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godot-fmod
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Godot with FMOD integration
RayHammer
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2022-12-02
Merge pull request #61958 from jtnicholl/animation_connections
Rémi Verschelde
2022-12-02
Merge pull request #69336 from TokageItLab/get-anim-keys-more-exactly
Rémi Verschelde
2022-12-02
Merge pull request #69475 from bruvzg/rtl_fx_idx
Rémi Verschelde
2022-12-02
[RichTextEffect] Restore missing `relative_index` property.
bruvzg
2022-12-02
Fix animation signal caches_cleared firing timing
Silc Renew
2022-12-01
Merge pull request #69427 from TokageItLab/remove-wrong-method-root-pos
Rémi Verschelde
2022-12-01
Merge pull request #67660 from Rindbee/improve-setter-for-Range
Rémi Verschelde
2022-12-01
Merge pull request #69401 from IceflowRE/rename_theme_cache_names
Rémi Verschelde
2022-12-01
Merge pull request #69403 from KoBeWi/gdrequiredvirutalcallnoif
Rémi Verschelde
2022-12-01
Refactor process of animation to retrive keys more exactly
Silc Renew
2022-12-01
Remove unneeded calc in root motion
Silc Renew
2022-11-30
Fix routing of InputEventScreenDrag events to Control nodes
Fredia Huya-Kouadio
2022-11-30
Merge pull request #69408 from TokageItLab/spblend-more-warn
Rémi Verschelde
2022-11-30
Simplify GDVIRTUAL_REQUIRED_CALL calls
kobewi
2022-12-01
Emphasize the warning about special case blend for animation
Silc Renew
2022-11-30
Rename theme cache separation names
Iceflower
2022-11-30
Display transform properties of contained controls
kobewi
2022-11-29
Move z_index, z_as_relative and y_sort_enabled from Node2D to CanvasItem
Hendrik Brucker
2022-11-29
Merge pull request #65641 from voylin/Adding_ttf_otf_to_custom_font_dialogue
Rémi Verschelde
2022-11-28
Merge pull request #69301 from KoBeWi/ERR_WHATEVER
Rémi Verschelde
2022-11-28
Merge pull request #69224 from adamscott/fix-PackedScene-reload_from_file
Rémi Verschelde
2022-11-28
Add PackedScene::reload_from_file() override
Adam Scott
2022-11-28
Don't break parsing on missing resources
kobewi
2022-11-28
Merge pull request #68874 from TokageItLab/fix-unique-path-keying
Rémi Verschelde
2022-11-28
Merge pull request #68992 from TokageItLab/animtree-trackend-process
Rémi Verschelde
2022-11-28
Merge pull request #69199 from TokageItLab/fix-and-refactor-root-motion
Rémi Verschelde
2022-11-28
Merge pull request #68486 from smix8/navpoly_outline_convex_error_4.x
Rémi Verschelde
2022-11-28
GPUParticlesCollisionSDF3D add null `bake_step_function` check
dzil123
2022-11-28
Merge pull request #68836 from Calinou/projectsettings-vrs-texture-allow-more...
Rémi Verschelde
2022-11-28
Merge pull request #59801 from Sauermann/fix-node2d-viewport-root-order
Rémi Verschelde
2022-11-28
Merge pull request #69240 from TokageItLab/fix-anim-tree-value-track-cache-bug
Rémi Verschelde
2022-11-28
Merge pull request #69178 from aaronfranke/mesh-shape
Rémi Verschelde
2022-11-27
Revert "`SceneTree` Fix storing removed nodes to be skipped by the group calls"
Rémi Verschelde
2022-11-27
Fixed AnimationTree TrackCacheValue bug for special case blending
Silc Renew
2022-11-26
Fix broken root motion scale and refactor API
Silc Renew
2022-11-25
Merge pull request #69008 from akien-mga/property-hint-array-type-resource-si...
Rémi Verschelde
2022-11-25
Merge pull request #69124 from zaevi/tilemap_fix_alternative_tile
Rémi Verschelde
2022-11-25
Use a more specific type for Mesh create_(convex|trimesh)_shape
Aaron Franke
2022-11-25
Merge pull request #68447 from Grimmr/clean-tooltips-on-WM-focus-off
Rémi Verschelde
2022-11-25
Viewport cancels existing tooltip when window looses focus
grimmr
2022-11-25
Merge pull request #69146 from clayjohn/Polygon2D-error
Rémi Verschelde
2022-11-25
Fix inspector not showing name for LabelSettings.font
Haoyu Qiu
2022-11-24
Ensure that mesh instance is properly freed when freeing Polygon2D
clayjohn
2022-11-24
Merge pull request #68566 from Mickeon/node-print-orphans-static
Rémi Verschelde
2022-11-24
Merge pull request #69111 from TokageItLab/put-together-interpolations
Rémi Verschelde
2022-11-24
Merge pull request #67330 from KoBeWi/immortal_scenes
Rémi Verschelde
2022-11-25
[TileMap] Fix alternative tile issues.
Zae
2022-11-24
Add MAKE_RESOURCE_TYPE_HINT macro to simplify binding arrays of resources
Rémi Verschelde
2022-11-24
Refactor interpolating functions in some classes to use Math class
Silc Renew
2022-11-24
Refactor Curve3D::_bake() method
Yaohua Xiong
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