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2019-09-23Merge pull request #32003 from codecustard/fix_optionbutton_not_selectingRémi Verschelde
Fixes OptionButton Not Updating Current Selection
2019-09-22Merge pull request #29895 from ptrojahn/menukeyRémi Verschelde
Support menu key in TextEdit and LineEdit controls
2019-09-22Support menu key in TextEdit and LineEdit controlsPaul Trojahn
Related to #15542
2019-09-20Merge pull request #32064 from m4gr3d/propagate_gl_surface_eventsRémi Verschelde
Notify for app pause and resume events on Android
2019-09-20Merge pull request #32206 from Calinou/remove-unused-tree-constantsRémi Verschelde
Remove an unused icon and constant in Tree
2019-09-20Remove an unused icon and constant in TreeHugo Locurcio
2019-09-20Merge pull request #32190 from KoBeWi/undo_redo_stuffRémi Verschelde
Fix autocompletion undo
2019-09-20Merge pull request #32197 from YeldhamDev/fix_multiple_modals_dimRémi Verschelde
Fix editor dimming being disabled when a dialog is closed even when others are open
2019-09-20Merge pull request #32150 from luzpaz/typosRémi Verschelde
Fix misc. source comment typos
2019-09-20Load overrides if getting style from current classTomasz Chabora
2019-09-19Add new events and accompanying logic to notify when the app is paused and ↵fhuya
resumed on Android devices.
2019-09-19Fix misc. source comment typosluz.paz
Found using `codespell -q 3 -S ./thirdparty,*.po -L ang,ba,cas,dof,doubleclick,fave,hist,leapyear,lod,nd,numer,ois,paket,seeked,sinc,switchs,te,uint -D ~/Projects/codespell/codespell_lib/data/dictionary.txt `
2019-09-19Merge pull request #31904 from byfron/styleboxflag_uvcoordsRémi Verschelde
Computes UV coordinates of the canvas_item vertices of StyleBoxFlat
2019-09-19Merge pull request #31188 from codecustard/LineEdit_disable_shortcutsRémi Verschelde
Add Ability to Enable/Disable Shortcuts and Selection for LineEdit/TextEdit
2019-09-19Fix editor dimming being disabled when a dialog is closed even when others ↵Michael Alexsander Silva Dias
are open
2019-09-18Some formatting fixes in visual_shader_nodes.cppYuri Rou
2019-09-18Fix autocompletion undoTomasz Chabora
2019-09-11Fix Sanitization BugEoin O'Neill
From issue #32089 -- I messed up the property hints by putting them in the wrong location. Should be working as intended now.
2019-09-07Add Ability to Enable/Disable Shortcuts for LineEdit/TextEditEmmanuel Barroga
This PR adds the ability to enable/disable shortcut keys and selection for LineEdit/TextEdit. It also updates the context menu when you disable/enable the shortcut keys or selection.
2019-09-05Fixes OptionButton Not Updating if Current Selection Already SelectedEmmanuel Barroga
When the option button's current selection is updated to a different text/icon, the selected option does not update until you unselect the option and then select it again.
2019-09-05Merge pull request #31870 from JFonS/add_network_profilerFabio Alessandrelli
Add network profiler
2019-09-05Add network profilerjfons
2019-09-05Merge pull request #31979 from Eoin-ONeill-Yokai/bugfix-31973Rémi Verschelde
CharFXTransform Type Hint Error
2019-09-05Removed useless code from Switch in visual shaderChaosus89
2019-09-05Fix formatting error for bool in resulted code of visual shaderChaosus89
2019-09-04Bug Fix 31973 Type Hint ErrorEoin O'Neill
Fixed a bug introduced in my previous PR involving CharFXTransform not allowing the use of type hinting. Should now work properly. This should also help with Godot Mono issues...
2019-09-04Merge pull request #31926 from Chaosus/vs_switchYuri Roubinsky
Some improvements for Switch node in visual shaders
2019-09-04Added missing OUTPUT_IS_SRGB and FRONT_FACING to visual shadersChaosus89
2019-09-04Fix parsing array indexing symbol in visual shader expressionChaosus89
2019-09-04Merge pull request #23658 from Eoin-ONeill-Yokai/rich-text-plusRémi Verschelde
RichTextLabel - New Real Time Text Effects and Custom BBCode Extensions
2019-09-04Merge pull request #31955 from nekomatata/fix-caret-blink-timerRémi Verschelde
TextEdit & LineEdit caret blink timers run only when focused
2019-09-04TextEdit & LineEdit caret blink timers run only when focused (fixes #31936)PouleyKetchoupp
2019-09-04Merge pull request #31618 from fjordyo0707/fix_mesh_edgesRémi Verschelde
Fix the edges of the mesh vertex
2019-09-03Update RichTextLabel to support real time effects and custom BBCodes.Eoin O'Neill
Added a new ItemFX type to RichTextLabel which supports dynamic text effects. RichTextEffect Resource Type was added which can be extended for more real time text effects.
2019-09-03Merge pull request #31844 from 2shady4u/TweenInSceneTreeRémi Verschelde
Timer and Tween check if they are in SceneTree when starting
2019-09-03Some improvements for Switch node in visual shadersChaosus89
2019-09-03Added is_inside_tree() check in both Timer and Tweenshaderbeast
Tween now throws error and doesnt even execute.
2019-09-03Merge pull request #31295 from fstiewitz/focus-rect-issueRémi Verschelde
Fix get_meta error and visual bug when editing scene with keyboard
2019-09-03Merge pull request #31389 from Calinou/add-node-commentsRémi Verschelde
Add an `editor_description` property to Node for documentation purposes
2019-09-03Merge pull request #31476 from SoulForMachine/fix-move-and-slide-errorRémi Verschelde
Prevent move_and_slide() to generate an error.
2019-09-03Merge pull request #31507 from YeldhamDev/button_icon_expandRémi Verschelde
Add feature to Button to make its icon expand/shrink with the button's size
2019-09-03Merge pull request #31782 from aole/persist-ColorPicker-color-modeRémi Verschelde
Persist ColorPicker color mode
2019-09-03Merge pull request #31880 from nekomatata/joystick-ui-navigationRémi Verschelde
Fixed UI navigation using joy axis inputs
2019-09-02Merge pull request #31889 from Calinou/gradient-editor-add-snappingRémi Verschelde
Implement snapping in the Gradient editor
2019-09-02Computes UV coordinates of the canvas_item vertices of StyleBoxFlatbyfron
2019-09-02Add autocomplete support for change_scene()Tomasz Chabora
2019-09-02Fix editor infinit loop in search_prevamakarenko
Fixes godotengine#31328
2019-09-02Implement snapping in the Gradient editorHugo Locurcio
Holding Ctrl will snap the selected point's position by increments of 0.1. Holding Ctrl + Shift will snap by increments of 0.025 instead. The previous behavior is preserved when holding just Shift (snapping to other gradient points).
2019-09-02Merge pull request #31878 from aole/Initialize-TileMap-Custom-TransformRémi Verschelde
Initialize TileMap Custom Transform
2019-09-02Fix multiline texts not updating its contents correctly in the inspectorMichael Alexsander Silva Dias