the B node
Marcel Admiraal
2021-01-13
Merge pull request #45136 from akien-mga/clang-format-11
Rémi Verschelde
2021-01-13
Merge pull request #45102 from nekomatata/fix-update-shape-data
Rémi Verschelde
2021-01-12
Merge pull request #45125 from aaronfranke/poly-lib
Rémi Verschelde
2021-01-12
Update PolyPartition / Triangulator library
Aaron Franke
2021-01-12
Merge pull request #45121 from Chaosus/shader_emit
Rémi Verschelde
2021-01-12
CI: Update to clang-format 11 and apply ternary operator changes
Rémi Verschelde
2021-01-12
Fix collision shape update when changing shape properties
PouleyKetchoupp
2021-01-12
Fix errors when removing non Control node from TabContainer
Rafał Mikrut
2021-01-12
Renamed `emit_particle` to `emit_subparticle` shader function
Yuri Roubinsky
2021-01-11
Scale error in mesh optimizer so it uses absolute scale.
K. S. Ernest (iFire) Lee
2021-01-09
Rename the final parameter of area_shape_entered-exited local_shape.
Marcel Admiraal
2021-01-08
RichTextLabel: Fix build after #35505
Rémi Verschelde
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