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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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Author
2017-09-12
Merge pull request #10908 from hpvb/fix-unused-variables
Rémi Verschelde
2017-09-12
Merge pull request #11007 from saltares/issue-9988
Rémi Verschelde
2017-09-12
Merge pull request #11026 from hpvb/fix-assign-in-if
Rémi Verschelde
2017-09-12
Merge pull request #11057 from hpvb/fix-various-warnings
Rémi Verschelde
2017-09-12
Merge pull request #11041 from hpvb/fix-clang-format-error
Rémi Verschelde
2017-09-12
Merge pull request #11135 from willnationsdev/area2d-docs
Poommetee Ketson
2017-09-11
Updated Area2D docs and added enum constants to scripting
Will Nations
2017-09-12
Merge pull request #11142 from BastiaanOlij/arvr_signal_id
Poommetee Ketson
2017-09-12
Merge pull request #11152 from SaracenOne/mesh_arrays_access
Poommetee Ketson
2017-09-12
Merge pull request #11167 from bojidar-bg/9547-fix-metadata-duplication
Poommetee Ketson
2017-09-11
Material: fix priority not int
Poommetee Ketson
2017-09-11
Fix duplication of nodes resulting in shared metadata
Bojidar Marinov
2017-09-11
Script access to formatted arrays and blend_arrays in meshes.
SaracenOne
2017-09-10
Added to kinematicbody2d the copy and paste of the API friendler of Kinematic...
Aron de Castro
2017-09-10
Added ID to tracker signals and property for storing hand
Bastiaan Olij
2017-09-08
Fix unused variable warnings
Hein-Pieter van Braam
2017-09-08
Remove assignment and declarations in if statements
Hein-Pieter van Braam
2017-09-08
Fix various assorted warnings
Hein-Pieter van Braam
2017-09-07
Ability to use a sky for reflection together with a background color.
Juan Linietsky
2017-09-08
Fix serveral recent new clang-format errors
Hein-Pieter van Braam
2017-09-07
Several fixes to directional shadows, closes #10926
Juan Linietsky
2017-09-07
Restored auto snapping of controls to pixels, fixes #10847 and probably sever...
Juan Linietsky
2017-09-06
Renamed playing property of audiostreams to play, to make it clearer. Fixes #...
Juan Linietsky
2017-09-06
Check whether stuff is visible before baking it, closes #10525
Juan Linietsky
2017-09-06
second take at autocomplete logic, using a TextOperation check.
Paulo Gomes
2017-09-06
rtl uses styleBoxEmpty as defualt
toger5
2017-09-06
Remove dead ButtonGroup code
Rémi Verschelde
2017-09-05
hide next pass for material types that make it pointless, closes #10686
Juan Linietsky
2017-09-05
Renames _add_child_below_node() to add_child_below_node(). Closes #9988.
David Saltares
2017-09-05
Added a warning message when a VehicleWheel is not a child of a VehicleBody.
Nathan Warden
2017-09-05
Add custom minumus height to TreeItem
Geequlim
2017-09-05
Automatically redraw when shaders using TIME are visible, fixes #10554
Juan Linietsky
2017-09-05
Merge pull request #10978 from Noshyaar/pr-meshlib
Rémi Verschelde
2017-09-05
Merge pull request #10822 from hoelzl/toggle-button
Rémi Verschelde
2017-09-04
Merge pull request #10902 from toger5/rtl_copy_and_selection_color
Rémi Verschelde
2017-09-05
MeshLibrary: remove duplicated line
Poommetee Ketson
2017-09-04
Merge pull request #10916 from volzhs/vertical-align-tree-lineedit
Rémi Verschelde
2017-09-04
Merge pull request #10931 from djrm/pr_style_fixes
Rémi Verschelde
2017-09-04
Recast integration.
Saracen
2017-09-04
fixed copy on osx + help selection color
toger5
2017-09-04
-Changed KinematicBody API yet again to make it friendlier
Juan Linietsky
2017-09-04
Merge pull request #10932 from djrm/pr_fix_metrics
Rémi Verschelde
2017-09-04
Merge pull request #10901 from toger5/script_background_cleanup
Rémi Verschelde
2017-09-04
Merge pull request #10894 from Paulb23/brace_auto_indent
Rémi Verschelde
2017-09-04
Merge pull request #10937 from djrm/pr_fix_typo
Rémi Verschelde
2017-09-03
Fix. resizeable -> resizable.
Daniel J. Ramirez
2017-09-03
-Added an optimization so physics shapes are configured later, speeds up grid...
Juan Linietsky
2017-09-03
Added transmission shader parameter.
Juan Linietsky
2017-09-03
Improved color temperature in script editor
Daniel J. Ramirez
2017-09-03
Fixed some metrics (some issues caused by the new Noto Sans font).
Daniel J. Ramirez
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