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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-12-27
Merge pull request #14971 from mrcdk/particles_emitting
Noshyaar
2017-12-27
Merge pull request #14991 from djrm/pr_fixes
Noshyaar
2017-12-27
Merge pull request #14996 from neikeq/enums-mono
Noshyaar
2017-12-27
Merge pull request #15008 from AlmightyScientist/issue-15000
Noshyaar
2017-12-27
Merge pull request #15046 from YeldhamDev/optionbutton_changes
Noshyaar
2017-12-27
Merge pull request #15049 from YeldhamDev/get_popup_const
Noshyaar
2017-12-26
fix indent selection crash
Ian
2017-12-26
A promise is a promise, so added ability to load and save shaders as text fil...
Juan Linietsky
2017-12-26
Ability to set flags via code in StreamTexture, as some users find it useful....
Juan Linietsky
2017-12-26
Change the rotate function of Spatial to be local, makes more sense. Closes #...
Juan Linietsky
2017-12-26
Merge pull request #14977 from volzhs/fix-crash-group
Juan Linietsky
2017-12-26
Fix sidedness check in material. Also remove SIDE built-in.
Juan Linietsky
2017-12-26
Removed the InputEvent ID field, which was unused and can cause bugs.
Juan Linietsky
2017-12-26
Fix shift-key down on last line in TextEdit
Bernhard Liebl
2017-12-25
Merge pull request #15040 from Noshyaar/pr2
Andreas Haas
2017-12-25
Made MenuButton and ColorPickerButton's "get_popup" methods return constant.
Michael Alexsander Silva Dias
2017-12-25
Added "get_popup" method for OptionButton and minor changes.
Michael Alexsander Silva Dias
2017-12-25
Add missing parameter names
Poommetee Ketson
2017-12-25
AnimTreePlayer: fix duplicated properties
Poommetee Ketson
2017-12-25
Merge pull request #14826 from carlosfvieira/14371-F_key_Viewport_focus_problem
Noshyaar
2017-12-25
Merge pull request #14853 from MattUV/context-menu
Noshyaar
2017-12-25
Merge pull request #14875 from YeldhamDev/splitcontainer_cursor
Noshyaar
2017-12-25
Merge pull request #14899 from volzhs/render-quality-option
Noshyaar
2017-12-25
Merge pull request #14801 from RayKoopa/insert_tree_item
Noshyaar
2017-12-25
Merge pull request #14753 from NathanWarden/mouse_button_fix
Noshyaar
2017-12-25
Fix error if scene has Camera at saving scene
volzhs
2017-12-24
Animation Tree: Prevent cycle_test from being altered by past-test.
AlmightyScientist
2017-12-25
Fix crash from move_child at saving scene
volzhs
2017-12-24
-Removed OpenMP support, replaced by a custom class.
Juan Linietsky
2017-12-24
Mono: Make the bindings generator output enums
Ignacio Etcheverry
2017-12-23
Show Options Dialog for NodePath and File in clicked button position.
Daniel J. Ramirez
2017-12-23
Fixed keyboard word selection when at the start/end of line, issue 14675
Paulb23
2017-12-23
Set particles emitting to false when particles finish emitting with one-shot ...
MrCdK
2017-12-23
Merge pull request #14897 from BastiaanOlij/arvr_tweaks
Rémi Verschelde
2017-12-22
Fixes 3d camera keep aspect.
Daniel J. Ramirez
2017-12-22
Hide tooltip on gesture input
Bernhard Liebl
2017-12-21
Merge pull request #14913 from poke1024/tooltip-shortcut-names
Rémi Verschelde
2017-12-21
Change skeleton processing to work on global coordinates, should help fix man...
Juan Linietsky
2017-12-21
Consistent display of shortcut names in tooltips
poke1024
2017-12-22
Reserved controller ids 1 and 2 for left and right hand controllers and added...
Bastiaan Olij
2017-12-21
-Make capture dependent on a cell size, not subdivision.
Juan Linietsky
2017-12-21
Respect HDR option
volzhs
2017-12-21
Fix spatial editor plugin issues on multi viewport view menu shortcuts (only ...
carlosfvieira
2017-12-20
Fixed wrong Project Settings direction on an error message.
Michael Alexsander Silva Dias
2017-12-20
properly send mouse released event when grabbing modal focus, fixes #14854
Juan Linietsky
2017-12-20
Fixed SplitContainer showing the "resize" cursor when it shouldn't.
Michael Alexsander Silva Dias
2017-12-20
Prevent false sharing in lightbaker RNG state
Hein-Pieter van Braam
2017-12-20
Fix lightmapper rng
Hein-Pieter van Braam
2017-12-20
Adds an option to move cursor with right click in TextEdit
MattUV
2017-12-19
Make dynamic font oversampling fully dynamic.
Juan Linietsky
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