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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2020-05-18
Merge pull request #38791 from clayjohn/physical-sky-update
Rémi Verschelde
2020-05-17
Allow searching with keyboard input by default in PopupMenu
Hugo Locurcio
2020-05-17
Merge pull request #38695 from dreamsComeTrue/node-swap-order-arguments
Rémi Verschelde
2020-05-17
Fix popup window size calculation in popup_centered_ratio by using Rect2
unknown
2020-05-16
Add night sky to PhysicalSkyMaterial
clayjohn
2020-05-16
Merge pull request #38782 from mbrlabs/text-editor-fix
Rémi Verschelde
2020-05-16
Fixed text editor drawing if smooth scrolling is disabled.
Marcus Brummer
2020-05-16
Remove HQ2X and the `Image.expand_2x_hq2x()` method
Hugo Locurcio
2020-05-16
Merge pull request #38463 from smartin015/3.2-fixgedit
Rémi Verschelde
2020-05-16
Remove get_local_mouse_position() hack in GraphEdit
smartin015
2020-05-16
Fix popup positions on multiple screens (with same scaling only).
bruvzg
2020-05-15
Replace 'add_child_below_node' with 'add_sibling' in Node
Dominik 'dreamsComeTrue' Jasiński
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Style: Fix missing/invalid copyright headers
Rémi Verschelde
2020-05-14
Merge pull request #38718 from neikeq/fix-bindings-after-lightmapper
Ignacio Roldán Etcheverry
2020-05-14
Remove redundant void argument lists
Rémi Verschelde
2020-05-14
Enforce use of bool literals instead of integers
Rémi Verschelde
2020-05-14
Modernize remaining uses of 0/NULL instead of nullptr (C++11)
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-05-13
Fix C# bindings after lightmapper changes
Ignacio Etcheverry
2020-05-12
Merge pull request #38655 from ice-blaze/minimap-shifted-selection-by-one-lin...
Rémi Verschelde
2020-05-12
doc: Sync classref with current source
Rémi Verschelde
2020-05-11
Merge pull request #38635 from Calinou/tilemap-rename-ysort-index
Rémi Verschelde
2020-05-11
thirdparty: Cleanup after #38386, document provenance and copyright
Rémi Verschelde
2020-05-11
Merge pull request #38386 from reduz/new-lightmapper
Rémi Verschelde
2020-05-11
Merge pull request #38491 from eduardonunesp/input-line-osx-selection
Rémi Verschelde
2020-05-11
Merge pull request #31938 from KoBeWi/a_welcome_lag
Rémi Verschelde
2020-05-11
Using the common behaviour when use command+shift on text line for osx
Eduardo Nunes Pereira
2020-05-11
Fix minimap selection offset
etienne.frank
2020-05-10
New lightmapper
Juan Linietsky
2020-05-10
Rename various TileMap methods/properties for clarity and consistency
Hugo Locurcio
2020-05-10
Revert "Renamed plane's d to distance"
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortCaseLabelsOnASingleLine
Rémi Verschelde
2020-05-10
Style: clang-format: Disable AllowShortIfStatementsOnASingleLine
Rémi Verschelde
2020-05-10
Style: Add missing copyright headers
Rémi Verschelde
2020-05-10
Merge pull request #38613 from MCrafterzz/plane
Rémi Verschelde
2020-05-10
Prevent CapsuleShape2D height from being less than zero.
Marcel Admiraal
2020-05-10
Renamed plane's d to distance
Marcus Elg
2020-05-09
Rename Lineshapes d to distance
Marcus Elg
2020-05-08
Turn the anisotropic filtering setting into an enum
Hugo Locurcio
2020-05-08
Fix VisibilityEnabler2D behavior on start
Tomasz Chabora
2020-05-07
GUI: Touch screen button click area now is synced with its draw
Mateo Kuruk Miccino
2020-05-07
Merge pull request #31086 from volzhs/underline
Rémi Verschelde
2020-05-07
Merge pull request #38226 from Calinou/increase-camera3d-fov
Rémi Verschelde
2020-05-07
Merge pull request #38385 from ThakeeNathees/method-bind-text_edit-set_line
Rémi Verschelde
2020-05-07
Merge pull request #38524 from hoontee/master
Rémi Verschelde
2020-05-07
Fix bug with AudioStreamPlayer3D audio position
hoontee
2020-05-06
PopupMenu.get_current_index() bound to ClassDB
nobuyuki_nyuu
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