Age | Commit message (Collapse) | Author |
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Fix non-looping animations not being reset properly in AnimationTreePlayer
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fixes #2848
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(it's clevery done so local changes to scenes are kept even if unsaved)
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Fix editor for TreeItem cells in range mode
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Fix setting Sliders in exponential mode
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Fix shader loading, making possible load .shd and .sgp from editor
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-this works around the problem of scripts being reloaded and their properties lost
-fixes #2958
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- Show slider when editing range mode tree cells per mouse input
- Hide slider after using keyboard controls to edit range mode tree cells
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Fixed the mouse position for control when it is in a canvas_layer.
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Spinbox update range on mouse held
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When AnimationTreePlayer switches to new animation it never
seeks it to 0 which leads to problems with non-looping animations being
played just once.
This patch is direct approach fixing this problem.
It handles most common cases of occurance.
Closes #2199
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TextEdit: Scroll while selecting with mouse idle
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Fix can_move_to and rename it for more clarity
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Added set_hidden method to Spatial and CanvasItem
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the editor, closes #3017
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Better hidden folders display preferences for editor file dialogs
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Fix LineEdit cursor
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unresolved
-Added a tool to clean up unresolved tracks and unused keys
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Fix help view not scrolling to the top
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